This report provides an overview of the challenge hosted at the OpenSUN3D Workshop on Open-Vocabulary 3D Scene Understanding held in conjunction with ICCV 2023. The goal of this workshop series is to provide a platform for exploration and discussion of open-vocabulary 3D scene understanding tasks, including but not limited to segmentation, detection and mapping. We provide an overview of the challenge hosted at the workshop, present the challenge dataset, the evaluation methodology, and brief descriptions of the winning methods. For additional details, please see https://opensun3d.github.io/index_iccv23.html.
The applications of large language models (LLMs) have expanded well beyond the confines of text processing, signaling a new era where LLMs are envisioned as generalist language agents capable of operating within complex real-world environments. These environments are often highly expansive, making it impossible for the LLM to process them within its short-term memory. Motivated by recent research on extending the capabilities of LLMs with tools, this paper investigates the intriguing potential of tools to augment LLMs in handling such complexity. To this end, we design customized tools to aid in the proactive exploration within these massive environments. Such tools can serve as a middleware layer shielding the LLM from environmental complexity. In two representative complex environments -- knowledge bases (KBs) and databases -- we demonstrate the significant potential of augmenting language agents with tools in complex environments. Notably, equipped with these tools, GPT-4 achieves 2.8X the performance of the best baseline in tasks requiring access to database content and 2.2X in KB tasks. Our findings illuminate the path for advancing language agents in complex real-world applications.
Large Language Models (LLMs) and Large Multi-modality Models (LMMs) have demonstrated remarkable decision masking capabilities on a variety of tasks. However, they inherently operate planning within the language space, lacking the vision and spatial imagination ability. In contrast, humans utilize both left and right hemispheres of the brain for language and visual planning during the thinking process. Therefore, we introduce a novel vision-language planning framework in this work to perform concurrent visual and language planning for tasks with inputs of any form. Our framework incorporates visual planning to capture intricate environmental details, while language planning enhances the logical coherence of the overall system. We evaluate the effectiveness of our framework across vision-language tasks, vision-only tasks, and language-only tasks. The results demonstrate the superior performance of our approach, indicating that the integration of visual and language planning yields better contextually aware task execution.
In-situ monitoring incorporating data from visual and other sensor technologies, allows the collection of extensive datasets during the Additive Manufacturing (AM) process. These datasets have potential for determining the quality of the manufactured output and the detection of defects through the use of Machine Learning during the manufacturing process. Open and annotated datasets derived from AM processes are necessary for the machine learning community to address this opportunity, which creates difficulties in the application of computer vision-related machine learning in AM. This systematic review investigates the availability of open image-based datasets originating from AM processes that align with a number of pre-defined selection criteria. The review identifies existing gaps among the current image-based datasets in the domain of AM, and points to the need for greater availability of open datasets in order to allow quality assessment and defect detection during additive manufacturing, to develop.
Identifying the underlying time-delayed latent causal processes in sequential data is vital for grasping temporal dynamics and making downstream reasoning. While some recent methods can robustly identify these latent causal variables, they rely on strict assumptions about the invertible generation process from latent variables to observed data. However, these assumptions are often hard to satisfy in real-world applications containing information loss. For instance, the visual perception process translates a 3D space into 2D images, or the phenomenon of persistence of vision incorporates historical data into current perceptions. To address this challenge, we establish an identifiability theory that allows for the recovery of independent latent components even when they come from a nonlinear and non-invertible mix. Using this theory as a foundation, we propose a principled approach, CaRiNG, to learn the CAusal RepresentatIon of Non-invertible Generative temporal data with identifiability guarantees. Specifically, we utilize temporal context to recover lost latent information and apply the conditions in our theory to guide the training process. Through experiments conducted on synthetic datasets, we validate that our CaRiNG method reliably identifies the causal process, even when the generation process is non-invertible. Moreover, we demonstrate that our approach considerably improves temporal understanding and reasoning in practical applications.
Despite the impressive capabilities of Deep Reinforcement Learning (DRL) agents in many challenging scenarios, their black-box decision-making process significantly limits their deployment in safety-sensitive domains. Several previous self-interpretable works focus on revealing the critical states of the agent's decision. However, they cannot pinpoint the error-prone states. To address this issue, we propose a novel self-interpretable structure, named Backbone Extract Tree (BET), to better explain the agent's behavior by identify the error-prone states. At a high level, BET hypothesizes that states in which the agent consistently executes uniform decisions exhibit a reduced propensity for errors. To effectively model this phenomenon, BET expresses these states within neighborhoods, each defined by a curated set of representative states. Therefore, states positioned at a greater distance from these representative benchmarks are more prone to error. We evaluate BET in various popular RL environments and show its superiority over existing self-interpretable models in terms of explanation fidelity. Furthermore, we demonstrate a use case for providing explanations for the agents in StarCraft II, a sophisticated multi-agent cooperative game. To the best of our knowledge, we are the first to explain such a complex scenarios using a fully transparent structure.
The argument sufficiency assessment task aims to determine if the premises of a given argument support its conclusion. To tackle this task, existing works often train a classifier on data annotated by humans. However, annotating data is laborious, and annotations are often inconsistent due to subjective criteria. Motivated by the probability of sufficiency (PS) definition in the causal literature, we propose CASA, a zero-shot causality-driven argument sufficiency assessment framework. PS measures how likely introducing the premise event would lead to the conclusion, when both the premise and conclusion events are absent. To estimate this probability, we propose to use large language models (LLMs) to generate contexts that are inconsistent with the premise and conclusion, and revise them by injecting the premise event. Experiments on two logical fallacy detection datasets demonstrate that CASA accurately identifies insufficient arguments. We further deploy CASA in a writing assistance application, and find that suggestions generated by CASA enhance the sufficiency of student-written arguments. Code and data are available at https://github.com/xxxiaol/CASA.
Watermarking images is critical for tracking image provenance and claiming ownership. With the advent of generative models, such as stable diffusion, able to create fake but realistic images, watermarking has become particularly important, e.g., to make generated images reliably identifiable. Unfortunately, the very same stable diffusion technology can remove watermarks injected using existing methods. To address this problem, we present a ZoDiac, which uses a pre-trained stable diffusion model to inject a watermark into the trainable latent space, resulting in watermarks that can be reliably detected in the latent vector, even when attacked. We evaluate ZoDiac on three benchmarks, MS-COCO, DiffusionDB, and WikiArt, and find that ZoDiac is robust against state-of-the-art watermark attacks, with a watermark detection rate over 98% and a false positive rate below 6.4%, outperforming state-of-the-art watermarking methods. Our research demonstrates that stable diffusion is a promising approach to robust watermarking, able to withstand even stable-diffusion-based attacks.
Alignment has become a critical step for instruction-tuned Large Language Models (LLMs) to become helpful assistants. However, effective evaluation of alignment for emerging Chinese LLMs is still significantly lacking, calling for real-scenario grounded, open-ended, challenging and automatic evaluations tailored for alignment. To fill in this gap, we introduce AlignBench, a comprehensive multi-dimensional benchmark for evaluating LLMs' alignment in Chinese. Equipped with a human-in-the-loop data curation pipeline, our benchmark employs a rule-calibrated multi-dimensional LLM-as-Judge with Chain-of-Thought to generate explanations and final ratings as evaluations, ensuring high reliability and interpretability. Furthermore, we report AlignBench evaluated by CritiqueLLM, a dedicated Chinese evaluator LLM that recovers 95% of GPT-4's evaluation ability. We will provide public APIs for evaluating AlignBench with CritiqueLLM to facilitate the evaluation of LLMs' Chinese alignment. All evaluation codes, data, and LLM generations are available at \url{https://github.com/THUDM/AlignBench}.
Large language models (LLMs) have demonstrated impressive reasoning capabilities, yet there is ongoing debate about these abilities and the potential data contamination problem recently. This paper aims to evaluate the reasoning capacities of LLMs, specifically in solving recent competition-level programming problems in Codeforces, which are expert-crafted and unique, requiring deep understanding and robust reasoning skills. We first provide a comprehensive evaluation of GPT-4's peiceived zero-shot performance on this task, considering various aspects such as problems' release time, difficulties, and types of errors encountered. Surprisingly, the peiceived performance of GPT-4 has experienced a cliff like decline in problems after September 2021 consistently across all the difficulties and types of problems, which shows the potential data contamination, as well as the challenges for any existing LLM to solve unseen complex reasoning problems. We further explore various approaches such as fine-tuning, Chain-of-Thought prompting and problem description simplification, unfortunately none of them is able to consistently mitigate the challenges. Through our work, we emphasis the importance of this excellent data source for assessing the genuine reasoning capabilities of LLMs, and foster the development of LLMs with stronger reasoning abilities and better generalization in the future.