Multimodal foundation models are transformative in sequential recommender systems, leveraging powerful representation learning capabilities. While Parameter-efficient Fine-tuning (PEFT) is commonly used to adapt foundation models for recommendation tasks, most research prioritizes parameter efficiency, often overlooking critical factors like GPU memory efficiency and training speed. Addressing this gap, our paper introduces IISAN (Intra- and Inter-modal Side Adapted Network for Multimodal Representation), a simple plug-and-play architecture using a Decoupled PEFT structure and exploiting both intra- and inter-modal adaptation. IISAN matches the performance of full fine-tuning (FFT) and state-of-the-art PEFT. More importantly, it significantly reduces GPU memory usage - from 47GB to just 3GB for multimodal sequential recommendation tasks. Additionally, it accelerates training time per epoch from 443s to 22s compared to FFT. This is also a notable improvement over the Adapter and LoRA, which require 37-39 GB GPU memory and 350-380 seconds per epoch for training. Furthermore, we propose a new composite efficiency metric, TPME (Training-time, Parameter, and GPU Memory Efficiency) to alleviate the prevalent misconception that "parameter efficiency represents overall efficiency". TPME provides more comprehensive insights into practical efficiency comparisons between different methods. Besides, we give an accessible efficiency analysis of all PEFT and FFT approaches, which demonstrate the superiority of IISAN. We release our codes and other materials at https://github.com/GAIR-Lab/IISAN.
Reinforcement Learning (RL)-based recommender systems have demonstrated promising performance in meeting user expectations by learning to make accurate next-item recommendations from historical user-item interactions. However, existing offline RL-based sequential recommendation methods face the challenge of obtaining effective user feedback from the environment. Effectively modeling the user state and shaping an appropriate reward for recommendation remains a challenge. In this paper, we leverage language understanding capabilities and adapt large language models (LLMs) as an environment (LE) to enhance RL-based recommenders. The LE is learned from a subset of user-item interaction data, thus reducing the need for large training data, and can synthesise user feedback for offline data by: (i) acting as a state model that produces high quality states that enrich the user representation, and (ii) functioning as a reward model to accurately capture nuanced user preferences on actions. Moreover, the LE allows to generate positive actions that augment the limited offline training data. We propose a LE Augmentation (LEA) method to further improve recommendation performance by optimising jointly the supervised component and the RL policy, using the augmented actions and historical user signals. We use LEA, the state and reward models in conjunction with state-of-the-art RL recommenders and report experimental results on two publicly available datasets.
Image-sentence retrieval has attracted extensive research attention in multimedia and computer vision due to its promising application. The key issue lies in jointly learning the visual and textual representation to accurately estimate their similarity. To this end, the mainstream schema adopts an object-word based attention to calculate their relevance scores and refine their interactive representations with the attention features, which, however, neglects the context of the object representation on the inter-object relationship that matches the predicates in sentences. In this paper, we propose a Cross-modal Semantic Enhanced Interaction method, termed CMSEI for image-sentence retrieval, which correlates the intra- and inter-modal semantics between objects and words. In particular, we first design the intra-modal spatial and semantic graphs based reasoning to enhance the semantic representations of objects guided by the explicit relationships of the objects' spatial positions and their scene graph. Then the visual and textual semantic representations are refined jointly via the inter-modal interactive attention and the cross-modal alignment. To correlate the context of objects with the textual context, we further refine the visual semantic representation via the cross-level object-sentence and word-image based interactive attention. Experimental results on seven standard evaluation metrics show that the proposed CMSEI outperforms the state-of-the-art and the alternative approaches on MS-COCO and Flickr30K benchmarks.
Learning big models and then transfer has become the de facto practice in computer vision (CV) and natural language processing (NLP). However, such unified paradigm is uncommon for recommender systems (RS). A critical issue that hampers this is that standard recommendation models are built on unshareable identity data, where both users and their interacted items are represented by unique IDs. In this paper, we study a novel scenario where user's interaction feedback involves mixture-of-modality (MoM) items. We present TransRec, a straightforward modification done on the popular ID-based RS framework. TransRec directly learns from MoM feedback in an end-to-end manner, and thus enables effective transfer learning under various scenarios without relying on overlapped users or items. We empirically study the transferring ability of TransRec across four different real-world recommendation settings. Besides, we study its effects by scaling the size of source and target data. Our results suggest that learning recommenders from MoM feedback provides a promising way to realize universal recommender systems. Our code and datasets will be made available.
The Facial Action Coding System (FACS) encodes the action units (AUs) in facial images, which has attracted extensive research attention due to its wide use in facial expression analysis. Many methods that perform well on automatic facial action unit (AU) detection primarily focus on modeling various types of AU relations between corresponding local muscle areas, or simply mining global attention-aware facial features, however, neglect the dynamic interactions among local-global features. We argue that encoding AU features just from one perspective may not capture the rich contextual information between regional and global face features, as well as the detailed variability across AUs, because of the diversity in expression and individual characteristics. In this paper, we propose a novel Multi-level Graph Relational Reasoning Network (termed MGRR-Net) for facial AU detection. Each layer of MGRR-Net performs a multi-level (i.e., region-level, pixel-wise and channel-wise level) feature learning. While the region-level feature learning from local face patches features via graph neural network can encode the correlation across different AUs, the pixel-wise and channel-wise feature learning via graph attention network can enhance the discrimination ability of AU features from global face features. The fused features from the three levels lead to improved AU discriminative ability. Extensive experiments on DISFA and BP4D AU datasets show that the proposed approach achieves superior performance than the state-of-the-art methods.
Facial palsy is unilateral facial nerve weakness or paralysis of rapid onset with unknown causes. Automatically estimating facial palsy severeness can be helpful for the diagnosis and treatment of people suffering from it across the world. In this work, we develop and experiment with a novel model for estimating facial palsy severity. For this, an effective Facial Action Units (AU) detection technique is incorporated into our model, where AUs refer to a unique set of facial muscle movements used to describe almost every anatomically possible facial expression. In this paper, we propose a novel Adaptive Local-Global Relational Network (ALGRNet) for facial AU detection and use it to classify facial paralysis severity. ALGRNet mainly consists of three main novel structures: (i) an adaptive region learning module that learns the adaptive muscle regions based on the detected landmarks; (ii) a skip-BiLSTM that models the latent relationships among local AUs; and (iii) a feature fusion&refining module that investigates the complementary between the local and global face. Quantitative results on two AU benchmarks, i.e., BP4D and DISFA, demonstrate our ALGRNet can achieve promising AU detection accuracy. We further demonstrate the effectiveness of its application to facial paralysis estimation by migrating ALGRNet to a facial paralysis dataset collected and annotated by medical professionals.
Facial action units (AUs) refer to a unique set of facial muscle movements at certain facial locations defined by the Facial Action Coding System (FACS), which can be used for describing nearly any anatomically possible facial expression. Many existing facial action units (AUs) recognition approaches often enhance the AU representation by combining local features from multiple independent branches, each corresponding to a different AU, which usually neglect potential mutual assistance and exclusion relationship between AU branches or simply employ a pre-defined and fixed knowledge-graph as a prior. In addition, extracting features from pre-defined AU regions of regular shapes limits the representation ability. In this paper, we propose a novel Adaptive Local-Global Relational Network (ALGRNet) for facial AU recognition and apply it to facial paralysis estimation. ALGRNet mainly consists of three novel structures, i.e., an adaptive region learning module which learns the adaptive muscle regions based on the detected landmarks, a skip-BiLSTM module which models the latent mutual assistance and exclusion relationship among local AU features, and a feature fusion\&refining module which explores the complementarity between local AUs and the whole face for the local AU refinement. In order to evaluate our proposed method, we migrated ALGRNet to a facial paralysis dataset which is collected and annotated by medical professionals. Experiments on the BP4D and DISFA AU datasets show that the proposed approach outperforms the state-of-the-art methods by a large margin. Additionally, we also demonstrated the effectiveness of the proposed ALGRNet in applications to facial paralysis estimation.
Casting session-based or sequential recommendation as reinforcement learning (RL) through reward signals is a promising research direction towards recommender systems (RS) that maximize cumulative profits. However, the direct use of RL algorithms in the RS setting is impractical due to challenges like off-policy training, huge action spaces and lack of sufficient reward signals. Recent RL approaches for RS attempt to tackle these challenges by combining RL and (self-)supervised sequential learning, but still suffer from certain limitations. For example, the estimation of Q-values tends to be biased toward positive values due to the lack of negative reward signals. Moreover, the Q-values also depend heavily on the specific timestamp of a sequence. To address the above problems, we propose negative sampling strategy for training the RL component and combine it with supervised sequential learning. We call this method Supervised Negative Q-learning (SNQN). Based on sampled (negative) actions (items), we can calculate the "advantage" of a positive action over the average case, which can be further utilized as a normalized weight for learning the supervised sequential part. This leads to another learning framework: Supervised Advantage Actor-Critic (SA2C). We instantiate SNQN and SA2C with four state-of-the-art sequential recommendation models and conduct experiments on two real-world datasets. Experimental results show that the proposed approaches achieve significantly better performance than state-of-the-art supervised methods and existing self-supervised RL methods . Code will be open-sourced.
The current state-of-the-art image-sentence retrieval methods implicitly align the visual-textual fragments, like regions in images and words in sentences, and adopt attention modules to highlight the relevance of cross-modal semantic correspondences. However, the retrieval performance remains unsatisfactory due to a lack of consistent representation in both semantics and structural spaces. In this work, we propose to address the above issue from two aspects: (i) constructing intrinsic structure (along with relations) among the fragments of respective modalities, e.g., "dog $\to$ play $\to$ ball" in semantic structure for an image, and (ii) seeking explicit inter-modal structural and semantic correspondence between the visual and textual modalities. In this paper, we propose a novel Structured Multi-modal Feature Embedding and Alignment (SMFEA) model for image-sentence retrieval. In order to jointly and explicitly learn the visual-textual embedding and the cross-modal alignment, SMFEA creates a novel multi-modal structured module with a shared context-aware referral tree. In particular, the relations of the visual and textual fragments are modeled by constructing Visual Context-aware Structured Tree encoder (VCS-Tree) and Textual Context-aware Structured Tree encoder (TCS-Tree) with shared labels, from which visual and textual features can be jointly learned and optimized. We utilize the multi-modal tree structure to explicitly align the heterogeneous image-sentence data by maximizing the semantic and structural similarity between corresponding inter-modal tree nodes. Extensive experiments on Microsoft COCO and Flickr30K benchmarks demonstrate the superiority of the proposed model in comparison to the state-of-the-art methods.
In session-based or sequential recommendation, it is important to consider a number of factors like long-term user engagement, multiple types of user-item interactions such as clicks, purchases etc. The current state-of-the-art supervised approaches fail to model them appropriately. Casting sequential recommendation task as a reinforcement learning (RL) problem is a promising direction. A major component of RL approaches is to train the agent through interactions with the environment. However, it is often problematic to train a recommender in an on-line fashion due to the requirement to expose users to irrelevant recommendations. As a result, learning the policy from logged implicit feedback is of vital importance, which is challenging due to the pure off-policy setting and lack of negative rewards (feedback). In this paper, we propose self-supervised reinforcement learning for sequential recommendation tasks. Our approach augments standard recommendation models with two output layers: one for self-supervised learning and the other for RL. The RL part acts as a regularizer to drive the supervised layer focusing on specific rewards(e.g., recommending items which may lead to purchases rather than clicks) while the self-supervised layer with cross-entropy loss provides strong gradient signals for parameter updates. Based on such an approach, we propose two frameworks namely Self-Supervised Q-learning(SQN) and Self-Supervised Actor-Critic(SAC). We integrate the proposed frameworks with four state-of-the-art recommendation models. Experimental results on two real-world datasets demonstrate the effectiveness of our approach.