This paper solves the Sparse Photometric stereo through Lighting Interpolation and Normal Estimation using a generative Network (SPLINE-Net). SPLINE-Net contains a lighting interpolation network to generate dense lighting observations given a sparse set of lights as inputs followed by a normal estimation network to estimate surface normals. Both networks are jointly constrained by the proposed symmetric and asymmetric loss functions to enforce isotropic constrain and perform outlier rejection of global illumination effects. SPLINE-Net is verified to outperform existing methods for photometric stereo of general BRDFs by using only ten images of different lights instead of using nearly one hundred images.
Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is introduced to model the motion dynamics in temporal dimension via a sliding window over the temporal axis. Since there are significant temporal scale variations in the observed part of the ongoing action at different time steps, a novel window scale selection method is proposed to make our network focus on the performed part of the ongoing action and try to suppress the possible incoming interference from the previous actions at each step. An activation sharing scheme is also proposed to handle the overlapping computations among the adjacent time steps, which enables our framework to run more efficiently. Moreover, to enhance the performance of our framework for action prediction with the skeletal input data, a hierarchy of dilated tree convolutions are also designed to learn the multi-level structured semantic representations over the skeleton joints at each frame. Our proposed approach is evaluated on four challenging datasets. The extensive experiments demonstrate the effectiveness of our method for skeleton-based online action prediction.
Face images captured through the glass are usually contaminated by reflections. The non-transmitted reflections make the reflection removal more challenging than for general scenes, because important facial features are completely occluded. In this paper, we propose and solve the face image reflection removal problem. We remove non-transmitted reflections by incorporating inpainting ideas into a guided reflection removal framework and recover facial features by considering various face-specific priors. We use a newly collected face reflection image dataset to train our model and compare with state-of-the-art methods. The proposed method shows advantages in estimating reflection-free face images for improving face recognition.
In this paper, a feature boosting network is proposed for estimating 3D hand pose and 3D body pose from a single RGB image. In this method, the features learned by the convolutional layers are boosted with a new long short-term dependence-aware (LSTD) module, which enables the intermediate convolutional feature maps to perceive the graphical long short-term dependency among different hand (or body) parts using the designed Graphical ConvLSTM. Learning a set of features that are reliable and discriminatively representative of the pose of a hand (or body) part is difficult due to the ambiguities, texture and illumination variation, and self-occlusion in the real application of 3D pose estimation. To improve the reliability of the features for representing each body part and enhance the LSTD module, we further introduce a context consistency gate (CCG) in this paper, with which the convolutional feature maps are modulated according to their consistency with the context representations. We evaluate the proposed method on challenging benchmark datasets for 3D hand pose estimation and 3D full body pose estimation. Experimental results show the effectiveness of our method that achieves state-of-the-art performance on both of the tasks.
Distance metric learning (DML) aims to find an appropriate way to reveal the underlying data relationship. It is critical in many machine learning, pattern recognition and data mining algorithms, and usually require large amount of label information (class labels or pair/triplet constraints) to achieve satisfactory performance. However, the label information may be insufficient in real-world applications due to the high-labeling cost, and DML may fail in this case. Transfer metric learning (TML) is able to mitigate this issue for DML in the domain of interest (target domain) by leveraging knowledge/information from other related domains (source domains). Although achieved a certain level of development, TML has limited success in various aspects such as selective transfer, theoretical understanding, handling complex data, big data and extreme cases. In this survey, we present a systematic review of the TML literature. In particular, we group TML into different categories according to different settings and metric transfer strategies, such as direct metric approximation, subspace approximation, distance approximation, and distribution approximation. A summarization and insightful discussion of the various TML approaches and their applications will be presented. Finally, we provide some challenges and possible future directions.
Removing the undesired reflections from images taken through the glass is of broad application to various computer vision tasks. Non-learning based methods utilize different handcrafted priors such as the separable sparse gradients caused by different levels of blurs, which often fail due to their limited description capability to the properties of real-world reflections. In this paper, we propose the Concurrent Reflection Removal Network (CRRN) to tackle this problem in a unified framework. Our proposed network integrates image appearance information and multi-scale gradient information with human perception inspired loss function, and is trained on a new dataset with 3250 reflection images taken under diverse real-world scenes. Extensive experiments on a public benchmark dataset show that the proposed method performs favorably against state-of-the-art methods.
Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies and dynamics in sequential data. As not all skeletal joints are informative for action recognition, and the irrelevant joints often bring noise which can degrade the performance, we need to pay more attention to the informative ones. However, the original LSTM network does not have explicit attention ability. In this paper, we propose a new class of LSTM network, Global Context-Aware Attention LSTM (GCA-LSTM), for skeleton based action recognition. This network is capable of selectively focusing on the informative joints in each frame of each skeleton sequence by using a global context memory cell. To further improve the attention capability of our network, we also introduce a recurrent attention mechanism, with which the attention performance of the network can be enhanced progressively. Moreover, we propose a stepwise training scheme in order to train our network effectively. Our approach achieves state-of-the-art performance on five challenging benchmark datasets for skeleton based action recognition.
This paper provides an overview of the on-going compact descriptors for video analysis standard (CDVA) from the ISO/IEC moving pictures experts group (MPEG). MPEG-CDVA targets at defining a standardized bitstream syntax to enable interoperability in the context of video analysis applications. During the developments of MPEGCDVA, a series of techniques aiming to reduce the descriptor size and improve the video representation ability have been proposed. This article describes the new standard that is being developed and reports the performance of these key technical contributions.
Object detection aims to identify instances of semantic objects of a certain class in images or videos. The success of state-of-the-art approaches is attributed to the significant progress of object proposal and convolutional neural networks (CNNs). Most promising detectors involve multi-task learning with an optimization objective of softmax loss and regression loss. The first is for multi-class categorization, while the latter is for improving localization accuracy. However, few of them attempt to further investigate the hardness of distinguishing different sorts of distracting background regions (i.e., negatives) from true object regions (i.e., positives). To improve the performance of classifying positive object regions vs. a variety of negative background regions, we propose to incorporate triplet embedding into learning objective. The triplet units are formed by assigning each negative region to a meaningful object class and establishing class- specific negatives, followed by triplets construction. Over the benchmark PASCAL VOC 2007, the proposed triplet em- bedding has improved the performance of well-known FastRCNN model with a mAP gain of 2.1%. In particular, the state-of-the-art approach OHEM can benefit from the triplet embedding and has achieved a mAP improvement of 1.2%.