Abstract:Embodied AI benchmarks have advanced navigation, manipulation, and reasoning, but most target complex humanoid agents or large-scale simulations that are far from real-world deployment. In contrast, mobile cleaning robots with dual mode capabilities, such as sweeping and grasping, are rapidly emerging as realistic and commercially viable platforms. However, no benchmark currently exists that systematically evaluates these agents in structured, multi-target cleaning tasks, revealing a critical gap between academic research and real-world applications. We introduce CleanUpBench, a reproducible and extensible benchmark for evaluating embodied agents in realistic indoor cleaning scenarios. Built on NVIDIA Isaac Sim, CleanUpBench simulates a mobile service robot equipped with a sweeping mechanism and a six-degree-of-freedom robotic arm, enabling interaction with heterogeneous objects. The benchmark includes manually designed environments and one procedurally generated layout to assess generalization, along with a comprehensive evaluation suite covering task completion, spatial efficiency, motion quality, and control performance. To support comparative studies, we provide baseline agents based on heuristic strategies and map-based planning. CleanUpBench bridges the gap between low-level skill evaluation and full-scene testing, offering a scalable testbed for grounded, embodied intelligence in everyday settings.
Abstract:Retrieval-Augmented Generation (RAG) mitigates hallucination in LLMs by incorporating external knowledge, but relies on chunk-based retrieval that lacks structural semantics. GraphRAG methods improve RAG by modeling knowledge as entity-relation graphs, but still face challenges in high construction cost, fixed one-time retrieval, and reliance on long-context reasoning and prompt design. To address these challenges, we propose Graph-R1, an agentic GraphRAG framework via end-to-end reinforcement learning (RL). It introduces lightweight knowledge hypergraph construction, models retrieval as a multi-turn agent-environment interaction, and optimizes the agent process via an end-to-end reward mechanism. Experiments on standard RAG datasets show that Graph-R1 outperforms traditional GraphRAG and RL-enhanced RAG methods in reasoning accuracy, retrieval efficiency, and generation quality.
Abstract:With the recent rise of generative Artificial Intelligence (AI), the need of selecting high-quality dataset to improve machine learning models has garnered increasing attention. However, some part of this topic remains underexplored, even for simple prediction models. In this work, we study the problem of developing practical algorithms that select appropriate dataset to minimize population loss of our prediction model with high probability. Broadly speaking, we investigate when datasets from different sources can be effectively merged to enhance the predictive model's performance, and propose a practical algorithm with theoretical guarantees. By leveraging an oracle inequality and data-driven estimators, the algorithm reduces population loss with high probability. Numerical experiments demonstrate its effectiveness in both standard linear regression and broader machine learning applications. Code is available at https://github.com/kkrokii/collaborative_prediction.
Abstract:We build a Generative Pre-trained Transformer (GPT) model from scratch to solve sequential decision making tasks arising in contexts of operations research and management science which we call OMGPT. We first propose a general sequence modeling framework to cover several operational decision making tasks as special cases, such as dynamic pricing, inventory management, resource allocation, and queueing control. Under the framework, all these tasks can be viewed as a sequential prediction problem where the goal is to predict the optimal future action given all the historical information. Then we train a transformer-based neural network model (OMGPT) as a natural and powerful architecture for sequential modeling. This marks a paradigm shift compared to the existing methods for these OR/OM tasks in that (i) the OMGPT model can take advantage of the huge amount of pre-trained data; (ii) when tackling these problems, OMGPT does not assume any analytical model structure and enables a direct and rich mapping from the history to the future actions. Either of these two aspects, to the best of our knowledge, is not achieved by any existing method. We establish a Bayesian perspective to theoretically understand the working mechanism of the OMGPT on these tasks, which relates its performance with the pre-training task diversity and the divergence between the testing task and pre-training tasks. Numerically, we observe a surprising performance of the proposed model across all the above tasks.
Abstract:While standard Retrieval-Augmented Generation (RAG) based on chunks, GraphRAG structures knowledge as graphs to leverage the relations among entities. However, previous GraphRAG methods are limited by binary relations: one edge in the graph only connects two entities, which cannot well model the n-ary relations among more than two entities that widely exist in reality. To address this limitation, we propose HyperGraphRAG, a novel hypergraph-based RAG method that represents n-ary relational facts via hyperedges, modeling the complicated n-ary relations in the real world. To retrieve and generate over hypergraphs, we introduce a complete pipeline with a hypergraph construction method, a hypergraph retrieval strategy, and a hypergraph-guided generation mechanism. Experiments across medicine, agriculture, computer science, and law demonstrate that HyperGraphRAG outperforms standard RAG and GraphRAG in accuracy and generation quality.
Abstract:We present DeepSeek-V3, a strong Mixture-of-Experts (MoE) language model with 671B total parameters with 37B activated for each token. To achieve efficient inference and cost-effective training, DeepSeek-V3 adopts Multi-head Latent Attention (MLA) and DeepSeekMoE architectures, which were thoroughly validated in DeepSeek-V2. Furthermore, DeepSeek-V3 pioneers an auxiliary-loss-free strategy for load balancing and sets a multi-token prediction training objective for stronger performance. We pre-train DeepSeek-V3 on 14.8 trillion diverse and high-quality tokens, followed by Supervised Fine-Tuning and Reinforcement Learning stages to fully harness its capabilities. Comprehensive evaluations reveal that DeepSeek-V3 outperforms other open-source models and achieves performance comparable to leading closed-source models. Despite its excellent performance, DeepSeek-V3 requires only 2.788M H800 GPU hours for its full training. In addition, its training process is remarkably stable. Throughout the entire training process, we did not experience any irrecoverable loss spikes or perform any rollbacks. The model checkpoints are available at https://github.com/deepseek-ai/DeepSeek-V3.
Abstract:Learning a reward model (RM) from human preferences has been an important component in aligning large language models (LLMs). The canonical setup of learning RMs from pairwise preference data is rooted in the classic Bradley-Terry (BT) model that accepts binary feedback, i.e., the label being either Response 1 is better than Response 2, or the opposite. Such a setup inevitably discards potentially useful samples (such as "tied" between the two responses) and loses more fine-grained information (such as "slightly better"). In this paper, we propose a framework for learning RMs under ordinal feedback which generalizes the case of binary preference feedback to any arbitrary granularity. Specifically, we first identify a marginal unbiasedness condition, which generalizes the assumption of the BT model in the existing binary feedback setting. The condition validates itself via the sociological concept of the wisdom of the crowd. Under the condition, we develop a natural probability model for pairwise preference data under ordinal feedback and analyze its properties. We prove the statistical benefits of ordinal feedback in terms of reducing the Rademacher complexity compared to the case of binary feedback. The proposed learning objective and the theory also extend to hinge loss and direct policy optimization (DPO). In particular, the theoretical analysis may be of independent interest when applying to a seemingly unrelated problem of knowledge distillation to interpret the bias-variance trade-off therein. The framework also sheds light on writing guidance for human annotators. Our numerical experiments validate that fine-grained feedback leads to better reward learning for both in-distribution and out-of-distribution settings. Further experiments show that incorporating a certain proportion of samples with tied preference boosts RM learning.
Abstract:The rapid progress in Deep Learning (DL) and Large Language Models (LLMs) has exponentially increased demands of computational power and bandwidth. This, combined with the high costs of faster computing chips and interconnects, has significantly inflated High Performance Computing (HPC) construction costs. To address these challenges, we introduce the Fire-Flyer AI-HPC architecture, a synergistic hardware-software co-design framework and its best practices. For DL training, we deployed the Fire-Flyer 2 with 10,000 PCIe A100 GPUs, achieved performance approximating the DGX-A100 while reducing costs by half and energy consumption by 40%. We specifically engineered HFReduce to accelerate allreduce communication and implemented numerous measures to keep our Computation-Storage Integrated Network congestion-free. Through our software stack, including HaiScale, 3FS, and HAI-Platform, we achieved substantial scalability by overlapping computation and communication. Our system-oriented experience from DL training provides valuable insights to drive future advancements in AI-HPC.
Abstract:Predicting simple function classes has been widely used as a testbed for developing theory and understanding of the trained Transformer's in-context learning (ICL) ability. In this paper, we revisit the training of Transformers on linear regression tasks, and different from all the existing literature, we consider a bi-objective prediction task of predicting both the conditional expectation $\mathbb{E}[Y|X]$ and the conditional variance Var$(Y|X)$. This additional uncertainty quantification objective provides a handle to (i) better design out-of-distribution experiments to distinguish ICL from in-weight learning (IWL) and (ii) make a better separation between the algorithms with and without using the prior information of the training distribution. Theoretically, we show that the trained Transformer reaches near Bayes-optimum, suggesting the usage of the information of the training distribution. Our method can be extended to other cases. Specifically, with the Transformer's context window $S$, we prove a generalization bound of $\tilde{\mathcal{O}}(\sqrt{\min\{S, T\}/(n T)})$ on $n$ tasks with sequences of length $T$, providing sharper analysis compared to previous results of $\tilde{\mathcal{O}}(\sqrt{1/n})$. Empirically, we illustrate that while the trained Transformer behaves as the Bayes-optimal solution as a natural consequence of supervised training in distribution, it does not necessarily perform a Bayesian inference when facing task shifts, in contrast to the \textit{equivalence} between these two proposed in many existing literature. We also demonstrate the trained Transformer's ICL ability over covariates shift and prompt-length shift and interpret them as a generalization over a meta distribution.
Abstract:In this paper, we consider the supervised pretrained transformer for a class of sequential decision-making problems. The class of considered problems is a subset of the general formulation of reinforcement learning in that there is no transition probability matrix, and the class of problems covers bandits, dynamic pricing, and newsvendor problems as special cases. Such a structure enables the use of optimal actions/decisions in the pretraining phase, and the usage also provides new insights for the training and generalization of the pretrained transformer. We first note that the training of the transformer model can be viewed as a performative prediction problem, and the existing methods and theories largely ignore or cannot resolve the arisen out-of-distribution issue. We propose a natural solution that includes the transformer-generated action sequences in the training procedure, and it enjoys better properties both numerically and theoretically. The availability of the optimal actions in the considered tasks also allows us to analyze the properties of the pretrained transformer as an algorithm and explains why it may lack exploration and how this can be automatically resolved. Numerically, we categorize the advantages of the pretrained transformer over the structured algorithms such as UCB and Thompson sampling into three cases: (i) it better utilizes the prior knowledge in the pretraining data; (ii) it can elegantly handle the misspecification issue suffered by the structured algorithms; (iii) for short time horizon such as $T\le50$, it behaves more greedy and enjoys much better regret than the structured algorithms which are designed for asymptotic optimality.