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Tomas Simon

Universal Facial Encoding of Codec Avatars from VR Headsets

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Jul 17, 2024
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Rasterized Edge Gradients: Handling Discontinuities Differentiably

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May 03, 2024
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URHand: Universal Relightable Hands

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Jan 10, 2024
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Relightable Gaussian Codec Avatars

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Dec 06, 2023
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A Dataset of Relighted 3D Interacting Hands

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Oct 26, 2023
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MEGANE: Morphable Eyeglass and Avatar Network

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Feb 09, 2023
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RelightableHands: Efficient Neural Relighting of Articulated Hand Models

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Feb 09, 2023
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Multiface: A Dataset for Neural Face Rendering

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Jul 22, 2022
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Drivable Volumetric Avatars using Texel-Aligned Features

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Jul 20, 2022
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Advances in Neural Rendering

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Nov 10, 2021
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