Video interpolation aims to generate a non-existent intermediate frame given the past and future frames. Many state-of-the-art methods achieve promising results by estimating the optical flow between the known frames and then generating the backward flows between the middle frame and the known frames. However, these methods usually suffer from the inaccuracy of estimated optical flows and require additional models or information to compensate for flow estimation errors. Following the recent development in using deformable convolution (DConv) for video interpolation, we propose a light but effective model, called Pyramid Deformable Warping Network (PDWN). PDWN uses a pyramid structure to generate DConv offsets of the unknown middle frame with respect to the known frames through coarse-to-fine successive refinements. Cost volumes between warped features are calculated at every pyramid level to help the offset inference. At the finest scale, the two warped frames are adaptively blended to generate the middle frame. Lastly, a context enhancement network further enhances the contextual detail of the final output. Ablation studies demonstrate the effectiveness of the coarse-to-fine offset refinement, cost volumes, and DConv. Our method achieves better or on-par accuracy compared to state-of-the-art models on multiple datasets while the number of model parameters and the inference time are substantially less than previous models. Moreover, we present an extension of the proposed framework to use four input frames, which can achieve significant improvement over using only two input frames, with only a slight increase in the model size and inference time.
Deep learning based methods hold state-of-the-art results in image denoising, but remain difficult to interpret due to their construction from poorly understood building blocks such as batch-normalization, residual learning, and feature domain processing. Unrolled optimization networks propose an interpretable alternative to constructing deep neural networks by deriving their architecture from classical iterative optimization methods, without use of tricks from the standard deep learning tool-box. So far, such methods have demonstrated performance close to that of state-of-the-art models while using their interpretable construction to achieve a comparably low learned parameter count. In this work, we propose an unrolled convolutional dictionary learning network (CDLNet) and demonstrate its competitive denoising performance in both low and high parameter count regimes. Specifically, we show that the proposed model outperforms the state-of-the-art denoising models when scaled to similar parameter count. In addition, we leverage the model's interpretable construction to propose an augmentation of the network's thresholds that enables state-of-the-art blind denoising performance and near-perfect generalization on noise-levels unseen during training.
In the application of neural networks, we need to select a suitable model based on the problem complexity and the dataset scale. To analyze the network's capacity, quantifying the information learned by the network is necessary. This paper proves that the distance between the neural network weights in different training stages can be used to estimate the information accumulated by the network in the training process directly. The experiment results verify the utility of this method. An application of this method related to the label corruption is shown at the end.
Developing efficient kernel methods for regression is very popular in the past decade. In this paper, utilizing boosting on kernel-based weaker learners, we propose a novel kernel-based learning algorithm called kernel-based re-scaled boosting with truncation, dubbed as KReBooT. The proposed KReBooT benefits in controlling the structure of estimators and producing sparse estimate, and is near overfitting resistant. We conduct both theoretical analysis and numerical simulations to illustrate the power of KReBooT. Theoretically, we prove that KReBooT can achieve the almost optimal numerical convergence rate for nonlinear approximation. Furthermore, using the recently developed integral operator approach and a variant of Talagrand's concentration inequality, we provide fast learning rates for KReBooT, which is a new record of boosting-type algorithms. Numerically, we carry out a series of simulations to show the promising performance of KReBooT in terms of its good generalization, near over-fitting resistance and structure constraints.
Over the past two decades, traditional block-based video coding has made remarkable progress and spawned a series of well-known standards such as MPEG-4, H.264/AVC and H.265/HEVC. On the other hand, deep neural networks (DNNs) have shown their powerful capacity for visual content understanding, feature extraction and compact representation. Some previous works have explored the learnt video coding algorithms in an end-to-end manner, which show the great potential compared with traditional methods. In this paper, we propose an end-to-end deep neural video coding framework (NVC), which uses variational autoencoders (VAEs) with joint spatial and temporal prior aggregation (PA) to exploit the correlations in intra-frame pixels, inter-frame motions and inter-frame compensation residuals, respectively. Novel features of NVC include: 1) To estimate and compensate motion over a large range of magnitudes, we propose an unsupervised multiscale motion compensation network (MS-MCN) together with a pyramid decoder in the VAE for coding motion features that generates multiscale flow fields, 2) we design a novel adaptive spatiotemporal context model for efficient entropy coding for motion information, 3) we adopt nonlocal attention modules (NLAM) at the bottlenecks of the VAEs for implicit adaptive feature extraction and activation, leveraging its high transformation capacity and unequal weighting with joint global and local information, and 4) we introduce multi-module optimization and a multi-frame training strategy to minimize the temporal error propagation among P-frames. NVC is evaluated for the low-delay causal settings and compared with H.265/HEVC, H.264/AVC and the other learnt video compression methods following the common test conditions, demonstrating consistent gains across all popular test sequences for both PSNR and MS-SSIM distortion metrics.
The intelligent control of traffic signal is critical to the optimization of transportation systems. To solve the problem in large-scale road networks, recent research has focused on interactions among intersections, which have shown promising results. However, existing studies pay more attention to the sensation sharing among agents and do not care about the results after taking each action. In this paper, we propose a novel multi-agent interaction mechanism, defined as Gamma-Reward that includes both original Gamma-Reward and Gamma-Attention-Reward, which use the space-time information in the replay buffer to amend the reward of each action, for traffic signal control based on deep reinforcement learning method. We give a detailed theoretical foundation and prove the proposed method can converge to Nash Equilibrium. By extending the idea of Markov Chain to the road network, this interaction mechanism replaces the graph attention method and realizes the decoupling of the road network, which is more in line with practical applications. Simulation and experiment results demonstrate that the proposed model can get better performance than previous studies, by amending the reward. To our best knowledge, our work appears to be the first to treat the road network itself as a Markov Chain.
High-frequency ultrasound (HFU) is well suited for imaging embryonic mice due to its noninvasive and real-time characteristics. However, manual segmentation of the brain ventricles (BVs) and body requires substantial time and expertise. This work proposes a novel deep learning based end-to-end auto-context refinement framework, consisting of two stages. The first stage produces a low resolution segmentation of the BV and body simultaneously. The resulting probability map for each object (BV or body) is then used to crop a region of interest (ROI) around the target object in both the original image and the probability map to provide context to the refinement segmentation network. Joint training of the two stages provides significant improvement in Dice Similarity Coefficient (DSC) over using only the first stage (0.818 to 0.906 for the BV, and 0.919 to 0.934 for the body). The proposed method significantly reduces the inference time (102.36 to 0.09 s/volume around 1000x faster) while slightly improves the segmentation accuracy over the previous methods using slide-window approaches.
We present a preference learning framework for multiple criteria sorting. We consider sorting procedures applying an additive value model with diverse types of marginal value functions (including linear, piecewise-linear, splined, and general monotone ones) under a unified analytical framework. Differently from the existing sorting methods that infer a preference model from crisp decision examples, where each reference alternative is assigned to a unique class, our framework allows to consider valued assignment examples in which a reference alternative can be classified into multiple classes with respective credibility degrees. We propose an optimization model for constructing a preference model from such valued examples by maximizing the credible consistency among reference alternatives. To improve the predictive ability of the constructed model on new instances, we employ the regularization techniques. Moreover, to enhance the capability of addressing large-scale datasets, we introduce a state-of-the-art algorithm that is widely used in the machine learning community to solve the proposed optimization model in a computationally efficient way. Using the constructed additive value model, we determine both crisp and valued assignments for non-reference alternatives. Moreover, we allow the Decision Maker to prioritize importance of classes and give the method a flexibility to adjust classification performance across classes according to the specified priorities. The practical usefulness of the analytical framework is demonstrated on a real-world dataset by comparing it to several existing sorting methods.
High-frequency ultrasound (HFU) is well suited for imaging embryonic mice in vivo because it is non-invasive and real-time. Manual segmentation of the brain ventricles (BVs) and whole body from 3D HFU images is time-consuming and requires specialized training. This paper presents a deep-learning-based segmentation pipeline which automates several time-consuming, repetitive tasks currently performed to study genetic mutations in developing mouse embryos. Namely, the pipeline accurately segments the BV and body regions in 3D HFU images of mouse embryos, despite significant challenges due to position and shape variation of the embryos, as well as imaging artifacts. Based on the BV segmentation, a 3D convolutional neural network (CNN) is further trained to detect embryos with the Engrailed-1 (En1) mutation. The algorithms achieve 0.896 and 0.925 Dice Similarity Coefficient (DSC) for BV and body segmentation, respectively, and 95.8% accuracy on mutant classification. Through gradient based interrogation and visualization of the trained classifier, it is demonstrated that the model focuses on the morphological structures known to be affected by the En1 mutation.