To bridge the gap between the source and target domains in unsupervised domain adaptation (UDA), the most common strategy puts focus on matching the marginal distributions in the feature space through adversarial learning. However, such category-agnostic global alignment lacks of exploiting the class-level joint distributions, causing the aligned distribution less discriminative. To address this issue, we propose in this paper a novel margin preserving self-paced contrastive Learning (MPSCL) model for cross-modal medical image segmentation. Unlike the conventional construction of contrastive pairs in contrastive learning, the domain-adaptive category prototypes are utilized to constitute the positive and negative sample pairs. With the guidance of progressively refined semantic prototypes, a novel margin preserving contrastive loss is proposed to boost the discriminability of embedded representation space. To enhance the supervision for contrastive learning, more informative pseudo-labels are generated in target domain in a self-paced way, thus benefiting the category-aware distribution alignment for UDA. Furthermore, the domain-invariant representations are learned through joint contrastive learning between the two domains. Extensive experiments on cross-modal cardiac segmentation tasks demonstrate that MPSCL significantly improves semantic segmentation performance, and outperforms a wide variety of state-of-the-art methods by a large margin.
A real-world graph has a complex topology structure, which is often formed by the interaction of different latent factors. Disentanglement of these latent factors can effectively improve the robustness and interpretability of node representation of the graph. However, most existing methods lack consideration of the intrinsic differences in links caused by factor entanglement. In this paper, we propose an Adversarial Disentangled Graph Convolutional Network (ADGCN) for disentangled graph representation learning. Specifically, a dynamic multi-component convolution layer is designed to achieve micro-disentanglement by inferring latent components that caused links between nodes. On the basis of micro-disentanglement, we further propose a macro-disentanglement adversarial regularizer that improves the separability between component distributions, thus restricting interdependence among components. Additionally, to learn collaboratively a better disentangled representation and topological structure, a diversity preserving node sampling-based progressive refinement of graph structure is proposed. The experimental results on various real-world graph data verify that our ADGCN obtains remarkably more favorable performance over currently available alternatives.
Learning from imperfect data becomes an issue in many industrial applications after the research community has made profound progress in supervised learning from perfectly annotated datasets. The purpose of the Learning from Imperfect Data (LID) workshop is to inspire and facilitate the research in developing novel approaches that would harness the imperfect data and improve the data-efficiency during training. A massive amount of user-generated data nowadays available on multiple internet services. How to leverage those and improve the machine learning models is a high impact problem. We organize the challenges in conjunction with the workshop. The goal of these challenges is to find the state-of-the-art approaches in the weakly supervised learning setting for object detection, semantic segmentation, and scene parsing. There are three tracks in the challenge, i.e., weakly supervised semantic segmentation (Track 1), weakly supervised scene parsing (Track 2), and weakly supervised object localization (Track 3). In Track 1, based on ILSVRC DET, we provide pixel-level annotations of 15K images from 200 categories for evaluation. In Track 2, we provide point-based annotations for the training set of ADE20K. In Track 3, based on ILSVRC CLS-LOC, we provide pixel-level annotations of 44,271 images for evaluation. Besides, we further introduce a new evaluation metric proposed by \cite{zhang2020rethinking}, i.e., IoU curve, to measure the quality of the generated object localization maps. This technical report summarizes the highlights from the challenge. The challenge submission server and the leaderboard will continue to open for the researchers who are interested in it. More details regarding the challenge and the benchmarks are available at https://lidchallenge.github.io
Human identification is an important topic in event detection, person tracking, and public security. There have been numerous methods proposed for human identification, such as face identification, person re-identification, and gait identification. Typically, existing methods predominantly classify a queried image to a specific identity in an image gallery set (I2I). This is seriously limited for the scenario where only a textual description of the query or an attribute gallery set is available in a wide range of video surveillance applications (A2I or I2A). However, very few efforts have been devoted towards modality-free identification, i.e., identifying a query in a gallery set in a scalable way. In this work, we take an initial attempt, and formulate such a novel Modality-Free Human Identification (named MFHI) task as a generic zero-shot learning model in a scalable way. Meanwhile, it is capable of bridging the visual and semantic modalities by learning a discriminative prototype of each identity. In addition, the semantics-guided spatial attention is enforced on visual modality to obtain representations with both high global category-level and local attribute-level discrimination. Finally, we design and conduct an extensive group of experiments on two common challenging identification tasks, including face identification and person re-identification, demonstrating that our method outperforms a wide variety of state-of-the-art methods on modality-free human identification.
Dynamic dispatching is one of the core problems for operation optimization in traditional industries such as mining, as it is about how to smartly allocate the right resources to the right place at the right time. Conventionally, the industry relies on heuristics or even human intuitions which are often short-sighted and sub-optimal solutions. Leveraging the power of AI and Internet of Things (IoT), data-driven automation is reshaping this area. However, facing its own challenges such as large-scale and heterogenous trucks running in a highly dynamic environment, it can barely adopt methods developed in other domains (e.g., ride-sharing). In this paper, we propose a novel Deep Reinforcement Learning approach to solve the dynamic dispatching problem in mining. We first develop an event-based mining simulator with parameters calibrated in real mines. Then we propose an experience-sharing Deep Q Network with a novel abstract state/action representation to learn memories from heterogeneous agents altogether and realizes learning in a centralized way. We demonstrate that the proposed methods significantly outperform the most widely adopted approaches in the industry by $5.56\%$ in terms of productivity. The proposed approach has great potential in a broader range of industries (e.g., manufacturing, logistics) which have a large-scale of heterogenous equipment working in a highly dynamic environment, as a general framework for dynamic resource allocation.
The scalability of Distributed Stochastic Gradient Descent (SGD) is today limited by communication bottlenecks. We propose a novel SGD variant: Communication-efficient SGD with Error Reset, or CSER. The key idea in CSER is first a new technique called "error reset" that adapts arbitrary compressors for SGD, producing bifurcated local models with periodic reset of resulting local residual errors. Second we introduce partial synchronization for both the gradients and the models, leveraging advantages from them. We prove the convergence of CSER for smooth non-convex problems. Empirical results show that when combined with highly aggressive compressors, the CSER algorithms: i) cause no loss of accuracy, and ii) accelerate the training by nearly $10\times$ for CIFAR-100, and by $4.5\times$ for ImageNet.
BERT has recently attracted a lot of attention in natural language understanding (NLU) and achieved state-of-the-art results in various NLU tasks. However, its success requires large deep neural networks and huge amount of data, which result in long training time and impede development progress. Using stochastic gradient methods with large mini-batch has been advocated as an efficient tool to reduce the training time. Along this line of research, LAMB is a prominent example that reduces the training time of BERT from 3 days to 76 minutes on a TPUv3 Pod. In this paper, we propose an accelerated gradient method called LANS to improve the efficiency of using large mini-batches for training. As the learning rate is theoretically upper bounded by the inverse of the Lipschitz constant of the function, one cannot always reduce the number of optimization iterations by selecting a larger learning rate. In order to use larger mini-batch size without accuracy loss, we develop a new learning rate scheduler that overcomes the difficulty of using large learning rate. Using the proposed LANS method and the learning rate scheme, we scaled up the mini-batch sizes to 96K and 33K in phases 1 and 2 of BERT pretraining, respectively. It takes 54 minutes on 192 AWS EC2 P3dn.24xlarge instances to achieve a target F1 score of 90.5 or higher on SQuAD v1.1, achieving the fastest BERT training time in the cloud.
Graph representation learning aims to encode all nodes of a graph into low-dimensional vectors that will serve as input of many compute vision tasks. However, most existing algorithms ignore the existence of inherent data distribution and even noises. This may significantly increase the phenomenon of over-fitting and deteriorate the testing accuracy. In this paper, we propose a Distribution-induced Bidirectional Generative Adversarial Network (named DBGAN) for graph representation learning. Instead of the widely used normal distribution assumption, the prior distribution of latent representation in our DBGAN is estimated in a structure-aware way, which implicitly bridges the graph and feature spaces by prototype learning. Thus discriminative and robust representations are generated for all nodes. Furthermore, to improve their generalization ability while preserving representation ability, the sample-level and distribution-level consistency is well balanced via a bidirectional adversarial learning framework. An extensive group of experiments are then carefully designed and presented, demonstrating that our DBGAN obtains remarkably more favorable trade-off between representation and robustness, and meanwhile is dimension-efficient, over currently available alternatives in various tasks.
Zero-shot learning (ZSL) has received increasing attention in recent years especially in areas of fine-grained object recognition, retrieval, and image captioning. The key to ZSL is to transfer knowledge from the seen to the unseen classes via auxiliary class attribute vectors. However, the popularly learned projection functions in previous works cannot generalize well since they assume the distribution consistency between seen and unseen domains at sample-level.Besides, the provided non-visual and unique class attributes can significantly degrade the recognition performance in semantic space. In this paper, we propose a simple yet effective convolutional prototype learning (CPL) framework for zero-shot recognition. By assuming distribution consistency at task-level, our CPL is capable of transferring knowledge smoothly to recognize unseen samples.Furthermore, inside each task, discriminative visual prototypes are learned via a distance based training mechanism. Consequently, we can perform recognition in visual space, instead of semantic space. An extensive group of experiments are then carefully designed and presented, demonstrating that CPL obtains more favorable effectiveness, over currently available alternatives under various settings.