Abstract:High Dynamic Range (HDR) user-generated (UGC) videos are rapidly proliferating across social platforms, yet most perceptual video quality assessment (VQA) systems remain tailored to Standard Dynamic Range (SDR). HDR has a higher bit depth, wide color gamut, and elevated luminance range, exposing distortions such as near-black crushing, highlight clipping, banding, and exposure flicker that amplify UGC artifacts and challenge SDR models. To catalyze progress, we curate Beyond8Bits, a large-scale subjective dataset of 44K videos from 6.5K sources with over 1.5M crowd ratings, spanning diverse scenes, capture conditions, and compression settings. We further introduce HDR-Q, the first Multimodal Large Language Model (MLLM) for HDR-UGC VQA. We propose (i) a novel HDR-aware vision encoder to produce HDR-sensitive embeddings, and (ii) HDR-Aware Policy Optimization (HAPO), an RL finetuning framework that anchors reasoning to HDR cues. HAPO augments GRPO via an HDR-SDR contrastive KL that encourages token reliance on HDR inputs and a Gaussian weighted regression reward for fine-grained MOS calibration. Across Beyond8Bits and public HDR-VQA benchmarks, HDR-Q delivers state-of-the-art performance.
Abstract:Audio-visual quality assessment (AVQA) research has been stalled by limitations of existing datasets: they are typically small in scale, with insufficient diversity in content and quality, and annotated only with overall scores. These shortcomings provide limited support for model development and multimodal perception research. We propose a practical approach for AVQA dataset construction. First, we design a crowdsourced subjective experiment framework for AVQA, breaks the constraints of in-lab settings and achieves reliable annotation across varied environments. Second, a systematic data preparation strategy is further employed to ensure broad coverage of both quality levels and semantic scenarios. Third, we extend the dataset with additional annotations, enabling research on multimodal perception mechanisms and their relation to content. Finally, we validate this approach through YT-NTU-AVQ, the largest and most diverse AVQA dataset to date, consisting of 1,620 user-generated audio and video (A/V) sequences. The dataset and platform code are available at https://github.com/renyu12/YT-NTU-AVQ
Abstract:Non-reference metrics (NRMs) can assess the visual quality of images and videos without a reference, making them well-suited for the evaluation of user-generated content. Nonetheless, rate-distortion optimization (RDO) in video coding is still mainly driven by full-reference metrics, such as the sum of squared errors, which treat the input as an ideal target. A way to incorporate NRMs into RDO is through linearization (LNRM), where the gradient of the NRM with respect to the input guides bit allocation. While this strategy improves the quality predicted by some metrics, we show that it can yield limited gains or degradations when evaluated with other NRMs. We argue that NRMs are highly non-linear predictors with locally unstable gradients that can compromise the quality of the linearization; furthermore, optimizing a single metric may exploit model-specific biases that do not generalize across quality estimators. Motivated by this observation, we extend the LNRM framework to optimize ensembles of NRMs and, to further improve robustness, we introduce a smoothing-based formulation that stabilizes NRM gradients prior to linearization. Our framework is well-suited to hybrid codecs, and we advocate for its use with overfitted codecs, where it avoids iterative evaluations and backpropagation of neural network-based NRMs, reducing encoder complexity relative to direct NRM optimization. We validate the proposed approach on AVC and Cool-chic, using the YouTube UGC dataset. Experiments demonstrate consistent bitrate savings across multiple NRMs with no decoder complexity overhead and, for Cool-chic, a substantial reduction in encoding runtime compared to direct NRM optimization.
Abstract:Masked Diffusion Models (MDMs) have emerged as a promising non-autoregressive paradigm for generative tasks, offering parallel decoding and bidirectional context utilization. However, current sampling methods rely on simple confidence-based heuristics that ignore the long-term impact of local decisions, leading to trajectory lock-in where early hallucinations cascade into global incoherence. While search-based methods mitigate this, they incur prohibitive computational costs ($O(K)$ forward passes per step). In this work, we propose Backward-on-Entropy (BoE) Steering, a gradient-guided inference framework that approximates infinite-horizon lookahead via a single backward pass. We formally derive the Token Influence Score (TIS) from a first-order expansion of the trajectory cost functional, proving that the gradient of future entropy with respect to input embeddings serves as an optimal control signal for minimizing uncertainty. To ensure scalability, we introduce \texttt{ActiveQueryAttention}, a sparse adjoint primitive that exploits the structure of the masking objective to reduce backward pass complexity. BoE achieves a superior Pareto frontier for inference-time scaling compared to existing unmasking methods, demonstrating that gradient-guided steering offers a mathematically principled and efficient path to robust non-autoregressive generation. We will release the code.
Abstract:Service providers must encode a large volume of noisy videos to meet the demand for user-generated content (UGC) in online video-sharing platforms. However, low-quality UGC challenges conventional codecs based on rate-distortion optimization (RDO) with full-reference metrics (FRMs). While effective for pristine videos, FRMs drive codecs to preserve artifacts when the input is degraded, resulting in suboptimal compression. A more suitable approach used to assess UGC quality is based on non-reference metrics (NRMs). However, RDO with NRMs as a measure of distortion requires an iterative workflow of encoding, decoding, and metric evaluation, which is computationally impractical. This paper overcomes this limitation by linearizing the NRM around the uncompressed video. The resulting cost function enables block-wise bit allocation in the transform domain by estimating the alignment of the quantization error with the gradient of the NRM. To avoid large deviations from the input, we add sum of squared errors (SSE) regularization. We derive expressions for both the SSE regularization parameter and the Lagrangian, akin to the relationship used for SSE-RDO. Experiments with images and videos show bitrate savings of more than 30\% over SSE-RDO using the target NRM, with no decoder complexity overhead and minimal encoder complexity increase.
Abstract:Video quality assessment (VQA) is a challenging research topic with broad applications. Effective VQA necessitates sensitivity to pixel-level distortions and a comprehensive understanding of video context to accurately determine the perceptual impact of distortions. Traditional hand-crafted and learning-based VQA models mainly focus on pixel-level distortions and lack contextual understanding, while recent LLM-based models struggle with sensitivity to small distortions or handle quality scoring and description as separate tasks. To address these shortcomings, we introduce CP-LLM: a Context and Pixel aware Large Language Model. CP-LLM is a novel multimodal LLM architecture featuring dual vision encoders designed to independently analyze perceptual quality at both high-level (video context) and low-level (pixel distortion) granularity, along with a language decoder subsequently reasons about the interplay between these aspects. This design enables CP-LLM to simultaneously produce robust quality scores and interpretable quality descriptions, with enhanced sensitivity to pixel distortions (e.g. compression artifacts). The model is trained via a multi-task pipeline optimizing for score prediction, description generation, and pairwise comparisons. Experiment results demonstrate that CP-LLM achieves state-of-the-art cross-dataset performance on established VQA benchmarks and superior robustness to pixel distortions, confirming its efficacy for comprehensive and practical video quality assessment in real-world scenarios.




Abstract:The rise of short-form videos, characterized by diverse content, editing styles, and artifacts, poses substantial challenges for learning-based blind video quality assessment (BVQA) models. Multimodal large language models (MLLMs), renowned for their superior generalization capabilities, present a promising solution. This paper focuses on effectively leveraging a pretrained MLLM for short-form video quality assessment, regarding the impacts of pre-processing and response variability, and insights on combining the MLLM with BVQA models. We first investigated how frame pre-processing and sampling techniques influence the MLLM's performance. Then, we introduced a lightweight learning-based ensemble method that adaptively integrates predictions from the MLLM and state-of-the-art BVQA models. Our results demonstrated superior generalization performance with the proposed ensemble approach. Furthermore, the analysis of content-aware ensemble weights highlighted that some video characteristics are not fully represented by existing BVQA models, revealing potential directions to improve BVQA models further.




Abstract:The popularity of Short form videos (SFV) has grown dramatically in the past few years, and has become a phenomenal video category with billions of viewers. Meanwhile, High Dynamic Range (HDR) as an advanced feature also becomes more and more popular on video sharing platforms. As a hot topic with huge impact, SFV and HDR bring new questions to video quality research: 1) is SFV+HDR quality assessment significantly different from traditional User Generated Content (UGC) quality assessment? 2) do objective quality metrics designed for traditional UGC still work well for SFV+HDR? To answer the above questions, we created the first large scale SFV+HDR dataset with reliable subjective quality scores, covering 10 popular content categories. Further, we also introduce a general sampling framework to maximize the representativeness of the dataset. We provided a comprehensive analysis of subjective quality scores for Short form SDR and HDR videos, and discuss the reliability of state-of-the-art UGC quality metrics and potential improvements.


Abstract:The complexity of modern codecs along with the increased need of delivering high-quality videos at low bitrates has reinforced the idea of a per-clip tailoring of parameters for optimised rate-distortion performance. While the objective quality metrics used for Standard Dynamic Range (SDR) videos have been well studied, the transitioning of consumer displays to support High Dynamic Range (HDR) videos, poses a new challenge to rate-distortion optimisation. In this paper, we review the popular HDR metrics DeltaE100 (DE100), PSNRL100, wPSNR, and HDR-VQM. We measure the impact of employing these metrics in per-clip direct search optimisation of the rate-distortion Lagrange multiplier in AV1. We report, on 35 HDR videos, average Bjontegaard Delta Rate (BD-Rate) gains of 4.675%, 2.226%, and 7.253% in terms of DE100, PSNRL100, and HDR-VQM. We also show that the inclusion of chroma in the quality metrics has a significant impact on optimisation, which can only be partially addressed by the use of chroma offsets.




Abstract:User generated content (UGC) refers to videos that are uploaded by users and shared over the Internet. UGC may have low quality due to noise and previous compression. When re-encoding UGC for streaming or downloading, a traditional video coding pipeline will perform rate-distortion (RD) optimization to choose coding parameters. However, in the UGC video coding case, since the input is not pristine, quality ``saturation'' (or even degradation) can be observed, i.e., increased bitrate only leads to improved representation of coding artifacts and noise present in the UGC input. In this paper, we study the saturation problem in UGC compression, where the goal is to identify and avoid during encoding, the coding parameters and rates that lead to quality saturation. We proposed a geometric criterion for saturation detection that works with rate-distortion optimization, and only requires a few frames from the UGC video. In addition, we show how to combine the proposed saturation detection method with existing video coding systems that implement rate-distortion optimization for efficient compression of UGC videos.