Speech recognition systems often struggle with data domains that have not been included in the training. To address this, unsupervised domain adaptation has been explored with ensemble and multi-stage teacher-student training methods reducing the word error rate. Despite improvements, the error rate remains much higher than that achieved with supervised in-domain training. This work proposes a more efficient strategy by simultaneously updating the ensemble of teacher models along with the single student model eliminating the need for sequential models training. The joint update improves the word error rate of the student model, benefiting the progressively enhanced teacher models. Experiments are conducted with three labelled source datasets, namely AMI, WSJ, LS360, and one unlabeled target domain i.e. SwitchBoard. The results show that the proposed method improves the WER by 4.6% on the Switchboard eval00 test set, thus outperforming multi-stage and iterative training methods.
We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods, which are designed for offline generation and either treat body regions independently or entangle all joints within a single model, LiveGesture is built from the ground up for causal, region-coordinated motion generation. LiveGesture consists of two main modules: the Streamable Vector Quantized Motion Tokenizer (SVQ) and the Hierarchical Autoregressive Transformer (HAR). The SVQ tokenizer converts the motion sequence of each body region into causal, discrete motion tokens, enabling real-time, streamable token decoding. On top of SVQ, HAR employs region-expert autoregressive (xAR) transformers to model expressive, fine-grained motion dynamics for each body region. A causal spatio-temporal fusion module (xAR Fusion) then captures and integrates correlated motion dynamics across regions. Both xAR and xAR Fusion are conditioned on live, continuously arriving audio signals encoded by a streamable causal audio encoder. To enhance robustness under streaming noise and prediction errors, we introduce autoregressive masking training, which leverages uncertainty-guided token masking and random region masking to expose the model to imperfect, partially erroneous histories during training. Experiments on the BEAT2 dataset demonstrate that LiveGesture produces coherent, diverse, and beat-synchronous full-body gestures in real time, matching or surpassing state-of-the-art offline methods under true zero look-ahead conditions.
Recent developments in video translation have further enhanced cross-lingual access to video content, with multimodal large language models (MLLMs) playing an increasingly important supporting role. With strong multimodal understanding, reasoning, and generation capabilities, MLLMs-based video translation systems are overcoming the limitations of traditional cascaded pipelines that separately handle automatic speech recognition, machine translation, text-to-speech and lip synchronization. These MLLM-powered approaches not only achieve competitive or superior translation quality, but also demonstrate stronger robustness in zero-shot settings and multi-speaker scenarios, while jointly modeling semantic fidelity, timing, speaker identity, and emotional consistency. However, despite the rapid progress of MLLMs and extensive surveys on general video-language understanding, a focused and systematic review of how MLLMs empower video translation tasks is still lacking. To fill this gap, we provide the first comprehensive overview of MLLMs-based video translation, organized around a three-role taxonomy: 1) Semantic Reasoner, which characterizes how MLLMs perform video understanding, temporal reasoning, and multimodal fusion; 2) Expressive Performer, which analyzes LLM-driven and LLM-augmented techniques for expressive, controllable speech generation; and 3) Visual Synthesizer, which examines different types of video generators for high-fidelity lip-sync and visual alignment. Finally, we discuss open challenges in video understanding, temporal modeling, and multimodal alignment, and outline promising future research directions for MLLMs-powered video translation.
Currently, large language models (LLMs) predominantly focus on the text modality. To enable more natural human-AI interaction, speech LLMs are emerging, but building effective end-to-end speech LLMs remains challenging due to limited data and the difficulty in expanding to more languages. In this paper, we introduce Cross-lingual Speech Language Model (CSLM), an efficient training method for cross-lingual speech LLMs based on discrete speech tokens. We propose a novel alignment strategy that achieves cross-modal and cross-lingual alignment through continual pre-training. By conducting instruction fine-tuning following a speech-text interleaved chain-of-modality generation process, we enhance modal alignment at a finer granularity, thereby improving generation quality and reducing latency. CSLM aligns different modalities and languages simultaneously without the need for massive speech data, thus exhibiting good language scalability. Evaluations on cross-modal tasks, mono-lingual conversational tasks, and cross-lingual conversational tasks demonstrate CSLM's strong cross-modal alignment capabilities and general task abilities. (Code is available at: https://github.com/ictnlp/CSLM)
Evaluating the emotional intelligence (EI) of audio language models (ALMs) is critical. However, existing benchmarks mostly rely on synthesized speech, are limited to single-turn interactions, and depend heavily on open-ended scoring. This paper proposes HumDial-EIBench, a comprehensive benchmark for evaluating ALMs' EI. Using real-recorded human dialogues from the ICASSP 2026 HumDial Challenge, it reformulates emotional tracking and causal reasoning into multiple-choice questions with adversarial distractors, mitigating subjective scoring bias for cognitive tasks. It retains the generation of empathetic responses and introduces an acoustic-semantic conflict task to assess robustness against contradictory multimodal signals. Evaluations of eight ALMs reveal that most models struggle with multi-turn emotional tracking and implicit causal reasoning. Furthermore, all models exhibit decoupled textual and acoustic empathy, alongside a severe text-dominance bias during cross-modal conflicts.
Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a predominant role in daily life, thus limiting genuine role-playing. To bridge this gap, we conceptualize and benchmark speech role-playing through ActorMindBench, and we present a corresponding reasoning framework, called ActorMind. Specifically, (1) Speech Role-Playing enables models to deliver spontaneous responses with personalized verbal traits based on their role, the scene, and spoken dialogue. (2) ActorMindBench is a hierarchical benchmark comprises Utterance-Level content with 7,653 utterances, Scene-Level content with 313 scenes, and Role-Level content with 6 roles. (3) ActorMind is an off-the-shelf, multi-agent, chain-of-though style reasoning framework that emulates how human actors perform in theaters. Concretely, ActorMind first reads its assigned role description via Eye Agent, then comprehends emotional cues within contextual spoken dialogues through Ear Agent. Subsequently, Brain Agent generates a descriptive emotional state, and finally, Mouth Agent delivers the scripts infused with corresponding emotion state. Experimental results demonstrate the effectiveness of ActorMind in enhancing speech role-playing.
Traditional Active Noise Control (ANC) systems are mostly based on FxLMS algorithms, but such algorithms rely on linear assumptions and are often limited in handling broadband non-stationary noise or nonlinear acoustic paths. Not only that, the traditional method is used to eliminating all signals together, and noise reduction often accidentally damages the voice signal and affects normal communication. To tackle these issues, this study proposes a speech preserving deep learning ANC system, which aims to achieve stable noise reduction while effectively retaining speech in a complex acoustic environment. This study builds an end-to-end control architecture, the core of which adopts a Convolutional Recurrent Network (CRN). The structure uses the long short-term memory (LSTM) network to capture the time-related characteristics of acoustic signals. Combined with complex spectrum mapping (CSM) technology, the nonlinear distortion problem is effectively solved. In order to retain useful voice while removing noise, this study also designs a special voice retention loss function. This design guidance model selectively retains the target voice while suppressing environmental noise by identifying the characteristics of the spectrum structure. In addition, in order to verify whether the system is effective in real scenes, we use the Image Source Method (ISM) to build a high-fidelity acoustic simulation environment, which also simulates the real reverberation effect. Experimental results demonstrate that the proposed Deep ANC system achieves significantly better noise reduction than the traditional FxLMS algorithm, especially for non-stationary noises like crowd babble. Meanwhile, PESQ and STOI based evaluations confirm that the system preserves both the naturalness and intelligibility of the target speech.
Full-duplex dialogue audio, in which each speaker is recorded on a separate track, is an important resource for spoken dialogue research, but is difficult to collect at scale. Most in-the-wild two-speaker dialogue is available only as degraded monaural mixtures, making it unsuitable for systems requiring clean speaker-wise signals. We propose DialogueSidon, a model for joint restoration and separation of degraded monaural two-speaker dialogue audio. DialogueSidon combines a variational autoencoder (VAE) operates on the speech self-supervised learning (SSL) model feature, which compresses SSL model features into a compact latent space, with a diffusion-based latent predictor that recovers speaker-wise latent representations from the degraded mixture. Experiments on English, multilingual, and in-the-wild dialogue datasets show that DialogueSidon substantially improves intelligibility and separation quality over a baseline, while also achieving much faster inference.
Natural language processing (NLP) and speech technologies have made significant progress in recent years; however, they remain largely focused on standardized language varieties. Dialects, despite their cultural significance and widespread use, are underrepresented in linguistic resources and computational models, resulting in performance disparities. To address this gap, we introduce Saar-Voice, a six-hour speech corpus for the Saarbrücken dialect of German. The dataset was created by first collecting text through digitized books and locally sourced materials. A subset of this text was recorded by nine speakers, and we conducted analyses on both the textual and speech components to assess the dataset's characteristics and quality. We discuss methodological challenges related to orthographic and speaker variation, and explore grapheme-to-phoneme (G2P) conversion. The resulting corpus provides aligned textual and audio representations. This serves as a foundation for future research on dialect-aware text-to-speech (TTS), particularly in low-resource scenarios, including zero-shot and few-shot model adaptation.
Hate speech detection in Devanagari-scripted social media memes presents compounded challenges: multimodal content structure, script-specific linguistic complexity, and extreme data scarcity in low-resource settings. This paper presents our system for the CHiPSAL 2026 shared task, addressing both Subtask A (binary hate speech detection) and Subtask B (three-class sentiment classification: positive, neutral, negative). We propose a hybrid cross-modal attention fusion architecture that combines CLIP (ViT-B/32) for visual encoding with BGE-M3 for multilingual text representation, connected through 4-head self-attention and a learnable gating network that dynamically weights modality contributions on a per-sample basis. Systematic evaluation across eight model configurations demonstrates that explicit cross-modal reasoning achieves a 5.9% F1-macro improvement over text-only baselines on Subtask A, while uncovering two unexpected but critical findings: English-centric vision models exhibit near-random performance on Devanagari script, and standard ensemble methods catastrophically degrade under data scarcity (N nearly equal to 850 per fold) due to correlated overfitting. The code can be accessed at https://github.com/Tri-Yantra-Technologies/MEME-Fusion/