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Tuomas Sandholm

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Self-Play PSRO: Toward Optimal Populations in Two-Player Zero-Sum Games

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Jul 13, 2022
Stephen McAleer, JB Lanier, Kevin Wang, Pierre Baldi, Roy Fox, Tuomas Sandholm

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Near-Optimal No-Regret Learning for General Convex Games

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Jun 20, 2022
Gabriele Farina, Ioannis Anagnostides, Haipeng Luo, Chung-Wei Lee, Christian Kroer, Tuomas Sandholm

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ESCHER: Eschewing Importance Sampling in Games by Computing a History Value Function to Estimate Regret

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Jun 08, 2022
Stephen McAleer, Gabriele Farina, Marc Lanctot, Tuomas Sandholm

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Uncoupled Learning Dynamics with $O(\log T)$ Swap Regret in Multiplayer Games

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Apr 25, 2022
Ioannis Anagnostides, Gabriele Farina, Christian Kroer, Chung-Wei Lee, Haipeng Luo, Tuomas Sandholm

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Structural Analysis of Branch-and-Cut and the Learnability of Gomory Mixed Integer Cuts

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Apr 15, 2022
Maria-Florina Balcan, Siddharth Prasad, Tuomas Sandholm, Ellen Vitercik

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Optimal Correlated Equilibria in General-Sum Extensive-Form Games: Fixed-Parameter Algorithms, Hardness, and Two-Sided Column-Generation

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Mar 14, 2022
Brian Zhang, Gabriele Farina, Andrea Celli, Tuomas Sandholm

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Differentiable Economics for Randomized Affine Maximizer Auctions

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Feb 06, 2022
Michael Curry, Tuomas Sandholm, John Dickerson

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Anytime PSRO for Two-Player Zero-Sum Games

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Jan 28, 2022
Stephen McAleer, Kevin Wang, John Lanier, Marc Lanctot, Pierre Baldi, Tuomas Sandholm, Roy Fox

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Improved Learning Bounds for Branch-and-Cut

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Nov 18, 2021
Maria-Florina Balcan, Siddharth Prasad, Tuomas Sandholm, Ellen Vitercik

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Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Games

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Nov 11, 2021
Ioannis Anagnostides, Constantinos Daskalakis, Gabriele Farina, Maxwell Fishelson, Noah Golowich, Tuomas Sandholm

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