Abstract:Offline context optimization improves an agent by revising its instructions and examples while keeping the model frozen. This approach learns from rollouts on an adaptation set, but some queries produce only failed rollouts. In these cases, the optimizer sees no successful example of how the available tools can reach the correct answer. We introduce MemeMind, which uses an offline reference answer to recover this missing experience. TraceBuilder identifies the evidence required by the reference, executes text search, image retrieval, and visual grounding, and verifies the resulting tool trace before adding it to the adaptation buffer. ToolGuide then summarizes the collected traces into a shared guide and separate instructions for each tool. The reference answers and constructed traces are used only during adaptation, while inference uses the learned guides with a frozen model. We study this problem through Anime, Comic, and Game meme interpretation. These memes combine edited and ambiguous visual content, overlaid text, long tail franchise knowledge, and culture specific references. Their interpretation can require coordinated visual grounding, image retrieval, and text search, making them a demanding setting in which native rollout groups may fail together. We evaluate MemeMind on MemeX, a benchmark of 1,000 such memes annotated by experts. Across two Qwen3-VL models, two language partitions, and two independent judges, MemeMind improves over the strongest context optimization baseline by 22.0% and 21.1% on Qwen3-VL-30B-A3B, and by 8.1% and 8.0% on Qwen3-VL-235B-A22B under GPT-5 judging. Ablations and held out traces show that constructing successful tool use for failed groups provides the largest component gain and produces more effective evidence acquisition at inference time.
Abstract:Large vision-language models have improved at describing visual content, but accurate descriptions do not ensure interpretation when meaning depends on knowledge beyond the pixels. Memes expose this gap because they rely on cultural entities, background knowledge, and community conventions. Most meme benchmarks reduce interpretation to labels or holistic scores, obscuring where an explanation breaks down. We introduce MemeBench, a diagnostic benchmark of 1,253 Chinese and English memes with human-written references and quality-controlled VIKR annotations, centered on anime, comics, games, and adjacent online subcultures. Its VIKR schema decomposes explanations into Visual clues, Identity links, Knowledge units, and Reasoning mechanisms. Across 26 LVLMs, every model covers visible content more reliably than the knowledge needed to interpret it, and even the strongest retains a 22.6% Visual-Knowledge gap. To test whether this diagnosis can guide improvement, we introduce KAR, an entity-guided retrieval baseline built on CultureBase. Across four controlled models, KAR raises VIKR Success by 3.6-7.4% and, compared with generic retrieval, repairs more answers and breaks fewer. Yet both retrieval conditions improve Identity and Knowledge while reducing Visual coverage in every comparison. MemeBench reveals whether an interpretation succeeds, what is missing, and whether targeted evidence fills the diagnosed gap.
Abstract:Vision-language models (VLMs) have demonstrated significant potential in Visual Question Answering (VQA). However, the susceptibility of VLMs to hallucinations can lead to overconfident yet incorrect answers, severely undermining answer reliability. To address this, we propose Dual-Assessment for VLM Reliability (DAVR), a novel framework that integrates Self-Reflection and Cross-Model Verification for comprehensive uncertainty estimation. The DAVR framework features a dual-pathway architecture: one pathway leverages dual selector modules to assess response reliability by fusing VLM latent features with QA embeddings, while the other deploys external reference models for factual cross-checking to mitigate hallucinations. Evaluated in the Reliable VQA Challenge at ICCV-CLVL 2025, DAVR achieves a leading $Φ_{100}$ score of 39.64 and a 100-AUC of 97.22, securing first place and demonstrating its effectiveness in enhancing the trustworthiness of VLM responses.




Abstract:Object hallucination in Large Vision-Language Models (LVLMs) significantly impedes their real-world applicability. As the primary component for accurately interpreting visual information, the choice of visual encoder is pivotal. We hypothesize that the diverse training paradigms employed by different visual encoders instill them with distinct inductive biases, which leads to their diverse hallucination performances. Existing benchmarks typically focus on coarse-grained hallucination detection and fail to capture the diverse hallucinations elaborated in our hypothesis. To systematically analyze these effects, we introduce VHBench-10, a comprehensive benchmark with approximately 10,000 samples for evaluating LVLMs across ten fine-grained hallucination categories. Our evaluations confirm encoders exhibit unique hallucination characteristics. Building on these insights and the suboptimality of simple feature fusion, we propose VisionWeaver, a novel Context-Aware Routing Network. It employs global visual features to generate routing signals, dynamically aggregating visual features from multiple specialized experts. Comprehensive experiments confirm the effectiveness of VisionWeaver in significantly reducing hallucinations and improving overall model performance.




Abstract:Diffusion-based scene text synthesis has progressed rapidly, yet existing methods commonly rely on additional visual conditioning modules and require large-scale annotated data to support multilingual generation. In this work, we revisit the necessity of complex auxiliary modules and further explore an approach that simultaneously ensures glyph accuracy and achieves high-fidelity scene integration, by leveraging diffusion models' inherent capabilities for contextual reasoning. To this end, we introduce TextFlux, a DiT-based framework that enables multilingual scene text synthesis. The advantages of TextFlux can be summarized as follows: (1) OCR-free model architecture. TextFlux eliminates the need for OCR encoders (additional visual conditioning modules) that are specifically used to extract visual text-related features. (2) Strong multilingual scalability. TextFlux is effective in low-resource multilingual settings, and achieves strong performance in newly added languages with fewer than 1,000 samples. (3) Streamlined training setup. TextFlux is trained with only 1% of the training data required by competing methods. (4) Controllable multi-line text generation. TextFlux offers flexible multi-line synthesis with precise line-level control, outperforming methods restricted to single-line or rigid layouts. Extensive experiments and visualizations demonstrate that TextFlux outperforms previous methods in both qualitative and quantitative evaluations.
Abstract:Few-shot Font Generation (FFG) aims to create new font libraries using limited reference glyphs, with crucial applications in digital accessibility and equity for low-resource languages, especially in multilingual artificial intelligence systems. Although existing methods have shown promising performance, transitioning to unseen characters in low-resource languages remains a significant challenge, especially when font glyphs vary considerably across training sets. MX-Font considers the content of a character from the perspective of a local component, employing a Mixture of Experts (MoE) approach to adaptively extract the component for better transition. However, the lack of a robust feature extractor prevents them from adequately decoupling content and style, leading to sub-optimal generation results. To alleviate these problems, we propose Heterogeneous Aggregation Experts (HAE), a powerful feature extraction expert that helps decouple content and style downstream from being able to aggregate information in channel and spatial dimensions. Additionally, we propose a novel content-style homogeneity loss to enhance the untangling. Extensive experiments on several datasets demonstrate that our MX-Font++ yields superior visual results in FFG and effectively outperforms state-of-the-art methods. Code and data are available at https://github.com/stephensun11/MXFontpp.




Abstract:Many deep learning based video compression artifact removal algorithms have been proposed to recover high-quality videos from low-quality compressed videos. Recently, methods were proposed to mine spatiotemporal information via utilizing multiple neighboring frames as reference frames. However, these post-processing methods take advantage of adjacent frames directly, but neglect the information of the video itself, which can be exploited. In this paper, we propose an effective reference frame proposal strategy to boost the performance of the existing multi-frame approaches. Besides, we introduce a loss based on fast Fourier transformation~(FFT) to further improve the effectiveness of restoration. Experimental results show that our method achieves better fidelity and perceptual performance on MFQE 2.0 dataset than the state-of-the-art methods. And our method won Track 1 and Track 2, and was ranked the 2nd in Track 3 of NTIRE 2021 Quality enhancement of heavily compressed videos Challenge.




Abstract:Choreography refers to creation of dance steps and motions for dances according to the latent knowledge in human mind, where the created dance motions are in general style-specific and consistent. So far, such latent style-specific knowledge about dance styles cannot be represented explicitly in human language and has not yet been learned in previous works on music-to-dance generation tasks. In this paper, we propose a novel music-to-dance synthesis framework with controllable style embeddings. These embeddings are learned representations of style-consistent kinematic abstraction of reference dance clips, which act as controllable factors to impose style constraints on dance generation in a latent manner. Thus, the dance styles can be transferred to dance motions by merely modifying the style embeddings. To support this study, we build a large music-to-dance dataset. The qualitative and quantitative evaluations demonstrate the advantage of our proposed framework, as well as the ability of synthesizing diverse styles of dances from identical music via style embeddings.




Abstract:Video compression artifact reduction aims to recover high-quality videos from low-quality compressed videos. Most existing approaches use a single neighboring frame or a pair of neighboring frames (preceding and/or following the target frame) for this task. Furthermore, as frames of high quality overall may contain low-quality patches, and high-quality patches may exist in frames of low quality overall, current methods focusing on nearby peak-quality frames (PQFs) may miss high-quality details in low-quality frames. To remedy these shortcomings, in this paper we propose a novel end-to-end deep neural network called non-local ConvLSTM (NL-ConvLSTM in short) that exploits multiple consecutive frames. An approximate non-local strategy is introduced in NL-ConvLSTM to capture global motion patterns and trace the spatiotemporal dependency in a video sequence. This approximate strategy makes the non-local module work in a fast and low space-cost way. Our method uses the preceding and following frames of the target frame to generate a residual, from which a higher quality frame is reconstructed. Experiments on two datasets show that NL-ConvLSTM outperforms the existing methods.