Existing methods for interactive segmentation in radiance fields entail scene-specific optimization and thus cannot generalize across different scenes, which greatly limits their applicability. In this work we make the first attempt at Scene-Generalizable Interactive Segmentation in Radiance Fields (SGISRF) and propose a novel SGISRF method, which can perform 3D object segmentation for novel (unseen) scenes represented by radiance fields, guided by only a few interactive user clicks in a given set of multi-view 2D images. In particular, the proposed SGISRF focuses on addressing three crucial challenges with three specially designed techniques. First, we devise the Cross-Dimension Guidance Propagation to encode the scarce 2D user clicks into informative 3D guidance representations. Second, the Uncertainty-Eliminated 3D Segmentation module is designed to achieve efficient yet effective 3D segmentation. Third, Concealment-Revealed Supervised Learning scheme is proposed to reveal and correct the concealed 3D segmentation errors resulted from the supervision in 2D space with only 2D mask annotations. Extensive experiments on two real-world challenging benchmarks covering diverse scenes demonstrate 1) effectiveness and scene-generalizability of the proposed method, 2) favorable performance compared to classical method requiring scene-specific optimization.
Recent interactive segmentation methods iteratively take source image, user guidance and previously predicted mask as the input without considering the invariant nature of the source image. As a result, extracting features from the source image is repeated in each interaction, resulting in substantial computational redundancy. In this work, we propose the Feature Decoupling-Recycling Network (FDRN), which decouples the modeling components based on their intrinsic discrepancies and then recycles components for each user interaction. Thus, the efficiency of the whole interactive process can be significantly improved. To be specific, we apply the Decoupling-Recycling strategy from three perspectives to address three types of discrepancies, respectively. First, our model decouples the learning of source image semantics from the encoding of user guidance to process two types of input domains separately. Second, FDRN decouples high-level and low-level features from stratified semantic representations to enhance feature learning. Third, during the encoding of user guidance, current user guidance is decoupled from historical guidance to highlight the effect of current user guidance. We conduct extensive experiments on 6 datasets from different domains and modalities, which demonstrate the following merits of our model: 1) superior efficiency than other methods, particularly advantageous in challenging scenarios requiring long-term interactions (up to 4.25x faster), while achieving favorable segmentation performance; 2) strong applicability to various methods serving as a universal enhancement technique; 3) well cross-task generalizability, e.g., to medical image segmentation, and robustness against misleading user guidance.
Object localization in general environments is a fundamental part of vision systems. While dominating on the COCO benchmark, recent Transformer-based detection methods are not competitive in diverse domains. Moreover, these methods still struggle to very accurately estimate the object bounding boxes in complex environments. We introduce Cascade-DETR for high-quality universal object detection. We jointly tackle the generalization to diverse domains and localization accuracy by proposing the Cascade Attention layer, which explicitly integrates object-centric information into the detection decoder by limiting the attention to the previous box prediction. To further enhance accuracy, we also revisit the scoring of queries. Instead of relying on classification scores, we predict the expected IoU of the query, leading to substantially more well-calibrated confidences. Lastly, we introduce a universal object detection benchmark, UDB10, that contains 10 datasets from diverse domains. While also advancing the state-of-the-art on COCO, Cascade-DETR substantially improves DETR-based detectors on all datasets in UDB10, even by over 10 mAP in some cases. The improvements under stringent quality requirements are even more pronounced. Our code and models will be released at https://github.com/SysCV/cascade-detr.
The Segment Anything Model (SAM) has established itself as a powerful zero-shot image segmentation model, employing interactive prompts such as points to generate masks. This paper presents SAM-PT, a method extending SAM's capability to tracking and segmenting anything in dynamic videos. SAM-PT leverages robust and sparse point selection and propagation techniques for mask generation, demonstrating that a SAM-based segmentation tracker can yield strong zero-shot performance across popular video object segmentation benchmarks, including DAVIS, YouTube-VOS, and MOSE. Compared to traditional object-centric mask propagation strategies, we uniquely use point propagation to exploit local structure information that is agnostic to object semantics. We highlight the merits of point-based tracking through direct evaluation on the zero-shot open-world Unidentified Video Objects (UVO) benchmark. To further enhance our approach, we utilize K-Medoids clustering for point initialization and track both positive and negative points to clearly distinguish the target object. We also employ multiple mask decoding passes for mask refinement and devise a point re-initialization strategy to improve tracking accuracy. Our code integrates different point trackers and video segmentation benchmarks and will be released at https://github.com/SysCV/sam-pt.
Large-scale joint training of multimodal models, e.g., CLIP, have demonstrated great performance in many vision-language tasks. However, image-text pairs for pre-training are restricted to the intersection of images and texts, limiting their ability to cover a large distribution of real-world data, where noise can also be introduced as misaligned pairs during pre-processing. Conversely, unimodal models trained on text or image data alone through unsupervised techniques can achieve broader coverage of diverse real-world data and are not constrained by the requirement of simultaneous presence of image and text. In this paper, we demonstrate that using large-scale unsupervised unimodal models as pre-training can enhance the zero-shot performance of image-text pair models. Our thorough studies validate that models pre-trained as such can learn rich representations of both modalities, improving their ability to understand how images and text relate to each other. Our experiments show that unimodal pre-training outperforms state-of-the-art CLIP-based models by 6.5% (52.3% $\rightarrow$ 58.8%) on PASCAL-5$^i$ and 6.2% (27.2% $\rightarrow$ 33.4%) on COCO-20$^i$ semantic segmentation under zero-shot setting respectively. By learning representations of both modalities, unimodal pre-training offers broader coverage, reduced misalignment errors, and the ability to capture more complex features and patterns in the real-world data resulting in better performance especially for zero-shot vision-language tasks.
The recent Segment Anything Model (SAM) represents a big leap in scaling up segmentation models, allowing for powerful zero-shot capabilities and flexible prompting. Despite being trained with 1.1 billion masks, SAM's mask prediction quality falls short in many cases, particularly when dealing with objects that have intricate structures. We propose HQ-SAM, equipping SAM with the ability to accurately segment any object, while maintaining SAM's original promptable design, efficiency, and zero-shot generalizability. Our careful design reuses and preserves the pre-trained model weights of SAM, while only introducing minimal additional parameters and computation. We design a learnable High-Quality Output Token, which is injected into SAM's mask decoder and is responsible for predicting the high-quality mask. Instead of only applying it on mask-decoder features, we first fuse them with early and final ViT features for improved mask details. To train our introduced learnable parameters, we compose a dataset of 44K fine-grained masks from several sources. HQ-SAM is only trained on the introduced detaset of 44k masks, which takes only 4 hours on 8 GPUs. We show the efficacy of HQ-SAM in a suite of 9 diverse segmentation datasets across different downstream tasks, where 7 out of them are evaluated in a zero-shot transfer protocol. Our code and models will be released at https://github.com/SysCV/SAM-HQ.
Data-efficient learning has drawn significant attention, especially given the current trend of large multi-modal models, where dataset distillation can be an effective solution. However, the dataset distillation process itself is still very inefficient. In this work, we model the distillation problem with reference to information theory. Observing that severe data redundancy exists in dataset distillation, we argue to put more emphasis on the utility of the training samples. We propose a family of methods to exploit the most valuable samples, which is validated by our comprehensive analysis of the optimal data selection. The new strategy significantly reduces the training cost and extends a variety of existing distillation algorithms to larger and more diversified datasets, e.g. in some cases only 0.04% training data is sufficient for comparable distillation performance. Moreover, our strategy consistently enhances the performance, which may open up new analyses on the dynamics of distillation and networks. Our method is able to extend the distillation algorithms to much larger-scale datasets and more heterogeneous datasets, e.g. ImageNet-1K and Kinetics-400. Our code will be made publicly available.
This paper introduces Deceptive-NeRF, a new method for enhancing the quality of reconstructed NeRF models using synthetically generated pseudo-observations, capable of handling sparse input and removing floater artifacts. Our proposed method involves three key steps: 1) reconstruct a coarse NeRF model from sparse inputs; 2) generate pseudo-observations based on the coarse model; 3) refine the NeRF model using pseudo-observations to produce a high-quality reconstruction. To generate photo-realistic pseudo-observations that faithfully preserve the identity of the reconstructed scene while remaining consistent with the sparse inputs, we develop a rectification latent diffusion model that generates images conditional on a coarse RGB image and depth map, which are derived from the coarse NeRF and latent text embedding from input images. Extensive experiments show that our method is effective and can generate perceptually high-quality NeRF even with very sparse inputs.
No significant work has been done to directly merge two partially overlapping scenes using NeRF representations. Given pre-trained NeRF models of a 3D scene with partial overlapping, this paper aligns them with a rigid transform, by generalizing the traditional registration pipeline, that is, key point detection and point set registration, to operate on 3D density fields. To describe corner points as key points in 3D, we propose to use universal pre-trained descriptor-generating neural networks that can be trained and tested on different scenes. We perform experiments to demonstrate that the descriptor networks can be conveniently trained using a contrastive learning strategy. We demonstrate that our method, as a global approach, can effectively register NeRF models, thus making possible future large-scale NeRF construction by registering its smaller and overlapping NeRFs captured individually.