Event Extraction (EE) is one of the essential tasks in information extraction, which aims to detect event mentions from text and find the corresponding argument roles. The EE task can be abstracted as a process of matching the semantic definitions and argument structures of event types with the target text. This paper encodes the semantic features of event types and makes structural matching with target text. Specifically, Semantic Type Embedding (STE) and Dynamic Structure Encoder (DSE) modules are proposed. Also, the Joint Structural Semantic Matching (JSSM) model is built to jointly perform event detection and argument extraction tasks through a bidirectional attention layer. The experimental results on the ACE2005 dataset indicate that our model achieves a significant performance improvement
In theory, vector quantization (VQ) is always better than scalar quantization (SQ) in terms of rate-distortion (R-D) performance. Recent state-of-the-art methods for neural image compression are mainly based on nonlinear transform coding (NTC) with uniform scalar quantization, overlooking the benefits of VQ due to its exponentially increased complexity. In this paper, we first investigate on some toy sources, demonstrating that even if modern neural networks considerably enhance the compression performance of SQ with nonlinear transform, there is still an insurmountable chasm between SQ and VQ. Therefore, revolving around VQ, we propose a novel framework for neural image compression named Nonlinear Vector Transform Coding (NVTC). NVTC solves the critical complexity issue of VQ through (1) a multi-stage quantization strategy and (2) nonlinear vector transforms. In addition, we apply entropy-constrained VQ in latent space to adaptively determine the quantization boundaries for joint rate-distortion optimization, which improves the performance both theoretically and experimentally. Compared to previous NTC approaches, NVTC demonstrates superior rate-distortion performance, faster decoding speed, and smaller model size. Our code is available at https://github.com/USTC-IMCL/NVTC
Answering natural language questions on knowledge graphs (KGQA) remains a great challenge in terms of understanding complex questions via multi-hop reasoning. Previous efforts usually exploit large-scale entity-related text corpora or knowledge graph (KG) embeddings as auxiliary information to facilitate answer selection. However, the rich semantics implied in off-the-shelf relation paths between entities is far from well explored. This paper proposes improving multi-hop KGQA by exploiting relation paths' hybrid semantics. Specifically, we integrate explicit textual information and implicit KG structural features of relation paths based on a novel rotate-and-scale entity link prediction framework. Extensive experiments on three existing KGQA datasets demonstrate the superiority of our method, especially in multi-hop scenarios. Further investigation confirms our method's systematical coordination between questions and relation paths to identify answer entities.
Recent advances on prompt-tuning cast few-shot classification tasks as a masked language modeling problem. By wrapping input into a template and using a verbalizer which constructs a mapping between label space and label word space, prompt-tuning can achieve excellent results in zero-shot and few-shot scenarios. However, typical prompt-tuning needs a manually designed verbalizer which requires domain expertise and human efforts. And the insufficient label space may introduce considerable bias into the results. In this paper, we focus on eliciting knowledge from pretrained language models and propose a prototypical prompt verbalizer for prompt-tuning. Labels are represented by prototypical embeddings in the feature space rather than by discrete words. The distances between the embedding at the masked position of input and prototypical embeddings are used as classification criterion. For zero-shot settings, knowledge is elicited from pretrained language models by a manually designed template to form initial prototypical embeddings. For few-shot settings, models are tuned to learn meaningful and interpretable prototypical embeddings. Our method optimizes models by contrastive learning. Extensive experimental results on several many-class text classification datasets with low-resource settings demonstrate the effectiveness of our approach compared with other verbalizer construction methods. Our implementation is available at https://github.com/Ydongd/prototypical-prompt-verbalizer.
Numerous image superresolution (SR) algorithms have been proposed for reconstructing high-resolution (HR) images from input images with lower spatial resolutions. However, effectively evaluating the perceptual quality of SR images remains a challenging research problem. In this paper, we propose a no-reference/blind deep neural network-based SR image quality assessor (DeepSRQ). To learn more discriminative feature representations of various distorted SR images, the proposed DeepSRQ is a two-stream convolutional network including two subcomponents for distorted structure and texture SR images. Different from traditional image distortions, the artifacts of SR images cause both image structure and texture quality degradation. Therefore, we choose the two-stream scheme that captures different properties of SR inputs instead of directly learning features from one image stream. Considering the human visual system (HVS) characteristics, the structure stream focuses on extracting features in structural degradations, while the texture stream focuses on the change in textural distributions. In addition, to augment the training data and ensure the category balance, we propose a stride-based adaptive cropping approach for further improvement. Experimental results on three publicly available SR image quality databases demonstrate the effectiveness and generalization ability of our proposed DeepSRQ method compared with state-of-the-art image quality assessment algorithms.
Various blur distortions in video will cause negative impact on both human viewing and video-based applications, which makes motion-robust deblurring methods urgently needed. Most existing works have strong dataset dependency and limited generalization ability in handling challenging scenarios, like blur in low contrast or severe motion areas, and non-uniform blur. Therefore, we propose a PRiOr-enlightened and MOTION-robust video deblurring model (PROMOTION) suitable for challenging blurs. On the one hand, we use 3D group convolution to efficiently encode heterogeneous prior information, explicitly enhancing the scenes' perception while mitigating the output's artifacts. On the other hand, we design the priors representing blur distribution, to better handle non-uniform blur in spatio-temporal domain. Besides the classical camera shake caused global blurry, we also prove the generalization for the downstream task suffering from local blur. Extensive experiments demonstrate we can achieve the state-of-the-art performance on well-known REDS and GoPro datasets, and bring machine task gain.
Feature Normalization (FN) is an important technique to help neural network training, which typically normalizes features across spatial dimensions. Most previous image inpainting methods apply FN in their networks without considering the impact of the corrupted regions of the input image on normalization, e.g. mean and variance shifts. In this work, we show that the mean and variance shifts caused by full-spatial FN limit the image inpainting network training and we propose a spatial region-wise normalization named Region Normalization (RN) to overcome the limitation. RN divides spatial pixels into different regions according to the input mask, and computes the mean and variance in each region for normalization. We develop two kinds of RN for our image inpainting network: (1) Basic RN (RN-B), which normalizes pixels from the corrupted and uncorrupted regions separately based on the original inpainting mask to solve the mean and variance shift problem; (2) Learnable RN (RN-L), which automatically detects potentially corrupted and uncorrupted regions for separate normalization, and performs global affine transformation to enhance their fusion. We apply RN-B in the early layers and RN-L in the latter layers of the network respectively. Experiments show that our method outperforms current state-of-the-art methods quantitatively and qualitatively. We further generalize RN to other inpainting networks and achieve consistent performance improvements.
Deep Deterministic Policy Gradient (DDPG) has been proved to be a successful reinforcement learning (RL) algorithm for continuous control tasks. However, DDPG still suffers from data insufficiency and training inefficiency, especially in computationally complex environments. In this paper, we propose Asynchronous Episodic DDPG (AE-DDPG), as an expansion of DDPG, which can achieve more effective learning with less training time required. First, we design a modified scheme for data collection in an asynchronous fashion. Generally, for asynchronous RL algorithms, sample efficiency or/and training stability diminish as the degree of parallelism increases. We consider this problem from the perspectives of both data generation and data utilization. In detail, we re-design experience replay by introducing the idea of episodic control so that the agent can latch on good trajectories rapidly. In addition, we also inject a new type of noise in action space to enrich the exploration behaviors. Experiments demonstrate that our AE-DDPG achieves higher rewards and requires less time consuming than most popular RL algorithms in Learning to Run task which has a computationally complex environment. Not limited to the control tasks in computationally complex environments, AE-DDPG also achieves higher rewards and 2- to 4-fold improvement in sample efficiency on average compared to other variants of DDPG in MuJoCo environments. Furthermore, we verify the effectiveness of each proposed technique component through abundant ablation study.
In recent years, China, the United States and other countries, Google and other high-tech companies have increased investment in artificial intelligence. Deep learning is one of the current artificial intelligence research's key areas. This paper analyzes and summarizes the latest progress and future research directions of deep learning. Firstly, three basic models of deep learning are outlined, including multilayer perceptrons, convolutional neural networks, and recurrent neural networks. On this basis, we further analyze the emerging new models of convolution neural networks and recurrent neural networks. This paper then summarizes deep learning's applications in many areas of artificial intelligence, including speech processing, computer vision, natural language processing and so on. Finally, this paper discusses the existing problems of deep learning and gives the corresponding possible solutions.
We propose a dynamic boosted ensemble learning method based on random forest (DBRF), a novel ensemble algorithm that incorporates the notion of hard example mining into Random Forest (RF) and thus combines the high accuracy of Boosting algorithm with the strong generalization of Bagging algorithm. Specifically, we propose to measure the quality of each leaf node of every decision tree in the random forest to determine hard examples. By iteratively training and then removing easy examples from training data, we evolve the random forest to focus on hard examples dynamically so as to learn decision boundaries better. Data can be cascaded through these random forests learned in each iteration in sequence to generate predictions, thus making RF deep. We also propose to use evolution mechanism and smart iteration mechanism to improve the performance of the model. DBRF outperforms RF on three UCI datasets and achieved state-of-the-art results compared to other deep models. Moreover, we show that DBRF is also a new way of sampling and can be very useful when learning from imbalanced data.