In this paper, we present GyroDeblurNet, a novel single image deblurring method that utilizes a gyro sensor to effectively resolve the ill-posedness of image deblurring. The gyro sensor provides valuable information about camera motion during exposure time that can significantly improve deblurring quality. However, effectively exploiting real-world gyro data is challenging due to significant errors from various sources including sensor noise, the disparity between the positions of a camera module and a gyro sensor, the absence of translational motion information, and moving objects whose motions cannot be captured by a gyro sensor. To handle gyro error, GyroDeblurNet is equipped with two novel neural network blocks: a gyro refinement block and a gyro deblurring block. The gyro refinement block refines the error-ridden gyro data using the blur information from the input image. On the other hand, the gyro deblurring block removes blur from the input image using the refined gyro data and further compensates for gyro error by leveraging the blur information from the input image. For training a neural network with erroneous gyro data, we propose a training strategy based on the curriculum learning. We also introduce a novel gyro data embedding scheme to represent real-world intricate camera shakes. Finally, we present a synthetic dataset and a real dataset for the training and evaluation of gyro-based single image deblurring. Our experiments demonstrate that our approach achieves state-of-the-art deblurring quality by effectively utilizing erroneous gyro data.
Hyperspectral imaging empowers computer vision systems with the distinct capability of identifying materials through recording their spectral signatures. Recent efforts in data-driven spectral reconstruction aim at extracting spectral information from RGB images captured by cost-effective RGB cameras, instead of dedicated hardware. In this paper we systematically analyze the performance of such methods, evaluating both the practical limitations with respect to current datasets and overfitting, as well as fundamental limits with respect to the nature of the information encoded in the RGB images, and the dependency of this information on the optical system of the camera. We find that the current models are not robust under slight variations, e.g., in noise level or compression of the RGB file. Both the methods and the datasets are also limited in their ability to cope with metameric colors. This issue can in part be overcome with metameric data augmentation. Moreover, optical lens aberrations can help to improve the encoding of the metameric information into the RGB image, which paves the road towards higher performing spectral imaging and reconstruction approaches.
Recent image restoration methods can be broadly categorized into two classes: (1) regression methods that recover the rough structure of the original image without synthesizing high-frequency details and (2) generative methods that synthesize perceptually-realistic high-frequency details even though the resulting image deviates from the original structure of the input. While both directions have been extensively studied in isolation, merging their benefits with a single framework has been rarely studied. In this paper, we propose UGPNet, a universal image restoration framework that can effectively achieve the benefits of both approaches by simply adopting a pair of an existing regression model and a generative model. UGPNet first restores the image structure of a degraded input using a regression model and synthesizes a perceptually-realistic image with a generative model on top of the regressed output. UGPNet then combines the regressed output and the synthesized output, resulting in a final result that faithfully reconstructs the structure of the original image in addition to perceptually-realistic textures. Our extensive experiments on deblurring, denoising, and super-resolution demonstrate that UGPNet can successfully exploit both regression and generative methods for high-fidelity image restoration.
RAW images are rarely shared mainly due to its excessive data size compared to their sRGB counterparts obtained by camera ISPs. Learning the forward and inverse processes of camera ISPs has been recently demonstrated, enabling physically-meaningful RAW-level image processing on input sRGB images. However, existing learning-based ISP methods fail to handle the large variations in the ISP processes with respect to camera parameters such as ISO and exposure time, and have limitations when used for various applications. In this paper, we propose ParamISP, a learning-based method for forward and inverse conversion between sRGB and RAW images, that adopts a novel neural-network module to utilize camera parameters, which is dubbed as ParamNet. Given the camera parameters provided in the EXIF data, ParamNet converts them into a feature vector to control the ISP networks. Extensive experiments demonstrate that ParamISP achieve superior RAW and sRGB reconstruction results compared to previous methods and it can be effectively used for a variety of applications such as deblurring dataset synthesis, raw deblurring, HDR reconstruction, and camera-to-camera transfer.
We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based rendering, eliminating the need for multiple samplings per ray, typical of volumetric rendering, thus significantly enhancing the speed of inverse rendering. To realize this idea, we devise a hybrid point-volumetric representation for geometry and a regularized basis-BRDF representation for reflectance. The hybrid geometric representation enables fast rendering through point-based splatting while retaining the geometric details and stability inherent to SDF-based representations. The regularized basis-BRDF mitigates the ill-posedness of inverse rendering stemming from limited light-view angular samples. We also propose an efficient shadow detection method using point-based shadow map rendering. Our extensive evaluations demonstrate that DPIR outperforms prior works in terms of reconstruction accuracy, computational efficiency, and memory footprint. Furthermore, our explicit point-based representation and rendering enables intuitive geometry and reflectance editing. The code will be publicly available.
Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However, existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this work, we present Dispersed Structured Light (DSL), a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projector-camera system by placing a sub-millimeter thick diffraction grating film front of the projector. The grating disperses structured light based on light wavelength. To utilize the dispersed structured light, we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8nm full-width half-maximum (FWHM) and depth error of 1mm. We demonstrate that DSL outperforms prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains, including computer vision and graphics, cultural heritage, geology, and biology.
Image datasets are essential not only in validating existing methods in computer vision but also in developing new methods. Most existing image datasets focus on trichromatic intensity images to mimic human vision. However, polarization and spectrum, the wave properties of light that animals in harsh environments and with limited brain capacity often rely on, remain underrepresented in existing datasets. Although spectro-polarimetric datasets exist, these datasets have insufficient object diversity, limited illumination conditions, linear-only polarization data, and inadequate image count. Here, we introduce two spectro-polarimetric datasets: trichromatic Stokes images and hyperspectral Stokes images. These novel datasets encompass both linear and circular polarization; they introduce multiple spectral channels; and they feature a broad selection of real-world scenes. With our dataset in hand, we analyze the spectro-polarimetric image statistics, develop efficient representations of such high-dimensional data, and evaluate spectral dependency of shape-from-polarization methods. As such, the proposed dataset promises a foundation for data-driven spectro-polarimetric imaging and vision research. Dataset and code will be publicly available.
In 3D shape reconstruction based on template mesh deformation, a regularization, such as smoothness energy, is employed to guide the reconstruction into a desirable direction. In this paper, we highlight an often overlooked property in the regularization: the vertex density in the mesh. Without careful control on the density, the reconstruction may suffer from under-sampling of vertices near shape details. We propose a novel mesh density adaptation method to resolve the under-sampling problem. Our mesh density adaptation energy increases the density of vertices near complex structures via deformation to help reconstruction of shape details. We demonstrate the usability and performance of mesh density adaptation with two tasks, inverse rendering and non-rigid surface registration. Our method produces more accurate reconstruction results compared to the cases without mesh density adaptation.
Indirect time-of-flight (iToF) imaging allows us to capture dense depth information at a low cost. However, iToF imaging often suffers from multipath interference (MPI) artifacts in the presence of scattering media, resulting in severe depth-accuracy degradation. For instance, iToF cameras cannot measure depth accurately through fog because ToF active illumination scatters back to the sensor before reaching the farther target surface. In this work, we propose a polarimetric iToF imaging method that can capture depth information robustly through scattering media. Our observations on the principle of indirect ToF imaging and polarization of light allow us to formulate a novel computational model of scattering-aware polarimetric phase measurements that enables us to correct MPI errors. We first devise a scattering-aware polarimetric iToF model that can estimate the phase of unpolarized backscattered light. We then combine the optical filtering of polarization and our computational modeling of unpolarized backscattered light via scattering analysis of phase and amplitude. This allows us to tackle the MPI problem by estimating the scattering energy through the participating media. We validate our method on an experimental setup using a customized off-the-shelf iToF camera. Our method outperforms baseline methods by a significant margin by means of our scattering model and polarimetric phase measurements.
Photometric stereo leverages variations in illumination conditions to reconstruct per-pixel surface normals. The concept of display photometric stereo, which employs a conventional monitor as an illumination source, has the potential to overcome limitations often encountered in bulky and difficult-to-use conventional setups. In this paper, we introduce Differentiable Display Photometric Stereo (DDPS), a method designed to achieve high-fidelity normal reconstruction using an off-the-shelf monitor and camera. DDPS addresses a critical yet often neglected challenge in photometric stereo: the optimization of display patterns for enhanced normal reconstruction. We present a differentiable framework that couples basis-illumination image formation with a photometric-stereo reconstruction method. This facilitates the learning of display patterns that leads to high-quality normal reconstruction through automatic differentiation. Addressing the synthetic-real domain gap inherent in end-to-end optimization, we propose the use of a real-world photometric-stereo training dataset composed of 3D-printed objects. Moreover, to reduce the ill-posed nature of photometric stereo, we exploit the linearly polarized light emitted from the monitor to optically separate diffuse and specular reflections in the captured images. We demonstrate that DDPS allows for learning display patterns optimized for a target configuration and is robust to initialization. We assess DDPS on 3D-printed objects with ground-truth normals and diverse real-world objects, validating that DDPS enables effective photometric-stereo reconstruction.