Johns Hopkins University
Abstract:We present M, an open-source, low-cost social robot platform designed to reduce platform friction that slows social robotics research by making robots easier to reproduce, modify, and deploy in real-world settings. M combines a modular mechanical design, multimodal sensing, and expressive yet mechanically simple actuation architecture with a ROS2-native software package that cleanly separates perception, expression control, and data management. The platform includes a simulation environment with interface equivalence to hardware to support rapid sim-to-real transfer of interaction behaviors. We demonstrate extensibility through additional sensing/actuation modules and provide example interaction templates for storytelling and two-way conversational coaching. Finally, we report real-world use in participatory design and week-long in-home deployments, showing how M can serve as a practical foundation for longitudinal, reproducible social robotics research.
Abstract:Early language development shapes children's later literacy and learning, yet many families have limited access to scalable, high-quality support at home. Recent advances in generative AI make it possible for social robots to move beyond scripted interactions and engage children in adaptive, conversational activities, but it remains unclear how to design such systems for pre-schoolers and how children engage with them over time in the home. We present ELLA (Early Language Learning Agent), an autonomous, generative AI-powered social robot that supports early language development through interactive storytelling, parent-selected language targets, and scaffolded dialogue. Using a multi-phased, human-centered process, we interviewed parents (n=7) and educators (n=5) and iteratively refined ELLA through twelve in-home design workshops. We then deployed ELLA with ten children for eight days. We report design insights from in-home workshops, characterize children's engagement and behaviors during deployment, and distill design implications for generative AI-powered social robots supporting early language learning at home.
Abstract:Successful cooperation among decentralized agents requires each agent to quickly adapt its plan to the behavior of other agents. In scenarios where agents cannot confidently predict one another's intentions and plans, language communication can be crucial for ensuring safety. In this work, we focus on path-level cooperation in which agents must adapt their paths to one another in order to avoid collisions or perform physical collaboration such as joint carrying. In particular, we propose a safe and interpretable multimodal path planning method, CaPE (Code as Path Editor), which generates and updates path plans for an agent based on the environment and language communication from other agents. CaPE leverages a vision-language model (VLM) to synthesize a path editing program verified by a model-based planner, grounding communication to path plan updates in a safe and interpretable way. We evaluate our approach in diverse simulated and real-world scenarios, including multi-robot and human-robot cooperation in autonomous driving, household, and joint carrying tasks. Experimental results demonstrate that CaPE can be integrated into different robotic systems as a plug-and-play module, greatly enhancing a robot's ability to align its plan to language communication from other robots or humans. We also show that the combination of the VLM-based path editing program synthesis and model-based planning safety enables robots to achieve open-ended cooperation while maintaining safety and interpretability.
Abstract:In the real world, robots frequently make errors, yet little is known about people's social responses to errors outside of lab settings. Prior work has shown that social signals are reliable and useful for error management in constrained interactions, but it is unclear if this holds in the real world - especially with a non-social robot in repeated and group interactions with successive or propagated errors. To explore this, we built a coffee robot and conducted a public field deployment ($N = 49$). We found that participants consistently expressed varied social signals in response to errors and other stimuli, particularly during group interactions. Our findings suggest that social signals in the wild are rich (with participants volunteering information about the interaction), but "noisy." We discuss lessons, benefits, and challenges for using social signals in real-world HRI.
Abstract:Robotic objects are simple actuated systems that subtly blend into human environments. We design and introduce Lantern, a minimalist robotic object platform to enable building simple robotic artifacts. We conducted in-depth design and engineering iterations of Lantern's mechatronic architecture to meet specific design goals while maintaining a low build cost (~40 USD). As an extendable, open-source platform, Lantern aims to enable exploration of a range of HRI scenarios by leveraging human tendency to assign social meaning to simple forms. To evaluate Lantern's potential for HRI, we conducted a series of explorations: 1) a co-design workshop, 2) a sensory room case study, 3) distribution to external HRI labs, 4) integration into a graduate-level HRI course, and 5) public exhibitions with older adults and children. Our findings show that Lantern effectively evokes engagement, can support versatile applications ranging from emotion regulation to focused work, and serves as a viable platform for lowering barriers to HRI as a field.
Abstract:Plants offer a paradoxical model for interaction: they are ambient, low-demand presences that nonetheless shape atmosphere, routines, and relationships through temporal rhythms and subtle expressions. In contrast, most human-robot interaction (HRI) has been grounded in anthropomorphic and zoomorphic paradigms, producing overt, high-demand forms of engagement. Using a Research through Design (RtD) methodology, we explore plants as metaphoric inspiration for HRI; we conducted iterative cycles of ideation, prototyping, and reflection to investigate what design primitives emerge from plant metaphors and morphologies, and how these primitives can be combined into expressive robotic forms. We present a suite of speculative, open-source prototypes that help probe plant-inspired presence, temporality, form, and gestures. We deepened our learnings from design and prototyping through prototype-centered workshops that explored people's perceptions and imaginaries of plant-inspired robots. This work contributes: (1) Set of plant-inspired robotic artifacts; (2) Designerly insights on how people perceive plant-inspired robots; and (3) Design consideration to inform how to use plant metaphors to reshape HRI.
Abstract:Large language models (LLMs) have enabled conversational robots to move beyond constrained dialogue toward free-form interaction. However, without context-specific adaptation, generic LLM outputs can be ineffective or inappropriate. This adaptation is often attempted through prompt engineering, which is non-intuitive and tedious. Moreover, predominant design practice in HRI relies on impression-based, trial-and-error refinement without structured methods or tools, making the process inefficient and inconsistent. To address this, we present the AI-Aided Conversation Engine (ACE), a system that supports the deliberate design of human-robot conversations. ACE contributes three key innovations: 1) an LLM-powered voice agent that scaffolds initial prompt creation to overcome the "blank page problem," 2) an annotation interface that enables the collection of granular and grounded feedback on conversational transcripts, and 3) using LLMs to translate user feedback into prompt refinements. We evaluated ACE through two user studies, examining both designs' experience and end users' interactions with robots designed using ACE. Results show that ACE facilitates the creation of robot behavior prompts with greater clarity and specificity, and that the prompts generated with ACE lead to higher-quality human-robot conversational interactions.
Abstract:Pre-trained robot policies serve as the foundation of many validated robotic systems, which encapsulate extensive embodied knowledge. However, they often lack the semantic awareness characteristic of foundation models, and replacing them entirely is impractical in many situations due to high costs and the loss of accumulated knowledge. To address this gap, we introduce GUIDES, a lightweight framework that augments pre-trained policies with semantic guidance from foundation models without requiring architectural redesign. GUIDES employs a fine-tuned vision-language model (Instructor) to generate contextual instructions, which are encoded by an auxiliary module into guidance embeddings. These embeddings are injected into the policy's latent space, allowing the legacy model to adapt to this new semantic input through brief, targeted fine-tuning. For inference-time robustness, a large language model-based Reflector monitors the Instructor's confidence and, when confidence is low, initiates a reasoning loop that analyzes execution history, retrieves relevant examples, and augments the VLM's context to refine subsequent actions. Extensive validation in the RoboCasa simulation environment across diverse policy architectures shows consistent and substantial improvements in task success rates. Real-world deployment on a UR5 robot further demonstrates that GUIDES enhances motion precision for critical sub-tasks such as grasping. Overall, GUIDES offers a practical and resource-efficient pathway to upgrade, rather than replace, validated robot policies.
Abstract:The integration of large language models (LLMs) into conversational robots has made human-robot conversations more dynamic. Yet, LLM-powered conversational robots remain prone to errors, e.g., misunderstanding user intent, prematurely interrupting users, or failing to respond altogether. Detecting and addressing these failures is critical for preventing conversational breakdowns, avoiding task disruptions, and sustaining user trust. To tackle this problem, the ERR@HRI 2.0 Challenge provides a multimodal dataset of LLM-powered conversational robot failures during human-robot conversations and encourages researchers to benchmark machine learning models designed to detect robot failures. The dataset includes 16 hours of dyadic human-robot interactions, incorporating facial, speech, and head movement features. Each interaction is annotated with the presence or absence of robot errors from the system perspective, and perceived user intention to correct for a mismatch between robot behavior and user expectation. Participants are invited to form teams and develop machine learning models that detect these failures using multimodal data. Submissions will be evaluated using various performance metrics, including detection accuracy and false positive rate. This challenge represents another key step toward improving failure detection in human-robot interaction through social signal analysis.




Abstract:Wearable technology has significantly improved the quality of life for older adults, and the emergence of on-body, movable robots presents new opportunities to further enhance well-being. Yet, the interaction design for these robots remains under-explored, particularly from the perspective of older adults. We present findings from a two-phase co-design process involving 13 older adults to uncover design principles for on-body robots for this population. We identify a rich spectrum of potential applications and characterize a design space to inform how on-body robots should be built for older adults. Our findings highlight the importance of considering factors like co-presence, embodiment, and multi-modal communication. Our work offers design insights to facilitate the integration of on-body robots into daily life and underscores the value of involving older adults in the co-design process to promote usability and acceptance of emerging wearable robotic technologies.