Diffusion models are a class of generative models that learn to synthesize samples by inverting a diffusion process that gradually maps data into noise. While these models have enjoyed great success recently, a full theoretical understanding of their observed properties is still lacking, in particular, their weak sensitivity to the choice of noise family and the role of adequate scheduling of noise levels for good synthesis. By identifying a correspondence between diffusion models and a well-known paradigm in cognitive science known as serial reproduction, whereby human agents iteratively observe and reproduce stimuli from memory, we show how the aforementioned properties of diffusion models can be explained as a natural consequence of this correspondence. We then complement our theoretical analysis with simulations that exhibit these key features. Our work highlights how classic paradigms in cognitive science can shed light on state-of-the-art machine learning problems.
Large-scale social networks are thought to contribute to polarization by amplifying people's biases. However, the complexity of these technologies makes it difficult to identify the mechanisms responsible and to evaluate mitigation strategies. Here we show under controlled laboratory conditions that information transmission through social networks amplifies motivational biases on a simple perceptual decision-making task. Participants in a large behavioral experiment showed increased rates of biased decision-making when part of a social network relative to asocial participants, across 40 independently evolving populations. Drawing on techniques from machine learning and Bayesian statistics, we identify a simple adjustment to content-selection algorithms that is predicted to mitigate bias amplification. This algorithm generates a sample of perspectives from within an individual's network that is more representative of the population as a whole. In a second large experiment, this strategy reduced bias amplification while maintaining the benefits of information sharing.
The lack of insight into deep learning systems hinders their systematic design. In science and engineering, modeling is a methodology used to understand complex systems whose internal processes are opaque. Modeling replaces a complex system with a simpler surrogate that is more amenable to interpretation. Drawing inspiration from this, we construct a class of surrogate models for neural networks using Gaussian processes. Rather than deriving the kernels for certain limiting cases of neural networks, we learn the kernels of the Gaussian process empirically from the naturalistic behavior of neural networks. We first evaluate our approach with two case studies inspired by previous theoretical studies of neural network behavior in which we capture neural network preferences for learning low frequencies and identify pathological behavior in deep neural networks. In two further practical case studies, we use the learned kernel to predict the generalization properties of neural networks.
Iterative refinement -- start with a random guess, then iteratively improve the guess -- is a useful paradigm for representation learning because it offers a way to break symmetries among equally plausible explanations for the data. This property enables the application of such methods to infer representations of sets of entities, such as objects in physical scenes, structurally resembling clustering algorithms in latent space. However, most prior works differentiate through the unrolled refinement process, which can make optimization challenging. We observe that such methods can be made differentiable by means of the implicit function theorem, and develop an implicit differentiation approach that improves the stability and tractability of training by decoupling the forward and backward passes. This connection enables us to apply advances in optimizing implicit layers to not only improve the optimization of the slot attention module in SLATE, a state-of-the-art method for learning entity representations, but do so with constant space and time complexity in backpropagation and only one additional line of code.
Recent advances in multimodal training use textual descriptions to significantly enhance machine understanding of images and videos. Yet, it remains unclear to what extent language can fully capture sensory experiences across different modalities. A well-established approach for characterizing sensory experiences relies on similarity judgments, namely, the degree to which people perceive two distinct stimuli as similar. We explore the relation between human similarity judgments and language in a series of large-scale behavioral studies ($N=1,823$ participants) across three modalities (images, audio, and video) and two types of text descriptors: simple word tags and free-text captions. In doing so, we introduce a novel adaptive pipeline for tag mining that is both efficient and domain-general. We show that our prediction pipeline based on text descriptors exhibits excellent performance, and we compare it against a comprehensive array of 611 baseline models based on vision-, audio-, and video-processing architectures. We further show that the degree to which textual descriptors and models predict human similarity varies across and within modalities. Taken together, these studies illustrate the value of integrating machine learning and cognitive science approaches to better understand the similarities and differences between human and machine representations. We present an interactive visualization at https://words-are-all-you-need.s3.amazonaws.com/index.html for exploring the similarity between stimuli as experienced by humans and different methods reported in the paper.
Strong inductive biases are a key component of human intelligence, allowing people to quickly learn a variety of tasks. Although meta-learning has emerged as an approach for endowing neural networks with useful inductive biases, agents trained by meta-learning may acquire very different strategies from humans. We show that co-training these agents on predicting representations from natural language task descriptions and from programs induced to generate such tasks guides them toward human-like inductive biases. Human-generated language descriptions and program induction with library learning both result in more human-like behavior in downstream meta-reinforcement learning agents than less abstract controls (synthetic language descriptions, program induction without library learning), suggesting that the abstraction supported by these representations is key.
Natural language is an intuitive and expressive way to communicate reward information to autonomous agents. It encompasses everything from concrete instructions to abstract descriptions of the world. Despite this, natural language is often challenging to learn from: it is difficult for machine learning methods to make appropriate inferences from such a wide range of input. This paper proposes a generalization of reward design as a unifying principle to ground linguistic communication: speakers choose utterances to maximize expected rewards from the listener's future behaviors. We first extend reward design to incorporate reasoning about unknown future states in a linear bandit setting. We then define a speaker model which chooses utterances according to this objective. Simulations show that short-horizon speakers (reasoning primarily about a single, known state) tend to use instructions, while long-horizon speakers (reasoning primarily about unknown, future states) tend to describe the reward function. We then define a pragmatic listener which performs inverse reward design by jointly inferring the speaker's latent horizon and rewards. Our findings suggest that this extension of reward design to linguistic communication, including the notion of a latent speaker horizon, is a promising direction for achieving more robust alignment outcomes from natural language supervision.
The ability to acquire abstract knowledge is a hallmark of human intelligence and is believed by many to be one of the core differences between humans and neural network models. Agents can be endowed with an inductive bias towards abstraction through meta-learning, where they are trained on a distribution of tasks that share some abstract structure that can be learned and applied. However, because neural networks are hard to interpret, it can be difficult to tell whether agents have learned the underlying abstraction, or alternatively statistical patterns that are characteristic of that abstraction. In this work, we compare the performance of humans and agents in a meta-reinforcement learning paradigm in which tasks are generated from abstract rules. We define a novel methodology for building "task metamers" that closely match the statistics of the abstract tasks but use a different underlying generative process, and evaluate performance on both abstract and metamer tasks. In our first set of experiments, we found that humans perform better at abstract tasks than metamer tasks whereas a widely-used meta-reinforcement learning agent performs worse on the abstract tasks than the matched metamers. In a second set of experiments, we base the tasks on abstractions derived directly from empirically identified human priors. We utilize the same procedure to generate corresponding metamer tasks, and see the same double dissociation between humans and agents. This work provides a foundation for characterizing differences between humans and machine learning that can be used in future work towards developing machines with human-like behavior.
Sampling is a promising bottom-up method for exposing what generative models have learned about language, but it remains unclear how to generate representative samples from popular masked language models (MLMs) like BERT. The MLM objective yields a dependency network with no guarantee of consistent conditional distributions, posing a problem for naive approaches. Drawing from theories of iterated learning in cognitive science, we explore the use of serial reproduction chains to sample from BERT's priors. In particular, we observe that a unique and consistent estimator of the ground-truth joint distribution is given by a Generative Stochastic Network (GSN) sampler, which randomly selects which token to mask and reconstruct on each step. We show that the lexical and syntactic statistics of sentences from GSN chains closely match the ground-truth corpus distribution and perform better than other methods in a large corpus of naturalness judgments. Our findings establish a firmer theoretical foundation for bottom-up probing and highlight richer deviations from human priors.