When building a geometric scene understanding system for autonomous vehicles, it is crucial to know when the system might fail. Most contemporary approaches cast the problem as depth regression, whose output is a depth value for each pixel. Such approaches cannot diagnose when failures might occur. One attractive alternative is a deep Bayesian network, which captures uncertainty in both model parameters and ambiguous sensor measurements. However, estimating uncertainties is often slow and the distributions are often limited to be uni-modal. In this paper, we recast the continuous problem of depth regression as discrete binary classification, whose output is an un-normalized distribution over possible depths for each pixel. Such output allows one to reliably and efficiently capture multi-modal depth distributions in ambiguous cases, such as depth discontinuities and reflective surfaces. Results on standard benchmarks show that our method produces accurate depth predictions and significantly better uncertainty estimations than prior art while running near real-time. Finally, by making use of uncertainties of the predicted distribution, we significantly reduce streak-like artifacts and improves accuracy as well as memory efficiency in 3D map reconstruction.
Recent advances in 3D sensing have created unique challenges for computer vision. One fundamental challenge is finding a good representation for 3D sensor data. Most popular representations (such as PointNet) are proposed in the context of processing truly 3D data (e.g. points sampled from mesh models), ignoring the fact that 3D sensored data such as a LiDAR sweep is in fact 2.5D. We argue that representing 2.5D data as collections of (x, y, z) points fundamentally destroys hidden information about freespace. In this paper, we demonstrate such knowledge can be efficiently recovered through 3D raycasting and readily incorporated into batch-based gradient learning. We describe a simple approach to augmenting voxel-based networks with visibility: we add a voxelized visibility map as an additional input stream. In addition, we show that visibility can be combined with two crucial modifications common to state-of-the-art 3D detectors: synthetic data augmentation of virtual objects and temporal aggregation of LiDAR sweeps over multiple time frames. On the NuScenes 3D detection benchmark, we show that, by adding an additional stream for visibility input, we can significantly improve the overall detection accuracy of a state-of-the-art 3D detector.
We focus on the problem of class-agnostic instance segmentation of LiDAR point clouds. We propose an approach that combines graph-theoretic search with data-driven learning: it searches over a set of candidate segmentations and returns one where individual segments score well according to a data-driven point-based model of "objectness". We prove that if we score a segmentation by the worst objectness among its individual segments, there is an efficient algorithm that finds the optimal worst-case segmentation among an exponentially large number of candidate segmentations. We also present an efficient algorithm for the average-case. For evaluation, we repurpose KITTI 3D detection as a segmentation benchmark and empirically demonstrate that our algorithms significantly outperform past bottom-up segmentation approaches and top-down object-based algorithms on segmenting point clouds.
Joint vision and language tasks like visual question answering are fascinating because they explore high-level understanding, but at the same time, can be more prone to language biases. In this paper, we explore the biases in the MovieQA dataset and propose a strikingly simple model which can exploit them. We find that using the right word embedding is of utmost importance. By using an appropriately trained word embedding, about half the Question-Answers (QAs) can be answered by looking at the questions and answers alone, completely ignoring narrative context from video clips, subtitles, and movie scripts. Compared to the best published papers on the leaderboard, our simple question + answer only model improves accuracy by 5% for video + subtitle category, 5% for subtitle, 15% for DVS and 6% higher for scripts.
We present Argoverse -- two datasets designed to support autonomous vehicle machine learning tasks such as 3D tracking and motion forecasting. Argoverse was collected by a fleet of autonomous vehicles in Pittsburgh and Miami. The Argoverse 3D Tracking dataset includes 360 degree images from 7 cameras with overlapping fields of view, 3D point clouds from long range LiDAR, 6-DOF pose, and 3D track annotations. Notably, it is the only modern AV dataset that provides forward-facing stereo imagery. The Argoverse Motion Forecasting dataset includes more than 300,000 5-second tracked scenarios with a particular vehicle identified for trajectory forecasting. Argoverse is the first autonomous vehicle dataset to include "HD maps" with 290 km of mapped lanes with geometric and semantic metadata. All data is released under a Creative Commons license at www.argoverse.org. In our baseline experiments, we illustrate how detailed map information such as lane direction, driveable area, and ground height improves the accuracy of 3D object tracking and motion forecasting. Our tracking and forecasting experiments represent only an initial exploration of the use of rich maps in robotic perception. We hope that Argoverse will enable the research community to explore these problems in greater depth.
Object tracking can be formulated as "finding the right object in a video". We observe that recent approaches for class-agnostic tracking tend to focus on the "finding" part, but largely overlook the "object" part of the task, essentially doing a template matching over a frame in a sliding-window. In contrast, class-specific trackers heavily rely on object priors in the form of category-specific object detectors. In this work, we re-purpose category-specific appearance models into a generic objectness prior. Our approach converts a category-specific object detector into a category-agnostic, object-specific detector (i.e. a tracker) efficiently, on the fly. Moreover, at test time the same network can be applied to detection and tracking, resulting in a unified approach for the two tasks. We achieve state-of-the-art results on two recent large-scale tracking benchmarks (OxUvA and GOT, using external data). By simply adding a mask prediction branch, our approach is able to produce instance segmentation masks for the tracked object. Despite only using box-level information on the first frame, our method outputs high-quality masks, as evaluated on the DAVIS '17 video object segmentation benchmark.
Computer vision has undergone a dramatic revolution in performance, driven in large part through deep features trained on large-scale supervised datasets. However, much of these improvements have focused on static image analysis; video understanding has seen rather modest improvements. Even though new datasets and spatiotemporal models have been proposed, simple frame-by-frame classification methods often still remain competitive. We posit that current video datasets are plagued with implicit biases over scene and object structure that can dwarf variations in temporal structure. In this work, we build a video dataset with fully observable and controllable object and scene bias, and which truly requires spatiotemporal understanding in order to be solved. Our dataset, named CATER, is rendered synthetically using a library of standard 3D objects, and tests the ability to recognize compositions of object movements that require long-term reasoning. In addition to being a challenging dataset, CATER also provides a plethora of diagnostic tools to analyze modern spatiotemporal video architectures by being completely observable and controllable. Using CATER, we provide insights into some of the most recent state of the art deep video architectures.
We address the task of unsupervised retargeting of human actions from one video to another. We consider the challenging setting where only a few frames of the target is available. The core of our approach is a conditional generative model that can transcode input skeletal poses (automatically extracted with an off-the-shelf pose estimator) to output target frames. However, it is challenging to build a universal transcoder because humans can appear wildly different due to clothing and background scene geometry. Instead, we learn to adapt - or personalize - a universal generator to the particular human and background in the target. To do so, we make use of meta-learning to discover effective strategies for on-the-fly personalization. One significant benefit of meta-learning is that the personalized transcoder naturally enforces temporal coherence across its generated frames; all frames contain consistent clothing and background geometry of the target. We experiment on in-the-wild internet videos and images and show our approach improves over widely-used baselines for the task.
We describe a latent approach that learns to detect actions in long sequences given training videos with only whole-video class labels. Our approach makes use of two innovations to attention-modeling in weakly-supervised learning. First, and most notably, our framework uses an attention model to extract both foreground and background frames whose appearance is explicitly modeled. Most prior works ignore the background, but we show that modeling it allows our system to learn a richer notion of actions and their temporal extents. Second, we combine bottom-up, class-agnostic attention modules with top-down, class-specific activation maps, using the latter as form of self-supervision for the former. Doing so allows our model to learn a more accurate model of attention without explicit temporal supervision. These modifications lead to 10% AP@IoU=0.5 improvement over existing systems on THUMOS14. Our proposed weaklysupervised system outperforms recent state-of-the-arts by at least 4.3% AP@IoU=0.5. Finally, we demonstrate that weakly-supervised learning can be used to aggressively scale-up learning to in-the-wild, uncurated Instagram videos. The addition of these videos significantly improves localization performance of our weakly-supervised model
CNNs have made an undeniable impact on computer vision through the ability to learn high-capacity models with large annotated training sets. One of their remarkable properties is the ability to transfer knowledge from a large source dataset to a (typically smaller) target dataset. This is usually accomplished through fine-tuning a fixed-size network on new target data. Indeed, virtually every contemporary visual recognition system makes use of fine-tuning to transfer knowledge from ImageNet. In this work, we analyze what components and parameters change during fine-tuning, and discover that increasing model capacity allows for more natural model adaptation through fine-tuning. By making an analogy to developmental learning, we demonstrate that "growing" a CNN with additional units, either by widening existing layers or deepening the overall network, significantly outperforms classic fine-tuning approaches. But in order to properly grow a network, we show that newly-added units must be appropriately normalized to allow for a pace of learning that is consistent with existing units. We empirically validate our approach on several benchmark datasets, producing state-of-the-art results.