Sign Language Translation (SLT) is a challenging task that aims to translate sign videos into spoken language. Inspired by the strong translation capabilities of large language models (LLMs) that are trained on extensive multilingual text corpora, we aim to harness off-the-shelf LLMs to handle SLT. In this paper, we regularize the sign videos to embody linguistic characteristics of spoken language, and propose a novel SignLLM framework to transform sign videos into a language-like representation for improved readability by off-the-shelf LLMs. SignLLM comprises two key modules: (1) The Vector-Quantized Visual Sign module converts sign videos into a sequence of discrete character-level sign tokens, and (2) the Codebook Reconstruction and Alignment module converts these character-level tokens into word-level sign representations using an optimal transport formulation. A sign-text alignment loss further bridges the gap between sign and text tokens, enhancing semantic compatibility. We achieve state-of-the-art gloss-free results on two widely-used SLT benchmarks.
Recovering a 3D human mesh from a single RGB image is a challenging task due to depth ambiguity and self-occlusion, resulting in a high degree of uncertainty. Meanwhile, diffusion models have recently seen much success in generating high-quality outputs by progressively denoising noisy inputs. Inspired by their capability, we explore a diffusion-based approach for human mesh recovery, and propose a Human Mesh Diffusion (HMDiff) framework which frames mesh recovery as a reverse diffusion process. We also propose a Distribution Alignment Technique (DAT) that infuses prior distribution information into the mesh distribution diffusion process, and provides useful prior knowledge to facilitate the mesh recovery task. Our method achieves state-of-the-art performance on three widely used datasets. Project page: https://gongjia0208.github.io/HMDiff/.
Recent years have witnessed great progress in deep neural networks for real-time applications. However, most existing works do not explicitly consider the general case where the device's state and the available resources fluctuate over time, and none of them investigate or address the impact of varying computational resources for online video understanding tasks. This paper proposes a System-status-aware Adaptive Network (SAN) that considers the device's real-time state to provide high-quality predictions with low delay. Usage of our agent's policy improves efficiency and robustness to fluctuations of the system status. On two widely used video understanding tasks, SAN obtains state-of-the-art performance while constantly keeping processing delays low. Moreover, training such an agent on various types of hardware configurations is not easy as the labeled training data might not be available, or can be computationally prohibitive. To address this challenging problem, we propose a Meta Self-supervised Adaptation (MSA) method that adapts the agent's policy to new hardware configurations at test-time, allowing for easy deployment of the model onto other unseen hardware platforms.
Monocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for generating high-quality images from noise. Inspired by their capability, we explore a novel pose estimation framework (DiffPose) that formulates 3D pose estimation as a reverse diffusion process. We incorporate novel designs into our DiffPose that facilitate the diffusion process for 3D pose estimation: a pose-specific initialization of pose uncertainty distributions, a Gaussian Mixture Model-based forward diffusion process, and a context-conditioned reverse diffusion process. Our proposed DiffPose significantly outperforms existing methods on the widely used pose estimation benchmarks Human3.6M and MPI-INF-3DHP.