Department of Computer Science and Engineering, Shanghai Jiao Tong University, Key Laboratory of Shanghai Education Commission for Intelligent Interaction and Cognitive Engineering, Shanghai Jiao Tong University, MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University
Abstract:E-health allows smart devices and medical institutions to collaboratively collect patients' data, which is trained by Artificial Intelligence (AI) technologies to help doctors make diagnosis. By allowing multiple devices to train models collaboratively, federated learning is a promising solution to address the communication and privacy issues in e-health. However, applying federated learning in e-health faces many challenges. First, medical data is both horizontally and vertically partitioned. Since single Horizontal Federated Learning (HFL) or Vertical Federated Learning (VFL) techniques cannot deal with both types of data partitioning, directly applying them may consume excessive communication cost due to transmitting a part of raw data when requiring high modeling accuracy. Second, a naive combination of HFL and VFL has limitations including low training efficiency, unsound convergence analysis, and lack of parameter tuning strategies. In this paper, we provide a thorough study on an effective integration of HFL and VFL, to achieve communication efficiency and overcome the above limitations when data is both horizontally and vertically partitioned. Specifically, we propose a hybrid federated learning framework with one intermediate result exchange and two aggregation phases. Based on this framework, we develop a Hybrid Stochastic Gradient Descent (HSGD) algorithm to train models. Then, we theoretically analyze the convergence upper bound of the proposed algorithm. Using the convergence results, we design adaptive strategies to adjust the training parameters and shrink the size of transmitted data. Experimental results validate that the proposed HSGD algorithm can achieve the desired accuracy while reducing communication cost, and they also verify the effectiveness of the adaptive strategies.
Abstract:The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create games by issuing simple natural language instructions, which significantly lowers the barrier for game development. We approach the learning process for IDGEs as a Next State Prediction task, wherein the model autoregressively predicts in-game states given player actions. It is a challenging task because the computation of in-game states must be precise; otherwise, slight errors could disrupt the game-play. To address this, we train the IDGE in a curriculum manner that progressively increases the model's exposure to complex scenarios. Our initial progress lies in developing an IDGE for Poker, a universally cherished card game. The engine we've designed not only supports a wide range of poker variants but also allows for high customization of rules through natural language inputs. Furthermore, it also favors rapid prototyping of new games from minimal samples, proposing an innovative paradigm in game development that relies on minimal prompt and data engineering. This work lays the groundwork for future advancements in instruction-driven game creation, potentially transforming how games are designed and played.
Abstract:Large language models have manifested remarkable capabilities by leveraging chain-of-thought (CoT) reasoning techniques to solve intricate questions through step-by-step reasoning chains. Despite its success, the efficacy of such reasoning is inherently contingent upon the quality of CoT. However, flawless CoT reasoning cannot be guaranteed due to the presence of indecomposable questions and the potential for erroneous reasoning chains, particularly in the case of small-scale language models. To tackle this challenge, we propose a novel approach called the selective filtering reasoner (SelF-Reasoner) that assesses the entailment relationship between the question and the candidate reasoning chain. Then, we proceed with CoT reasoning when the reasoning chain demonstrates confidence; otherwise, we opt to predict the answer directly. SelF-Reasoner improves the fine-tuned T5 baseline consistently over the ScienceQA, ECQA, and LastLetter tasks. Code is available at \texttt{https://github.com/LibroWu/SelF-Reasoner}.
Abstract:Large Language Models (LLMs), benefiting from the auto-regressive modelling approach performed on massive unannotated texts corpora, demonstrates powerful perceptual and reasoning capabilities. However, as for extending auto-regressive modelling to multi-modal scenarios to build Large Multi-modal Models (LMMs), there lies a great difficulty that the image information is processed in the LMM as continuous visual embeddings, which cannot obtain discrete supervised labels for classification. In this paper, we successfully perform multi-modal auto-regressive modeling with a unified objective for the first time. Specifically, we propose the concept of visual words, which maps the visual features to probability distributions over LLM's vocabulary, providing supervision information for visual modelling. We further explore the distribution of visual features in the semantic space within LMM and the possibility of using text embeddings to represent visual information. Experimental results and ablation studies on 5 VQA tasks and 4 benchmark toolkits validate the powerful performance of our proposed approach.
Abstract:Webpage entity extraction is a fundamental natural language processing task in both research and applications. Nowadays, the majority of webpage entity extraction models are trained on structured datasets which strive to retain textual content and its structure information. However, existing datasets all overlook the rich hypertext features (e.g., font color, font size) which show their effectiveness in previous works. To this end, we first collect a \textbf{H}ypertext \textbf{E}ntity \textbf{E}xtraction \textbf{D}ataset (\textit{HEED}) from the e-commerce domains, scraping both the text and the corresponding explicit hypertext features with high-quality manual entity annotations. Furthermore, we present the \textbf{Mo}E-based \textbf{E}ntity \textbf{E}xtraction \textbf{F}ramework (\textit{MoEEF}), which efficiently integrates multiple features to enhance model performance by Mixture of Experts and outperforms strong baselines, including the state-of-the-art small-scale models and GPT-3.5-turbo. Moreover, the effectiveness of hypertext features in \textit{HEED} and several model components in \textit{MoEEF} are analyzed.
Abstract:Pre-trained language models (PLMs) are shown to be vulnerable to minor word changes, which poses a big threat to real-world systems. While previous studies directly focus on manipulating word inputs, they are limited by their means of generating adversarial samples, lacking generalization to versatile real-world attack. This paper studies the basic structure of transformer-based PLMs, the self-attention (SA) mechanism. (1) We propose a powerful perturbation technique \textit{HackAttend}, which perturbs the attention scores within the SA matrices via meticulously crafted attention masks. We show that state-of-the-art PLMs fall into heavy vulnerability that minor attention perturbations $(1\%)$ can produce a very high attack success rate $(98\%)$. Our paper expands the conventional text attack of word perturbations to more general structural perturbations. (2) We introduce \textit{S-Attend}, a novel smoothing technique that effectively makes SA robust via structural perturbations. We empirically demonstrate that this simple yet effective technique achieves robust performance on par with adversarial training when facing various text attackers. Code is publicly available at \url{github.com/liongkj/HackAttend}.
Abstract:Large Language Models (LLMs) suffer from huge number of parameters, which restricts their deployment on edge devices. Weight sharing is one promising solution that encourages weight reuse, effectively reducing memory usage with less performance drop. However, current weight sharing techniques primarily focus on small-scale models like BERT and employ coarse-grained sharing rules, e.g., layer-wise. This becomes limiting given the prevalence of LLMs and sharing an entire layer or block obviously diminishes the flexibility of weight sharing. In this paper, we present a perspective on $\textit{$\textbf{head-wise shareable attention for large language models}$}$. We further propose two memory-efficient methods that share parameters across attention heads, with a specific focus on LLMs. Both of them use the same dynamic strategy to select the shared weight matrices. The first method directly reuses the pre-trained weights without retraining, denoted as $\textbf{DirectShare}$. The second method first post-trains with constraint on weight matrix similarity and then shares, denoted as $\textbf{PostShare}$. Experimental results reveal our head-wise shared models still maintain satisfactory capabilities, demonstrating the feasibility of fine-grained weight sharing applied to LLMs.
Abstract:Large language models (LLMs) have shown remarkable potential as human-like autonomous language agents to interact with real-world environments, especially for graphical user interface (GUI) automation. However, those GUI agents require comprehensive cognition ability including exhaustive perception and reliable action response. We propose \underline{Co}mprehensive \underline{Co}gnitive LLM \underline{Agent}, CoCo-Agent, with two novel approaches, comprehensive environment perception (CEP) and conditional action prediction (CAP), to systematically improve the GUI automation performance. First, CEP facilitates the GUI perception through different aspects and granularity, including screenshots and complementary detailed layouts for the visual channel and historical actions for the textual channel. Second, CAP decomposes the action prediction into sub-problems: action type prediction and action target conditioned on the action type. With our technical design, our agent achieves new state-of-the-art performance on AITW and META-GUI benchmarks, showing promising abilities in realistic scenarios.
Abstract:Large language models (LLMs) based on transformer are witnessing a notable trend of size expansion, which brings considerable costs to both model training and inference. However, existing methods such as model quantization, knowledge distillation, and model pruning are constrained by various issues, including hardware support limitations, the need for extensive training, and alterations to the internal structure of the model. In this paper, we propose a concise layer-wise pruning method called \textit{Layer Collapse (LaCo)}, in which rear model layers collapse into a prior layer, enabling a rapid reduction in model size while preserving the model structure. Comprehensive experiments show that our method maintains an average task performance of over 80\% at pruning ratios of 25-30\%, significantly outperforming existing state-of-the-art structured pruning methods. We also conduct post-training experiments to confirm that the proposed pruning method effectively inherits the parameters of the original model. Finally, we discuss our motivation from the perspective of layer-wise similarity and evaluate the performance of the pruned LLMs across various pruning ratios.
Abstract:As a relative quality comparison of model responses, human and Large Language Model (LLM) preferences serve as common alignment goals in model fine-tuning and criteria in evaluation. Yet, these preferences merely reflect broad tendencies, resulting in less explainable and controllable models with potential safety risks. In this work, we dissect the preferences of human and 32 different LLMs to understand their quantitative composition, using annotations from real-world user-model conversations for a fine-grained, scenario-wise analysis. We find that humans are less sensitive to errors, favor responses that support their stances, and show clear dislike when models admit their limits. On the contrary, advanced LLMs like GPT-4-Turbo emphasize correctness, clarity, and harmlessness more. Additionally, LLMs of similar sizes tend to exhibit similar preferences, regardless of their training methods, and fine-tuning for alignment does not significantly alter the preferences of pretrained-only LLMs. Finally, we show that preference-based evaluation can be intentionally manipulated. In both training-free and training-based settings, aligning a model with the preferences of judges boosts scores, while injecting the least preferred properties lowers them. This results in notable score shifts: up to 0.59 on MT-Bench (1-10 scale) and 31.94 on AlpacaEval 2.0 (0-100 scale), highlighting the significant impact of this strategic adaptation. Interactive Demo: https://huggingface.co/spaces/GAIR/Preference-Dissection-Visualization Dataset: https://huggingface.co/datasets/GAIR/preference-dissection Code: https://github.com/GAIR-NLP/Preference-Dissection