Alert button
Picture for Ginevra Castellano

Ginevra Castellano

Alert button

Department of Information Technology, Uppsala University, Uppsala, Sweden

Awareness in robotics: An early perspective from the viewpoint of the EIC Pathfinder Challenge "Awareness Inside''

Add code
Bookmark button
Alert button
Feb 14, 2024
Cosimo Della Santina, Carlos Hernandez Corbato, Burak Sisman, Luis A. Leiva, Ioannis Arapakis, Michalis Vakalellis, Jean Vanderdonckt, Luis Fernando D'Haro, Guido Manzi, Cristina Becchio, Aïda Elamrani, Mohsen Alirezaei, Ginevra Castellano, Dimos V. Dimarogonas, Arabinda Ghosh, Sofie Haesaert, Sadegh Soudjani, Sybert Stroeve, Paul Verschure, Davide Bacciu, Ophelia Deroy, Bahador Bahrami, Claudio Gallicchio, Sabine Hauert, Ricardo Sanz, Pablo Lanillos, Giovanni Iacca, Stephan Sigg, Manel Gasulla, Luc Steels, Carles Sierra

Viaarxiv icon

SLOT-V: Supervised Learning of Observer Models for Legible Robot Motion Planning in Manipulation

Add code
Bookmark button
Alert button
Oct 04, 2022
Sebastian Wallkotter, Mohamed Chetouani, Ginevra Castellano

Figure 1 for SLOT-V: Supervised Learning of Observer Models for Legible Robot Motion Planning in Manipulation
Figure 2 for SLOT-V: Supervised Learning of Observer Models for Legible Robot Motion Planning in Manipulation
Figure 3 for SLOT-V: Supervised Learning of Observer Models for Legible Robot Motion Planning in Manipulation
Figure 4 for SLOT-V: Supervised Learning of Observer Models for Legible Robot Motion Planning in Manipulation
Viaarxiv icon

A new approach to evaluating legibility: Comparing legibility frameworks using framework-independent robot motion trajectories

Add code
Bookmark button
Alert button
Jan 15, 2022
Sebastian Wallkotter, Mohamed Chetouani, Ginevra Castellano

Figure 1 for A new approach to evaluating legibility: Comparing legibility frameworks using framework-independent robot motion trajectories
Figure 2 for A new approach to evaluating legibility: Comparing legibility frameworks using framework-independent robot motion trajectories
Figure 3 for A new approach to evaluating legibility: Comparing legibility frameworks using framework-independent robot motion trajectories
Figure 4 for A new approach to evaluating legibility: Comparing legibility frameworks using framework-independent robot motion trajectories
Viaarxiv icon

Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry towards Artificial Agents

Add code
Bookmark button
Alert button
May 05, 2021
Giulia Perugia, Maike Paetzel-Prüssman, Isabelle Hupont, Giovanna Varni, Mohamed Chetouani, Christopher Edward Peters, Ginevra Castellano

Figure 1 for Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry towards Artificial Agents
Figure 2 for Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry towards Artificial Agents
Figure 3 for Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry towards Artificial Agents
Figure 4 for Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry towards Artificial Agents
Viaarxiv icon

I Can See it in Your Eyes: Gaze towards a Robot as an Implicit Cue of Uncanniness and Task Performance in Long-term Interactions

Add code
Bookmark button
Alert button
Jan 13, 2021
Giulia Perugia, Maike Paetzel-Prüsmann, Madelene Alanenpää, Ginevra Castellano

Figure 1 for I Can See it in Your Eyes: Gaze towards a Robot as an Implicit Cue of Uncanniness and Task Performance in Long-term Interactions
Figure 2 for I Can See it in Your Eyes: Gaze towards a Robot as an Implicit Cue of Uncanniness and Task Performance in Long-term Interactions
Figure 3 for I Can See it in Your Eyes: Gaze towards a Robot as an Implicit Cue of Uncanniness and Task Performance in Long-term Interactions
Figure 4 for I Can See it in Your Eyes: Gaze towards a Robot as an Implicit Cue of Uncanniness and Task Performance in Long-term Interactions
Viaarxiv icon

A Robot by Any Other Frame: Framing and Behaviour Influence Mind Perception in Virtual but not Real-World Environments

Add code
Bookmark button
Alert button
Apr 16, 2020
Sebastian Wallkotter, Rebecca Stower, Arvid Kappas, Ginevra Castellano

Figure 1 for A Robot by Any Other Frame: Framing and Behaviour Influence Mind Perception in Virtual but not Real-World Environments
Figure 2 for A Robot by Any Other Frame: Framing and Behaviour Influence Mind Perception in Virtual but not Real-World Environments
Figure 3 for A Robot by Any Other Frame: Framing and Behaviour Influence Mind Perception in Virtual but not Real-World Environments
Figure 4 for A Robot by Any Other Frame: Framing and Behaviour Influence Mind Perception in Virtual but not Real-World Environments
Viaarxiv icon

Explainable Agents Through Social Cues: A Review

Add code
Bookmark button
Alert button
Mar 11, 2020
Sebastian Wallkotter, Silvia Tulli, Ginevra Castellano, Ana Paiva, Mohamed Chetouani

Figure 1 for Explainable Agents Through Social Cues: A Review
Figure 2 for Explainable Agents Through Social Cues: A Review
Figure 3 for Explainable Agents Through Social Cues: A Review
Figure 4 for Explainable Agents Through Social Cues: A Review
Viaarxiv icon

Fast Adaptation with Meta-Reinforcement Learning for Trust Modelling in Human-Robot Interaction

Add code
Bookmark button
Alert button
Aug 12, 2019
Yuan Gao, Elena Sibirtseva, Ginevra Castellano, Danica Kragic

Figure 1 for Fast Adaptation with Meta-Reinforcement Learning for Trust Modelling in Human-Robot Interaction
Figure 2 for Fast Adaptation with Meta-Reinforcement Learning for Trust Modelling in Human-Robot Interaction
Figure 3 for Fast Adaptation with Meta-Reinforcement Learning for Trust Modelling in Human-Robot Interaction
Figure 4 for Fast Adaptation with Meta-Reinforcement Learning for Trust Modelling in Human-Robot Interaction
Viaarxiv icon

Social Behavior Learning with Realistic Reward Shaping

Add code
Bookmark button
Alert button
Oct 22, 2018
Yuan Gao, Fangkai Yang, Martin Frisk, Daniel Hernandez, Christopher Peters, Ginevra Castellano

Figure 1 for Social Behavior Learning with Realistic Reward Shaping
Figure 2 for Social Behavior Learning with Realistic Reward Shaping
Figure 3 for Social Behavior Learning with Realistic Reward Shaping
Figure 4 for Social Behavior Learning with Realistic Reward Shaping
Viaarxiv icon