Abstract:Visual Speech Recognition (VSR) stands at the intersection of computer vision and speech recognition, aiming to interpret spoken content from visual cues. A prominent challenge in VSR is the presence of homophenes-visually similar lip gestures that represent different phonemes. Prior approaches have sought to distinguish fine-grained visemes by aligning visual and auditory semantics, but often fell short of full synchronization. To address this, we present SyncVSR, an end-to-end learning framework that leverages quantized audio for frame-level crossmodal supervision. By integrating a projection layer that synchronizes visual representation with acoustic data, our encoder learns to generate discrete audio tokens from a video sequence in a non-autoregressive manner. SyncVSR shows versatility across tasks, languages, and modalities at the cost of a forward pass. Our empirical evaluations show that it not only achieves state-of-the-art results but also reduces data usage by up to ninefold.
Abstract:We consider off-policy evaluation (OPE) of deterministic target policies for reinforcement learning (RL) in environments with continuous action spaces. While it is common to use importance sampling for OPE, it suffers from high variance when the behavior policy deviates significantly from the target policy. In order to address this issue, some recent works on OPE proposed in-sample learning with importance resampling. Yet, these approaches are not applicable to deterministic target policies for continuous action spaces. To address this limitation, we propose to relax the deterministic target policy using a kernel and learn the kernel metrics that minimize the overall mean squared error of the estimated temporal difference update vector of an action value function, where the action value function is used for policy evaluation. We derive the bias and variance of the estimation error due to this relaxation and provide analytic solutions for the optimal kernel metric. In empirical studies using various test domains, we show that the OPE with in-sample learning using the kernel with optimized metric achieves significantly improved accuracy than other baselines.
Abstract:Prompt tuning, in which prompts are optimized to adapt large-scale pre-trained language models to downstream tasks instead of fine-tuning the full model parameters, has been shown to be particularly effective when the prompts are trained in a multi-task transfer learning setting. These methods generally involve individually training prompts for each source task and then aggregating them to provide the initialization of the prompt for the target task. However, this approach critically ignores the fact that some of the source tasks could be negatively or positively interfering with each other. We argue that when we extract knowledge from source tasks via training source prompts, we need to consider this correlation among source tasks for better transfer to target tasks. To this end, we propose a Bayesian approach where we work with the posterior distribution of prompts across source tasks. We obtain representative source prompts corresponding to the samples from the posterior utilizing Stein Variational Gradient Descent, which are then aggregated to constitute the initial target prompt. We show extensive experimental results on the standard benchmark NLP tasks, where our Bayesian multi-task transfer learning approach outperforms the state-of-the-art methods in many settings. Furthermore, our approach requires no auxiliary models other than the prompt itself, achieving a high degree of parameter efficiency.
Abstract:Offline Goal-Conditioned Reinforcement Learning (Offline GCRL) is an important problem in RL that focuses on acquiring diverse goal-oriented skills solely from pre-collected behavior datasets. In this setting, the reward feedback is typically absent except when the goal is achieved, which makes it difficult to learn policies especially from a finite dataset of suboptimal behaviors. In addition, realistic scenarios involve long-horizon planning, which necessitates the extraction of useful skills within sub-trajectories. Recently, the conditional diffusion model has been shown to be a promising approach to generate high-quality long-horizon plans for RL. However, their practicality for the goal-conditioned setting is still limited due to a number of technical assumptions made by the methods. In this paper, we propose SSD (Sub-trajectory Stitching with Diffusion), a model-based offline GCRL method that leverages the conditional diffusion model to address these limitations. In summary, we use the diffusion model that generates future plans conditioned on the target goal and value, with the target value estimated from the goal-relabeled offline dataset. We report state-of-the-art performance in the standard benchmark set of GCRL tasks, and demonstrate the capability to successfully stitch the segments of suboptimal trajectories in the offline data to generate high-quality plans.
Abstract:One of the main challenges in offline Reinforcement Learning (RL) is the distribution shift that arises from the learned policy deviating from the data collection policy. This is often addressed by avoiding out-of-distribution (OOD) actions during policy improvement as their presence can lead to substantial performance degradation. This challenge is amplified in the offline Multi-Agent RL (MARL) setting since the joint action space grows exponentially with the number of agents. To avoid this curse of dimensionality, existing MARL methods adopt either value decomposition methods or fully decentralized training of individual agents. However, even when combined with standard conservatism principles, these methods can still result in the selection of OOD joint actions in offline MARL. To this end, we introduce AlberDICE, an offline MARL algorithm that alternatively performs centralized training of individual agents based on stationary distribution optimization. AlberDICE circumvents the exponential complexity of MARL by computing the best response of one agent at a time while effectively avoiding OOD joint action selection. Theoretically, we show that the alternating optimization procedure converges to Nash policies. In the experiments, we demonstrate that AlberDICE significantly outperforms baseline algorithms on a standard suite of MARL benchmarks.
Abstract:Although there have been remarkable advances in dialogue systems through the dialogue systems technology competition (DSTC), it remains one of the key challenges to building a robust task-oriented dialogue system with a speech interface. Most of the progress has been made for text-based dialogue systems since there are abundant datasets with written corpora while those with spoken dialogues are very scarce. However, as can be seen from voice assistant systems such as Siri and Alexa, it is of practical importance to transfer the success to spoken dialogues. In this paper, we describe our engineering effort in building a highly successful model that participated in the speech-aware dialogue systems technology challenge track in DSTC11. Our model consists of three major modules: (1) automatic speech recognition error correction to bridge the gap between the spoken and the text utterances, (2) text-based dialogue system (D3ST) for estimating the slots and values using slot descriptions, and (3) post-processing for recovering the error of the estimated slot value. Our experiments show that it is important to use an explicit automatic speech recognition error correction module, post-processing, and data augmentation to adapt a text-based dialogue state tracker for spoken dialogue corpora.
Abstract:We consider local kernel metric learning for off-policy evaluation (OPE) of deterministic policies in contextual bandits with continuous action spaces. Our work is motivated by practical scenarios where the target policy needs to be deterministic due to domain requirements, such as prescription of treatment dosage and duration in medicine. Although importance sampling (IS) provides a basic principle for OPE, it is ill-posed for the deterministic target policy with continuous actions. Our main idea is to relax the target policy and pose the problem as kernel-based estimation, where we learn the kernel metric in order to minimize the overall mean squared error (MSE). We present an analytic solution for the optimal metric, based on the analysis of bias and variance. Whereas prior work has been limited to scalar action spaces or kernel bandwidth selection, our work takes a step further being capable of vector action spaces and metric optimization. We show that our estimator is consistent, and significantly reduces the MSE compared to baseline OPE methods through experiments on various domains.
Abstract:Inductive transfer learning aims to learn from a small amount of training data for the target task by utilizing a pre-trained model from the source task. Most strategies that involve large-scale deep learning models adopt initialization with the pre-trained model and fine-tuning for the target task. However, when using over-parameterized models, we can often prune the model without sacrificing the accuracy of the source task. This motivates us to adopt model pruning for transfer learning with deep learning models. In this paper, we propose PAC-Net, a simple yet effective approach for transfer learning based on pruning. PAC-Net consists of three steps: Prune, Allocate, and Calibrate (PAC). The main idea behind these steps is to identify essential weights for the source task, fine-tune on the source task by updating the essential weights, and then calibrate on the target task by updating the remaining redundant weights. Under the various and extensive set of inductive transfer learning experiments, we show that our method achieves state-of-the-art performance by a large margin.
Abstract:We consider the offline constrained reinforcement learning (RL) problem, in which the agent aims to compute a policy that maximizes expected return while satisfying given cost constraints, learning only from a pre-collected dataset. This problem setting is appealing in many real-world scenarios, where direct interaction with the environment is costly or risky, and where the resulting policy should comply with safety constraints. However, it is challenging to compute a policy that guarantees satisfying the cost constraints in the offline RL setting, since the off-policy evaluation inherently has an estimation error. In this paper, we present an offline constrained RL algorithm that optimizes the policy in the space of the stationary distribution. Our algorithm, COptiDICE, directly estimates the stationary distribution corrections of the optimal policy with respect to returns, while constraining the cost upper bound, with the goal of yielding a cost-conservative policy for actual constraint satisfaction. Experimental results show that COptiDICE attains better policies in terms of constraint satisfaction and return-maximization, outperforming baseline algorithms.
Abstract:We consider the problem of imitation from observation (IfO), in which the agent aims to mimic the expert's behavior from the state-only demonstrations by experts. We additionally assume that the agent cannot interact with the environment but has access to the action-labeled transition data collected by some agent with unknown quality. This offline setting for IfO is appealing in many real-world scenarios where the ground-truth expert actions are inaccessible and the arbitrary environment interactions are costly or risky. In this paper, we present LobsDICE, an offline IfO algorithm that learns to imitate the expert policy via optimization in the space of stationary distributions. Our algorithm solves a single convex minimization problem, which minimizes the divergence between the two state-transition distributions induced by the expert and the agent policy. On an extensive set of offline IfO tasks, LobsDICE shows promising results, outperforming strong baseline algorithms.