Vision-Language Pretraining (VLP) has shown impressive results on diverse downstream tasks by offline training on large-scale datasets. Regarding the growing nature of real-world data, such an offline training paradigm on ever-expanding data is unsustainable, because models lack the continual learning ability to accumulate knowledge constantly. However, most continual learning studies are limited to uni-modal classification and existing multi-modal datasets cannot simulate continual non-stationary data stream scenarios. To support the study of Vision-Language Continual Pretraining (VLCP), we first contribute a comprehensive and unified benchmark dataset P9D which contains over one million product image-text pairs from 9 industries. The data from each industry as an independent task supports continual learning and conforms to the real-world long-tail nature to simulate pretraining on web data. We comprehensively study the characteristics and challenges of VLCP, and propose a new algorithm: Compatible momentum contrast with Topology Preservation, dubbed CTP. The compatible momentum model absorbs the knowledge of the current and previous-task models to flexibly update the modal feature. Moreover, Topology Preservation transfers the knowledge of embedding across tasks while preserving the flexibility of feature adjustment. The experimental results demonstrate our method not only achieves superior performance compared with other baselines but also does not bring an expensive training burden. Dataset and codes are available at https://github.com/KevinLight831/CTP.
Depth maps obtained by commercial depth sensors are always in low-resolution, making it difficult to be used in various computer vision tasks. Thus, depth map super-resolution (SR) is a practical and valuable task, which upscales the depth map into high-resolution (HR) space. However, limited by the lack of real-world paired low-resolution (LR) and HR depth maps, most existing methods use downsampling to obtain paired training samples. To this end, we first construct a large-scale dataset named "RGB-D-D", which can greatly promote the study of depth map SR and even more depth-related real-world tasks. The "D-D" in our dataset represents the paired LR and HR depth maps captured from mobile phone and Lucid Helios respectively ranging from indoor scenes to challenging outdoor scenes. Besides, we provide a fast depth map super-resolution (FDSR) baseline, in which the high-frequency component adaptively decomposed from RGB image to guide the depth map SR. Extensive experiments on existing public datasets demonstrate the effectiveness and efficiency of our network compared with the state-of-the-art methods. Moreover, for the real-world LR depth maps, our algorithm can produce more accurate HR depth maps with clearer boundaries and to some extent correct the depth value errors.