Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for badminton matches on live broadcast match videos. We only use the visual inputs from the match and, unlike other approaches which use multi-modal sensor data, our approach uses only visual cues. We propose a method to calculate the on-court distance covered by both the players from the video feed of a live broadcast badminton match. To perform this analysis, we focus on the gameplay by removing replays and other redundant parts of the broadcast match. We then perform player tracking to identify and track the movements of both players in each frame. Finally, we calculate the distance covered by each player and the average speed with which they move on the court. We further show a heatmap of the areas covered by the player on the court which is useful for analyzing the gameplay of the player. Our proposed framework was successfully used to analyze live broadcast matches in real-time during the Premier Badminton League 2019 (PBL 2019), with commentators and broadcasters appreciating the utility.
Text and signs around roads provide crucial information for drivers, vital for safe navigation and situational awareness. Scene text recognition in motion is a challenging problem, while textual cues typically appear for a short time span, and early detection at a distance is necessary. Systems that exploit such information to assist the driver should not only extract and incorporate visual and textual cues from the video stream but also reason over time. To address this issue, we introduce RoadTextVQA, a new dataset for the task of video question answering (VideoQA) in the context of driver assistance. RoadTextVQA consists of $3,222$ driving videos collected from multiple countries, annotated with $10,500$ questions, all based on text or road signs present in the driving videos. We assess the performance of state-of-the-art video question answering models on our RoadTextVQA dataset, highlighting the significant potential for improvement in this domain and the usefulness of the dataset in advancing research on in-vehicle support systems and text-aware multimodal question answering. The dataset is available at http://cvit.iiit.ac.in/research/projects/cvit-projects/roadtextvqa
Unconstrained Asian roads often involve poor infrastructure, affecting overall road safety. Missing traffic signs are a regular part of such roads. Missing or non-existing object detection has been studied for locating missing curbs and estimating reasonable regions for pedestrians on road scene images. Such methods involve analyzing task-specific single object cues. In this paper, we present the first and most challenging video dataset for missing objects, with multiple types of traffic signs for which the cues are visible without the signs in the scenes. We refer to it as the Missing Traffic Signs Video Dataset (MTSVD). MTSVD is challenging compared to the previous works in two aspects i) The traffic signs are generally not present in the vicinity of their cues, ii) The traffic signs cues are diverse and unique. Also, MTSVD is the first publicly available missing object dataset. To train the models for identifying missing signs, we complement our dataset with 10K traffic sign tracks, with 40 percent of the traffic signs having cues visible in the scenes. For identifying missing signs, we propose the Cue-driven Contextual Attention units (CueCAn), which we incorporate in our model encoder. We first train the encoder to classify the presence of traffic sign cues and then train the entire segmentation model end-to-end to localize missing traffic signs. Quantitative and qualitative analysis shows that CueCAn significantly improves the performance of base models.
The previous fine-grained datasets mainly focus on classification and are often captured in a controlled setup, with the camera focusing on the objects. We introduce the first Fine-Grained Vehicle Detection (FGVD) dataset in the wild, captured from a moving camera mounted on a car. It contains 5502 scene images with 210 unique fine-grained labels of multiple vehicle types organized in a three-level hierarchy. While previous classification datasets also include makes for different kinds of cars, the FGVD dataset introduces new class labels for categorizing two-wheelers, autorickshaws, and trucks. The FGVD dataset is challenging as it has vehicles in complex traffic scenarios with intra-class and inter-class variations in types, scale, pose, occlusion, and lighting conditions. The current object detectors like yolov5 and faster RCNN perform poorly on our dataset due to a lack of hierarchical modeling. Along with providing baseline results for existing object detectors on FGVD Dataset, we also present the results of a combination of an existing detector and the recent Hierarchical Residual Network (HRN) classifier for the FGVD task. Finally, we show that FGVD vehicle images are the most challenging to classify among the fine-grained datasets.
Long-term OCR services aim to provide high-quality output to their users at competitive costs. It is essential to upgrade the models because of the complex data loaded by the users. The service providers encourage the users who provide data where the OCR model fails by rewarding them based on data complexity, readability, and available budget. Hitherto, the OCR works include preparing the models on standard datasets without considering the end-users. We propose a strategy of consistently upgrading an existing Handwritten Hindi OCR model three times on the dataset of 15 users. We fix the budget of 4 users for each iteration. For the first iteration, the model directly trains on the dataset from the first four users. For the rest iteration, all remaining users write a page each, which service providers later analyze to select the 4 (new) best users based on the quality of predictions on the human-readable words. Selected users write 23 more pages for upgrading the model. We upgrade the model with Curriculum Learning (CL) on the data available in the current iteration and compare the subset from previous iterations. The upgraded model is tested on a held-out set of one page each from all 23 users. We provide insights into our investigations on the effect of CL, user selection, and especially the data from unseen writing styles. Our work can be used for long-term OCR services in crowd-sourcing scenarios for the service providers and end users.
Handwritten Text Recognition (HTR) is more interesting and challenging than printed text due to uneven variations in the handwriting style of the writers, content, and time. HTR becomes more challenging for the Indic languages because of (i) multiple characters combined to form conjuncts which increase the number of characters of respective languages, and (ii) near to 100 unique basic Unicode characters in each Indic script. Recently, many recognition methods based on the encoder-decoder framework have been proposed to handle such problems. They still face many challenges, such as image blur and incomplete characters due to varying writing styles and ink density. We argue that most encoder-decoder methods are based on local visual features without explicit global semantic information. In this work, we enhance the performance of Indic handwritten text recognizers using global semantic information. We use a semantic module in an encoder-decoder framework for extracting global semantic information to recognize the Indic handwritten texts. The semantic information is used in both the encoder for supervision and the decoder for initialization. The semantic information is predicted from the word embedding of a pre-trained language model. Extensive experiments demonstrate that the proposed framework achieves state-of-the-art results on handwritten texts of ten Indic languages.
Extracting the relevant information out of a large number of documents is a challenging and tedious task. The quality of results generated by the traditionally available full-text search engine and text-based image retrieval systems is not optimal. Information retrieval (IR) tasks become more challenging with the nontraditional language scripts, as in the case of Indic scripts. The authors have developed OCR (Optical Character Recognition) Search Engine to make an Information Retrieval & Extraction (IRE) system that replicates the current state-of-the-art methods using the IRE and Natural Language Processing (NLP) techniques. Here we have presented the study of the methods used for performing search and retrieval tasks. The details of this system, along with the statistics of the dataset (source: National Digital Library of India or NDLI), is also presented. Additionally, the ideas to further explore and add value to research in IRE are also discussed.
Video Question Answering methods focus on commonsense reasoning and visual cognition of objects or persons and their interactions over time. Current VideoQA approaches ignore the textual information present in the video. Instead, we argue that textual information is complementary to the action and provides essential contextualisation cues to the reasoning process. To this end, we propose a novel VideoQA task that requires reading and understanding the text in the video. To explore this direction, we focus on news videos and require QA systems to comprehend and answer questions about the topics presented by combining visual and textual cues in the video. We introduce the ``NewsVideoQA'' dataset that comprises more than $8,600$ QA pairs on $3,000+$ news videos obtained from diverse news channels from around the world. We demonstrate the limitations of current Scene Text VQA and VideoQA methods and propose ways to incorporate scene text information into VideoQA methods.
Over the last decade, online lecture videos have become increasingly popular and have experienced a meteoric rise during the pandemic. However, video-language research has primarily focused on instructional videos or movies, and tools to help students navigate the growing online lectures are lacking. Our first contribution is to facilitate research in the educational domain, by introducing AVLectures, a large-scale dataset consisting of 86 courses with over 2,350 lectures covering various STEM subjects. Each course contains video lectures, transcripts, OCR outputs for lecture frames, and optionally lecture notes, slides, assignments, and related educational content that can inspire a variety of tasks. Our second contribution is introducing video lecture segmentation that splits lectures into bite-sized topics that show promise in improving learner engagement. We formulate lecture segmentation as an unsupervised task that leverages visual, textual, and OCR cues from the lecture, while clip representations are fine-tuned on a pretext self-supervised task of matching the narration with the temporally aligned visual content. We use these representations to generate segments using a temporally consistent 1-nearest neighbor algorithm, TW-FINCH. We evaluate our method on 15 courses and compare it against various visual and textual baselines, outperforming all of them. Our comprehensive ablation studies also identify the key factors driving the success of our approach.
Generating videos is a complex task that is accomplished by generating a set of temporally coherent images frame-by-frame. This limits the expressivity of videos to only image-based operations on the individual video frames needing network designs to obtain temporally coherent trajectories in the underlying image space. We propose INR-V, a video representation network that learns a continuous space for video-based generative tasks. INR-V parameterizes videos using implicit neural representations (INRs), a multi-layered perceptron that predicts an RGB value for each input pixel location of the video. The INR is predicted using a meta-network which is a hypernetwork trained on neural representations of multiple video instances. Later, the meta-network can be sampled to generate diverse novel videos enabling many downstream video-based generative tasks. Interestingly, we find that conditional regularization and progressive weight initialization play a crucial role in obtaining INR-V. The representation space learned by INR-V is more expressive than an image space showcasing many interesting properties not possible with the existing works. For instance, INR-V can smoothly interpolate intermediate videos between known video instances (such as intermediate identities, expressions, and poses in face videos). It can also in-paint missing portions in videos to recover temporally coherent full videos. In this work, we evaluate the space learned by INR-V on diverse generative tasks such as video interpolation, novel video generation, video inversion, and video inpainting against the existing baselines. INR-V significantly outperforms the baselines on several of these demonstrated tasks, clearly showcasing the potential of the proposed representation space.