Hand gesture recognition (HGR) is a subarea of Computer Vision where the focus is on classifying a video or image containing a dynamic or static, respectively, hand gesture. In the static case, gestures are also generally called poses. HGR can also be performed with point cloud or joint hand data.
In surgical training for medical students, proficiency development relies on expert-led skill assessment, which is costly, time-limited, difficult to scale, and its expertise remains confined to institutions with available specialists. Automated AI-based assessment offers a viable alternative, but progress is constrained by the lack of datasets containing realistic trainee errors and the multi-view variability needed to train robust computer vision approaches. To address this gap, we present Surgical-Hands (SHands), a large-scale multi-view video dataset for surgical hand-gesture and error recognition for medical training. \textsc{SHands} captures linear incision and suturing using five RGB cameras from complementary viewpoints, performed by 52 participants (20 experts and 32 trainees), each completing three standardized trials per procedure. The videos are annotated at the frame level with 15 gesture primitives and include a validated taxonomy of 8 trainee error types, enabling both gesture recognition and error detection. We further define standardized evaluation protocols for single-view, multi-view, and cross-view generalization, and benchmark state-of-the-art deep learning models on the dataset. SHands is publicly released to support the development of robust and scalable AI systems for surgical training grounded in clinically curated domain knowledge.
Understanding the fine-grained articulation of human hands is critical in high-stakes settings such as robot-assisted surgery, chip manufacturing, and AR/VR-based human-AI interaction. Despite achieving near-human performance on general vision-language benchmarks, current vision-language models (VLMs) struggle with fine-grained spatial reasoning, especially in interpreting complex and articulated hand poses. We introduce HandVQA, a large-scale diagnostic benchmark designed to evaluate VLMs' understanding of detailed hand anatomy through visual question answering. Built upon high-quality 3D hand datasets (FreiHAND, InterHand2.6M, FPHA), our benchmark includes over 1.6M controlled multiple-choice questions that probe spatial relationships between hand joints, such as angles, distances, and relative positions. We evaluate several state-of-the-art VLMs (LLaVA, DeepSeek and Qwen-VL) in both base and fine-tuned settings, using lightweight fine-tuning via LoRA. Our findings reveal systematic limitations in current models, including hallucinated finger parts, incorrect geometric interpretations, and poor generalization. HandVQA not only exposes these critical reasoning gaps but provides a validated path to improvement. We demonstrate that the 3D-grounded spatial knowledge learned from our benchmark transfers in a zero-shot setting, significantly improving accuracy of model on novel downstream tasks like hand gesture recognition (+10.33%) and hand-object interaction (+2.63%).
This paper proposes a method for dynamic hand gesture recognition based on the composition of two models: the MediaPipe Hand Landmarker, responsible for extracting 21 skeletal keypoints of the hand, and a convolutional neural network (CNN) trained to classify gestures from a spatiotemporal matrix representation of dimensions 90 by 21 of those keypoints. The method is applied to the recognition of LIBRAS (Brazilian Sign Language) gestures for device control in a home automation system, covering 11 classes of static and dynamic gestures. For real-time inference, a sliding window with temporal frame triplication is used, enabling continuous recognition without recurrent networks. Tests achieved 95\% accuracy under low-light conditions and 92\% under normal lighting. The results indicate that the approach is effective, although systematic experiments with greater user diversity are needed for a more thorough evaluation of generalization.
Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable surface plane estimation. We introduce SurfaceXR, a sensor fusion approach combining headset-based hand tracking with smartwatch IMU data to enable robust inputs on everyday surfaces. Our insight is that these modalities are complementary: hand tracking provides 3D positional data while IMUs capture high-frequency motion. A 21-participant study validates SurfaceXR's effectiveness for touch tracking and 8-class gesture recognition, demonstrating significant improvements over single-modality approaches.
Human operators are still frequently exposed to hazardous environments such as disaster zones and industrial facilities, where intuitive and reliable teleoperation of mobile robots and Unmanned Aerial Vehicles (UAVs) is essential. In this context, hands-free teleoperation enhances operator mobility and situational awareness, thereby improving safety in hazardous environments. While vision-based gesture recognition has been explored as one method for hands-free teleoperation, its performance often deteriorates under occlusions, lighting variations, and cluttered backgrounds, limiting its applicability in real-world operations. To overcome these limitations, we propose a multimodal gesture recognition framework that integrates inertial data (accelerometer, gyroscope, and orientation) from Apple Watches on both wrists with capacitive sensing signals from custom gloves. We design a late fusion strategy based on the log-likelihood ratio (LLR), which not only enhances recognition performance but also provides interpretability by quantifying modality-specific contributions. To support this research, we introduce a new dataset of 20 distinct gestures inspired by aircraft marshalling signals, comprising synchronized RGB video, IMU, and capacitive sensor data. Experimental results demonstrate that our framework achieves performance comparable to a state-of-the-art vision-based baseline while significantly reducing computational cost, model size, and training time, making it well suited for real-time robot control. We therefore underscore the potential of sensor-based multimodal fusion as a robust and interpretable solution for gesture-driven mobile robot and drone teleoperation.
Hand gesture recognition (HGR) is a fundamental technology in human computer interaction (HCI).In particular, HGR based on Doppler radar signals is suited for in-vehicle interfaces and robotic systems, necessitating lightweight and computationally efficient recognition techniques. However, conventional deep learning-based methods still suffer from high computational costs. To address this issue, we propose an Echo State Network (ESN) approach for radar-based HGR, using frequency-modulated-continuous-wave (FMCW) radar signals. Raw radar data is first converted into feature maps, such as range-time and Doppler-time maps, which are then fed into one or more recurrent neural network-based reservoirs. The obtained reservoir states are processed by readout classifiers, including ridge regression, support vector machines, and random forests. Comparative experiments demonstrate that our method outperforms existing approaches on an 11-class HGR task using the Soli dataset and surpasses existing deep learning models on a 4-class HGR task using the Dop-NET dataset. The results indicate that parallel processing using multi-reservoir ESNs are effective for recognizing temporal patterns from the multiple different feature maps in the time-space and time-frequency domains. Our ESN approaches achieve high recognition performance with low computational cost in HGR, showing great potential for more advanced HCI technologies, especially in resource-constrained environments.
Background: Robot-assisted minimally invasive surgery (RMIS) research increasingly relies on multimodal data, yet access to proprietary robot telemetry remains a major barrier. We introduce MiDAS, an open-source, platform-agnostic system enabling time-synchronized, non-invasive multimodal data acquisition across surgical robotic platforms. Methods: MiDAS integrates electromagnetic and RGB-D hand tracking, foot pedal sensing, and surgical video capturing without requiring proprietary robot interfaces. We validated MiDAS on the open-source Raven-II and the clinical da Vinci Xi by collecting multimodal datasets of peg transfer and hernia repair suturing tasks performed by surgical residents. Correlation analysis and downstream gesture recognition experiments were conducted. Results: External hand and foot sensing closely approximated internal robot kinematics and non-invasive motion signals achieved gesture recognition performance comparable to proprietary telemetry. Conclusion: MiDAS enables reproducible multimodal RMIS data collection and is released with annotated datasets, including the first multimodal dataset capturing hernia repair suturing on high-fidelity simulation models.
This paper proposes a novel approach to recognizing dynamic hand gestures facilitating seamless interaction between humans and robots. Here, each robot manipulator task is assigned a specific gesture. There may be several such tasks, hence, several gestures. These gestures may be prone to several dynamic variations. All such variations for different gestures shown to the robot are accurately recognized in real-time using the proposed unsupervised model based on the Gaussian Mixture model. The accuracy during training and real-time testing prove the efficacy of this methodology.
We investigate hand gesture recognition by leveraging passive reflective tags worn on the body. Considering a large set of gestures, distinct patterns are difficult to be captured by learning algorithms using backscattered received signal strength (RSS) and phase signals. This is because these features often exhibit similarities across signals from different gestures. To address this limitation, we explore the estimation of Angle of Arrival (AoA) as a distinguishing feature, since AoA characteristically varies during body motion. To ensure reliable estimation in our system, which employs Smart Antenna Switching (SAS), we first validate AoA estimation using the Multiple SIgnal Classification (MUSIC) algorithm while the tags are fixed at specific angles. Building on this, we propose an AoA tracking method based on Kalman smoothing. Our analysis demonstrates that, while RSS and phase alone are insufficient for distinguishing certain gesture data, AoA tracking can effectively differentiate them. To evaluate the effectiveness of AoA tracking, we implement gesture recognition system benchmarks and show that incorporating AoA features significantly boosts their performance. Improvements of up to 15% confirm the value of AoA-based enhancement.
We explore hand-gesture recognition through the use of passive body-worn reflective tags. A data processing pipeline is proposed to address the issue of missing data. Specifically, missing information is recovered through linear and exponential interpolation and extrapolation. Furthermore, imputation and proximity-based inference are employed. We represent tags as nodes in a temporal graph, with edges formed based on correlations between received signal strength (RSS) and phase values across successive timestamps, and we train a graph-based convolutional neural network that exploits graph-based self-attention. The system outperforms state-of-the-art methods with an accuracy of 98.13% for the recognition of 21 gestures. We achieve 89.28% accuracy under leave-one-person-out cross-validation. We further investigate the contribution of various body locations on the recognition accuracy. Removing tags from the arms reduces accuracy by more than 10%, while removing the wrist tag only reduces accuracy by around 2%. Therefore, tag placements on the arms are more expressive for gesture recognition than on the wrist.