Generative Zero-shot learning (ZSL) learns a generator to synthesize visual samples for unseen classes, which is an effective way to advance ZSL. However, existing generative methods rely on the conditions of Gaussian noise and the predefined semantic prototype, which limit the generator only optimized on specific seen classes rather than characterizing each visual instance, resulting in poor generalizations (\textit{e.g.}, overfitting to seen classes). To address this issue, we propose a novel Visual-Augmented Dynamic Semantic prototype method (termed VADS) to boost the generator to learn accurate semantic-visual mapping by fully exploiting the visual-augmented knowledge into semantic conditions. In detail, VADS consists of two modules: (1) Visual-aware Domain Knowledge Learning module (VDKL) learns the local bias and global prior of the visual features (referred to as domain visual knowledge), which replace pure Gaussian noise to provide richer prior noise information; (2) Vision-Oriented Semantic Updation module (VOSU) updates the semantic prototype according to the visual representations of the samples. Ultimately, we concatenate their output as a dynamic semantic prototype, which serves as the condition of the generator. Extensive experiments demonstrate that our VADS achieves superior CZSL and GZSL performances on three prominent datasets and outperforms other state-of-the-art methods with averaging increases by 6.4\%, 5.9\% and 4.2\% on SUN, CUB and AWA2, respectively.
Object detection as a subfield within computer vision has achieved remarkable progress, which aims to accurately identify and locate a specific object from images or videos. Such methods rely on large-scale labeled training samples for each object category to ensure accurate detection, but obtaining extensive annotated data is a labor-intensive and expensive process in many real-world scenarios. To tackle this challenge, researchers have explored few-shot object detection (FSOD) that combines few-shot learning and object detection techniques to rapidly adapt to novel objects with limited annotated samples. This paper presents a comprehensive survey to review the significant advancements in the field of FSOD in recent years and summarize the existing challenges and solutions. Specifically, we first introduce the background and definition of FSOD to emphasize potential value in advancing the field of computer vision. We then propose a novel FSOD taxonomy method and survey the plentifully remarkable FSOD algorithms based on this fact to report a comprehensive overview that facilitates a deeper understanding of the FSOD problem and the development of innovative solutions. Finally, we discuss the advantages and limitations of these algorithms to summarize the challenges, potential research direction, and development trend of object detection in the data scarcity scenario.
Analyzing and forecasting trajectories of agents like pedestrians and cars in complex scenes has become more and more significant in many intelligent systems and applications. The diversity and uncertainty in socially interactive behaviors among a rich variety of agents make this task more challenging than other deterministic computer vision tasks. Researchers have made a lot of efforts to quantify the effects of these interactions on future trajectories through different mathematical models and network structures, but this problem has not been well solved. Inspired by marine animals that localize the positions of their companions underwater through echoes, we build a new anglebased trainable social representation, named SocialCircle, for continuously reflecting the context of social interactions at different angular orientations relative to the target agent. We validate the effect of the proposed SocialCircle by training it along with several newly released trajectory prediction models, and experiments show that the SocialCircle not only quantitatively improves the prediction performance, but also qualitatively helps better consider social interactions when forecasting pedestrian trajectories in a way that is consistent with human intuitions.
Few-shot object detection (FSOD) identifies objects from extremely few annotated samples. Most existing FSOD methods, recently, apply the two-stage learning paradigm, which transfers the knowledge learned from abundant base classes to assist the few-shot detectors by learning the global features. However, such existing FSOD approaches seldom consider the localization of objects from local to global. Limited by the scarce training data in FSOD, the training samples of novel classes typically capture part of objects, resulting in such FSOD methods cannot detect the completely unseen object during testing. To tackle this problem, we propose an Extensible Co-Existing Attention (ECEA) module to enable the model to infer the global object according to the local parts. Essentially, the proposed module continuously learns the extensible ability on the base stage with abundant samples and transfers it to the novel stage, which can assist the few-shot model to quickly adapt in extending local regions to co-existing regions. Specifically, we first devise an extensible attention mechanism that starts with a local region and extends attention to co-existing regions that are similar and adjacent to the given local region. We then implement the extensible attention mechanism in different feature scales to progressively discover the full object in various receptive fields. Extensive experiments on the PASCAL VOC and COCO datasets show that our ECEA module can assist the few-shot detector to completely predict the object despite some regions failing to appear in the training samples and achieve the new state of the art compared with existing FSOD methods.
The challenge in fine-grained visual categorization lies in how to explore the subtle differences between different subclasses and achieve accurate discrimination. Previous research has relied on large-scale annotated data and pre-trained deep models to achieve the objective. However, when only a limited amount of samples is available, similar methods may become less effective. Diffusion models have been widely adopted in data augmentation due to their outstanding diversity in data generation. However, the high level of detail required for fine-grained images makes it challenging for existing methods to be directly employed. To address this issue, we propose a novel approach termed the detail reinforcement diffusion model~(DRDM), which leverages the rich knowledge of large models for fine-grained data augmentation and comprises two key components including discriminative semantic recombination (DSR) and spatial knowledge reference~(SKR). Specifically, DSR is designed to extract implicit similarity relationships from the labels and reconstruct the semantic mapping between labels and instances, which enables better discrimination of subtle differences between different subclasses. Furthermore, we introduce the SKR module, which incorporates the distributions of different datasets as references in the feature space. This allows the SKR to aggregate the high-dimensional distribution of subclass features in few-shot FGVC tasks, thus expanding the decision boundary. Through these two critical components, we effectively utilize the knowledge from large models to address the issue of data scarcity, resulting in improved performance for fine-grained visual recognition tasks. Extensive experiments demonstrate the consistent performance gain offered by our DRDM.
In recent years, graph neural networks (GNN) have achieved significant developments in a variety of graph analytical tasks. Nevertheless, GNN's superior performance will suffer from serious damage when the collected node features or structure relationships are partially missing owning to numerous unpredictable factors. Recently emerged graph completion learning (GCL) has received increasing attention, which aims to reconstruct the missing node features or structure relationships under the guidance of a specifically supervised task. Although these proposed GCL methods have made great success, they still exist the following problems: the reliance on labels, the bias of the reconstructed node features and structure relationships. Besides, the generalization ability of the existing GCL still faces a huge challenge when both collected node features and structure relationships are partially missing at the same time. To solve the above issues, we propose a more general GCL framework with the aid of self-supervised learning for improving the task performance of the existing GNN variants on graphs with features and structure missing, termed unsupervised GCL (UGCL). Specifically, to avoid the mismatch between missing node features and structure during the message-passing process of GNN, we separate the feature reconstruction and structure reconstruction and design its personalized model in turn. Then, a dual contrastive loss on the structure level and feature level is introduced to maximize the mutual information of node representations from feature reconstructing and structure reconstructing paths for providing more supervision signals. Finally, the reconstructed node features and structure can be applied to the downstream node classification task. Extensive experiments on eight datasets, three GNN variants and five missing rates demonstrate the effectiveness of our proposed method.
Zero-shot learning (ZSL) aims to recognize the novel classes which cannot be collected for training a prediction model. Accordingly, generative models (e.g., generative adversarial network (GAN)) are typically used to synthesize the visual samples conditioned by the class semantic vectors and achieve remarkable progress for ZSL. However, existing GAN-based generative ZSL methods are based on hand-crafted models, which cannot adapt to various datasets/scenarios and fails to model instability. To alleviate these challenges, we propose evolutionary generative adversarial network search (termed EGANS) to automatically design the generative network with good adaptation and stability, enabling reliable visual feature sample synthesis for advancing ZSL. Specifically, we adopt cooperative dual evolution to conduct a neural architecture search for both generator and discriminator under a unified evolutionary adversarial framework. EGANS is learned by two stages: evolution generator architecture search and evolution discriminator architecture search. During the evolution generator architecture search, we adopt a many-to-one adversarial training strategy to evolutionarily search for the optimal generator. Then the optimal generator is further applied to search for the optimal discriminator in the evolution discriminator architecture search with a similar evolution search algorithm. Once the optimal generator and discriminator are searched, we entail them into various generative ZSL baselines for ZSL classification. Extensive experiments show that EGANS consistently improve existing generative ZSL methods on the standard CUB, SUN, AWA2 and FLO datasets. The significant performance gains indicate that the evolutionary neural architecture search explores a virgin field in ZSL.
In zero-shot learning (ZSL), generative methods synthesize class-related sample features based on predefined semantic prototypes. They advance the ZSL performance by synthesizing unseen class sample features for better training the classifier. We observe that each class's predefined semantic prototype (also referred to as semantic embedding or condition) does not accurately match its real semantic prototype. So the synthesized visual sample features do not faithfully represent the real sample features, limiting the classifier training and existing ZSL performance. In this paper, we formulate this mismatch phenomenon as the visual-semantic domain shift problem. We propose a dynamic semantic prototype evolving (DSP) method to align the empirically predefined semantic prototypes and the real prototypes for class-related feature synthesis. The alignment is learned by refining sample features and semantic prototypes in a unified framework and making the synthesized visual sample features approach real sample features. After alignment, synthesized sample features from unseen classes are closer to the real sample features and benefit DSP to improve existing generative ZSL methods by 8.5\%, 8.0\%, and 9.7\% on the standard CUB, SUN AWA2 datasets, the significant performance improvement indicates that evolving semantic prototype explores a virgin field in ZSL.
Fine-grained visual categorization (FGVC) is a challenging task due to similar visual appearances between various species. Previous studies always implicitly assume that the training and test data have the same underlying distributions, and that features extracted by modern backbone architectures remain discriminative and generalize well to unseen test data. However, we empirically justify that these conditions are not always true on benchmark datasets. To this end, we combine the merits of invariant risk minimization (IRM) and information bottleneck (IB) principle to learn invariant and minimum sufficient (IMS) representations for FGVC, such that the overall model can always discover the most succinct and consistent fine-grained features. We apply the matrix-based R{\'e}nyi's $\alpha$-order entropy to simplify and stabilize the training of IB; we also design a ``soft" environment partition scheme to make IRM applicable to FGVC task. To the best of our knowledge, we are the first to address the problem of FGVC from a generalization perspective and develop a new information-theoretic solution accordingly. Extensive experiments demonstrate the consistent performance gain offered by our IMS.
Data is the foundation for the development of computer vision, and the establishment of datasets plays an important role in advancing the techniques of fine-grained visual categorization~(FGVC). In the existing FGVC datasets used in computer vision, it is generally assumed that each collected instance has fixed characteristics and the distribution of different categories is relatively balanced. In contrast, the real world scenario reveals the fact that the characteristics of instances tend to vary with time and exhibit a long-tailed distribution. Hence, the collected datasets may mislead the optimization of the fine-grained classifiers, resulting in unpleasant performance in real applications. Starting from the real-world conditions and to promote the practical progress of fine-grained visual categorization, we present a Concept Drift and Long-Tailed Distribution dataset. Specifically, the dataset is collected by gathering 11195 images of 250 instances in different species for 47 consecutive months in their natural contexts. The collection process involves dozens of crowd workers for photographing and domain experts for labelling. Extensive baseline experiments using the state-of-the-art fine-grained classification models demonstrate the issues of concept drift and long-tailed distribution existed in the dataset, which require the attention of future researches.