Abstract:We present a stochastic coupled emulator of E3SM version 3, built on the SamudrACE framework, which couples an atmosphere emulator (ACE2) with a full-depth ocean emulator (Samudra). We replace the deterministic atmosphere emulator with its stochastic counterpart, ACE2S, and fine-tune the coupled system with a probabilistic objective, so that the atmosphere acts as a source of internal variability for the ocean. Trained on 105 years of a pre-industrial control simulation and evaluated on an independent 400 years, the emulator reproduces E3SMv3's mean climate state with biases much smaller than existing model-to-observation differences. Relative to a deterministic baseline, stochastic training maintains internal variability across timescales, most notably in the ENSO power spectrum, eddy-rich SST anomalies, and sea ice variability in the marginal ice zone. The emulator captures daily precipitation accurately up to the 99.99th percentile, but underestimates the rarest tropical extremes. These results show that stochastic coupled emulators can reproduce long-timescale variability with high fidelity, while extrapolation to unseen extremes remains a key challenge.
Abstract:Kilometer-scale convection shapes precipitation extremes, tropical organization, and cloud feedbacks, but most global atmospheric models approximate these processes at 25-100 km resolution. Global storm-resolving physics models resolve convective systems explicitly, but at a cost -- roughly one MWh per simulated day on exascale supercomputers -- that limits long-duration simulation. We introduce STRATA (Storm-resolving Tile-based autoRegressive Atmosphere Transformer Architecture), the first autoregressive AI emulator for global storm-resolving atmospheric dynamics. STRATA is trained on the highest-resolution atmospheric dataset yet used for global AI emulation: 17 days of SCREAM physics-model output at 4.9-km resolution (~25 million grid cells) sampled every 10 minutes. Our central premise is that on 10-minute timescales atmospheric dynamics are predominantly local, so training on small spatial tiles trades scarce global temporal samples for abundant local spatial samples and enables global rollout via overlapping-tile blending. STRATA combines 3D patch embedding and local 3D neighborhood attention, a novel Stereographic Rotary Position Embedding (StereoRoPE) for grid-invariant encoding, and a pixel-space de-aliasing decoder that suppresses patch-scale rollout artifacts. An iso-FLOP scaling study reveals that km-scale emulation requires ~10x more FLOPs per grid point than coarse-resolution AI weather models, consistent with the higher information density of convective-scale dynamics. Trained on only 17 days of data, STRATA produces stable 24-hour global rollouts with realistic km-scale dynamics across diverse regimes, though large-scale biases develop with lead time. It achieves 48 simulation days per megawatt-hour -- about 50 times better energy efficiency than the SCREAM physics model -- and 741 simulated days per wall-clock day at 512 H100 GPUs. Code and dataset are publicly available.