Abstract:Generic text-to-video models can be used as rich open-world scene priors. Despite the high quality of today's generated videos, they do not directly yield reliable 3D assets: camera motion is difficult to control, view coverage is partial, and frames often contain inconsistencies across time. We introduce OrbitForge, an adapter built from frozen video priors and per-prompt Gaussian Splatting reconstruction optimization that converts a single text-generated video into a canonical closed-orbit 3D Gaussian Splatting scene. We use 3D reconstruction as an anchor to improve the 3D consistency of the generated video. We obtain a preliminary 3D reconstruction from a first generated video via Deformable Gaussian Splatting with a robust MedianGS proxy. We render views from a prescribed orbit to detect missing viewpoints. OrbitForge uses the text-to-video model to complete only the missing views, and reconstructs the completed orbit into a final Gaussian Splatting scene. This design requires no task-specific video or multiview fine-tuning, avoids per-prompt score-distillation optimization, and does not progressively generate views one step at a time. We further argue that this setting demands coverage-aware evaluation: local smoothness alone rewards methods that never attempt a full orbit. On a frozen 300-prompt T3Bench-derived audit, OrbitForge reconstruction attains a 359.0-degree measured median span, raises originally unsupported-bin Q10 ImageReward from 8.07 to 16.36 relative to MedianGS-only reconstruction, while remaining competitive with VideoMV on the coverage-quality.
Abstract:Camera-prompted text-to-video (T2V) models are increasingly used to synthesize virtual camera captures, such as orbiting objects or moving through static scenes. For these outputs, visual plausibility is insufficient: the generated frames should also provide coherent multi-view evidence for a single static 3D scene. We introduce GeoT2V-Bench, a reconstruction-based diagnostic benchmark for evaluating whether camera-prompted T2V clips can support explicit rigid 3D reconstruction. Our pipeline estimates per-frame camera intrinsics and poses with VGGT-style geometry estimation, fits DeformableGS, derives a static MedianGS proxy by temporal-median aggregation, and renders this proxy along the estimated camera path. Instead of producing a pass/fail label or a single scalar score, GeoT2V-Bench reports a continuous reconstruction profile covering apparent image motion, estimated trajectory behavior, MedianGS static rendering error, static-render flow agreement, and the gap between flexible and static fits. On a fair-format four-seed evaluation with 3,840 completed reconstructions from 12 open-weight model configurations and 80 GeCo-Eval static-scene prompts, we find that visible motion, static rendering error, flow agreement, and flexible-vs-static behavior often disagree. GeoT2V-Bench therefore captures complementary failure modes that emerge when generated videos are tested as global static-scene acquisitions.
Abstract:Pretrained video generators are promising visual world models that exhibit emergent task-solving abilities; however, their reliance on detailed textual descriptions limits their direct use for planning and decision-making. Existing approaches either outsource this reasoning to language or vision-language models, or rely on supervised fine-tuning with paired task-execution videos, which are costly to collect and difficult to scale. We propose a scalable framework that elicits task-solving ability in such models by combining self-distillation with reinforcement learning. Given an unlabeled scene image, a vision-language model generates a candidate task and a detailed step-by-step solution. The solution conditions a pretrained video diffusion model, the Demonstrator; we distill its behavior into an Executor conditioned only on the image and a short task prompt. This transfers execution knowledge from caption-guided generation to instruction-conditioned task solving without curated task-video supervision. We further improve the Executor with reinforcement learning from VLM feedback, exploiting the asymmetry between judging whether a sampled video satisfies a task and generating the solution. Experiments on our proposed WorldTasks-Benchmark and the DreamGen robotics benchmark show that the Executor surpasses the Demonstrator under our VLM-based evaluation protocol and transfers competitively to robotic tasks.
Abstract:Masked diffusion language models can reduce inference steps by revealing multiple tokens per denoising iteration, but this parallelism is fragile: positions that are individually confident may be unsafe to commit together when their predictions are coupled. Existing training-free samplers such as Top-\(k\), Fast-dLLM, and EB-Sampler mainly control how many tokens to reveal, while often ranking candidates by token-wise scores that ignore interactions within the selected set. We propose ADAS, a training-free reranking rule for parallel masked diffusion decoding. ADAS leaves the base sampler's stopping rule unchanged and modifies only subset construction: it greedily discounts a candidate when it attends strongly to already selected positions whose predictions remain uncertain. Unlike graph-constrained methods that turn attention into hard compatibility constraints, ADAS keeps attention continuous and uses it as a soft marginal penalty. Across LLaDA-8B-Base and Dream-7B-Base on GSM8K, MATH500, HumanEval, and MBPP, plugging ADAS into Top-\(k\), Fast-dLLM, and EB-Sampler improves low-NFE performance at matched denoiser evaluations by \(9.11\) and \(10.46\) percentage points on average, respectively, with \(3.1\%\) per-forward runtime overhead. These results show that soft attention-discounted reranking is a simple and modular way to improve quality in highly parallel decoding for masked diffusion language models.
Abstract:Conditional Flow Matching (CFM), a simulation-free method for training continuous normalizing flows, provides an efficient alternative to diffusion models for key tasks like image and video generation. The performance of CFM in solving these tasks depends on the way data is coupled with noise. A recent approach uses minibatch optimal transport (OT) to reassign noise-data pairs in each training step to streamline sampling trajectories and thus accelerate inference. However, its optimization is restricted to individual minibatches, limiting its effectiveness on large datasets. To address this shortcoming, we introduce LOOM-CFM (Looking Out Of Minibatch-CFM), a novel method to extend the scope of minibatch OT by preserving and optimizing these assignments across minibatches over training time. Our approach demonstrates consistent improvements in the sampling speed-quality trade-off across multiple datasets. LOOM-CFM also enhances distillation initialization and supports high-resolution synthesis in latent space training.
Abstract:Discrete image tokenizers have emerged as a key component of modern vision and multimodal systems, providing a sequential interface for transformer-based architectures. However, most existing approaches remain primarily optimized for reconstruction and compression, often yielding tokens that capture local texture rather than object-level semantic structure. Inspired by the incremental and compositional nature of human communication, we introduce COMmunication inspired Tokenization (COMiT), a framework for learning structured discrete visual token sequences. COMiT constructs a latent message within a fixed token budget by iteratively observing localized image crops and recurrently updating its discrete representation. At each step, the model integrates new visual information while refining and reorganizing the existing token sequence. After several encoding iterations, the final message conditions a flow-matching decoder that reconstructs the full image. Both encoding and decoding are implemented within a single transformer model and trained end-to-end using a combination of flow-matching reconstruction and semantic representation alignment losses. Our experiments demonstrate that while semantic alignment provides grounding, attentive sequential tokenization is critical for inducing interpretable, object-centric token structure and substantially improving compositional generalization and relational reasoning over prior methods.
Abstract:Video Diffusion Models (VDMs) have emerged as powerful generative tools, capable of synthesizing high-quality spatiotemporal content. Yet, their potential goes far beyond mere video generation. We argue that the training dynamics of VDMs, driven by the need to model coherent sequences, naturally pushes them to internalize structured representations and an implicit understanding of the visual world. To probe the extent of this internal knowledge, we introduce a few-shot fine-tuning framework that repurposes VDMs for new tasks using only a handful of examples. Our method transforms each task into a visual transition, enabling the training of LoRA weights on short input-output sequences without altering the generative interface of a frozen VDM. Despite minimal supervision, the model exhibits strong generalization across diverse tasks, from low-level vision (for example, segmentation and pose estimation) to high-level reasoning (for example, on ARC-AGI). These results reframe VDMs as more than generative engines. They are adaptable visual learners with the potential to serve as the backbone for future foundation models in vision.




Abstract:We propose KOALA++, a scalable Kalman-based optimization algorithm that explicitly models structured gradient uncertainty in neural network training. Unlike second-order methods, which rely on expensive second order gradient calculation, our method directly estimates the parameter covariance matrix by recursively updating compact gradient covariance products. This design improves upon the original KOALA framework that assumed diagonal covariance by implicitly capturing richer uncertainty structure without storing the full covariance matrix and avoiding large matrix inversions. Across diverse tasks, including image classification and language modeling, KOALA++ achieves accuracy on par or better than state-of-the-art first- and second-order optimizers while maintaining the efficiency of first-order methods.
Abstract:We propose FlowCut, a simple and capable method for unsupervised video instance segmentation consisting of a three-stage framework to construct a high-quality video dataset with pseudo labels. To our knowledge, our work is the first attempt to curate a video dataset with pseudo-labels for unsupervised video instance segmentation. In the first stage, we generate pseudo-instance masks by exploiting the affinities of features from both images and optical flows. In the second stage, we construct short video segments containing high-quality, consistent pseudo-instance masks by temporally matching them across the frames. In the third stage, we use the YouTubeVIS-2021 video dataset to extract our training instance segmentation set, and then train a video segmentation model. FlowCut achieves state-of-the-art performance on the YouTubeVIS-2019, YouTubeVIS-2021, DAVIS-2017, and DAVIS-2017 Motion benchmarks.




Abstract:Two of the main challenges of image restoration in real-world scenarios are the accurate characterization of an image prior and the precise modeling of the image degradation operator. Pre-trained diffusion models have been very successfully used as image priors in zero-shot image restoration methods. However, how to best handle the degradation operator is still an open problem. In real-world data, methods that rely on specific parametric assumptions about the degradation model often face limitations in their applicability. To address this, we introduce Invert2Restore, a zero-shot, training-free method that operates in both fully blind and partially blind settings -- requiring no prior knowledge of the degradation model or only partial knowledge of its parametric form without known parameters. Despite this, Invert2Restore achieves high-fidelity results and generalizes well across various types of image degradation. It leverages a pre-trained diffusion model as a deterministic mapping between normal samples and undistorted image samples. The key insight is that the input noise mapped by a diffusion model to a degraded image lies in a low-probability density region of the standard normal distribution. Thus, we can restore the degraded image by carefully guiding its input noise toward a higher-density region. We experimentally validate Invert2Restore across several image restoration tasks, demonstrating that it achieves state-of-the-art performance in scenarios where the degradation operator is either unknown or partially known.