Broad-scale marine surveys performed by underwater vehicles significantly increase the availability of coral reef imagery, however it is costly and time-consuming for domain experts to label images. Point label propagation is an approach used to leverage existing image data labeled with sparse point labels. The resulting augmented ground truth generated is then used to train a semantic segmentation model. Here, we first demonstrate that recent advances in foundation models enable generation of multi-species coral augmented ground truth masks using denoised DINOv2 features and K-Nearest Neighbors (KNN), without the need for any pre-training or custom-designed algorithms. For extremely sparsely labeled images, we propose a labeling regime based on human-in-the-loop principles, resulting in significant improvement in annotation efficiency: If only 5 point labels per image are available, our proposed human-in-the-loop approach improves on the state-of-the-art by 17.3% for pixel accuracy and 22.6% for mIoU; and by 10.6% and 19.1% when 10 point labels per image are available. Even if the human-in-the-loop labeling regime is not used, the denoised DINOv2 features with a KNN outperforms the prior state-of-the-art by 3.5% for pixel accuracy and 5.7% for mIoU (5 grid points). We also provide a detailed analysis of how point labeling style and the quantity of points per image affects the point label propagation quality and provide general recommendations on maximizing point label efficiency.
Recovering the 3D scene geometry from a single view is a fundamental yet ill-posed problem in computer vision. While classical depth estimation methods infer only a 2.5D scene representation limited to the image plane, recent approaches based on radiance fields reconstruct a full 3D representation. However, these methods still struggle with occluded regions since inferring geometry without visual observation requires (i) semantic knowledge of the surroundings, and (ii) reasoning about spatial context. We propose KYN, a novel method for single-view scene reconstruction that reasons about semantic and spatial context to predict each point's density. We introduce a vision-language modulation module to enrich point features with fine-grained semantic information. We aggregate point representations across the scene through a language-guided spatial attention mechanism to yield per-point density predictions aware of the 3D semantic context. We show that KYN improves 3D shape recovery compared to predicting density for each 3D point in isolation. We achieve state-of-the-art results in scene and object reconstruction on KITTI-360, and show improved zero-shot generalization compared to prior work. Project page: https://ruili3.github.io/kyn.
We estimate the radiance field of large-scale dynamic areas from multiple vehicle captures under varying environmental conditions. Previous works in this domain are either restricted to static environments, do not scale to more than a single short video, or struggle to separately represent dynamic object instances. To this end, we present a novel, decomposable radiance field approach for dynamic urban environments. We propose a multi-level neural scene graph representation that scales to thousands of images from dozens of sequences with hundreds of fast-moving objects. To enable efficient training and rendering of our representation, we develop a fast composite ray sampling and rendering scheme. To test our approach in urban driving scenarios, we introduce a new, novel view synthesis benchmark. We show that our approach outperforms prior art by a significant margin on both established and our proposed benchmark while being faster in training and rendering.
Event cameras are increasingly popular in robotics due to their beneficial features, such as low latency, energy efficiency, and high dynamic range. Nevertheless, their downstream task performance is greatly influenced by the optimization of bias parameters. These parameters, for instance, regulate the necessary change in light intensity to trigger an event, which in turn depends on factors such as the environment lighting and camera motion. This paper introduces feedback control algorithms that automatically tune the bias parameters through two interacting methods: 1) An immediate, on-the-fly fast adaptation of the refractory period, which sets the minimum interval between consecutive events, and 2) if the event rate exceeds the specified bounds even after changing the refractory period repeatedly, the controller adapts the pixel bandwidth and event thresholds, which stabilizes after a short period of noise events across all pixels (slow adaptation). Our evaluation focuses on the visual place recognition task, where incoming query images are compared to a given reference database. We conducted comprehensive evaluations of our algorithms' adaptive feedback control in real-time. To do so, we collected the QCR-Fast-and-Slow dataset that contains DAVIS346 event camera streams from 366 repeated traversals of a Scout Mini robot navigating through a 100 meter long indoor lab setting (totaling over 35km distance traveled) in varying brightness conditions with ground truth location information. Our proposed feedback controllers result in superior performance when compared to the standard bias settings and prior feedback control methods. Our findings also detail the impact of bias adjustments on task performance and feature ablation studies on the fast and slow adaptation mechanisms.
Accurate detection and tracking of surrounding objects is essential to enable self-driving vehicles. While Light Detection and Ranging (LiDAR) sensors have set the benchmark for high performance, the appeal of camera-only solutions lies in their cost-effectiveness. Notably, despite the prevalent use of Radio Detection and Ranging (RADAR) sensors in automotive systems, their potential in 3D detection and tracking has been largely disregarded due to data sparsity and measurement noise. As a recent development, the combination of RADARs and cameras is emerging as a promising solution. This paper presents Camera-RADAR 3D Detection and Tracking (CR3DT), a camera-RADAR fusion model for 3D object detection, and Multi-Object Tracking (MOT). Building upon the foundations of the State-of-the-Art (SotA) camera-only BEVDet architecture, CR3DT demonstrates substantial improvements in both detection and tracking capabilities, by incorporating the spatial and velocity information of the RADAR sensor. Experimental results demonstrate an absolute improvement in detection performance of 5.3% in mean Average Precision (mAP) and a 14.9% increase in Average Multi-Object Tracking Accuracy (AMOTA) on the nuScenes dataset when leveraging both modalities. CR3DT bridges the gap between high-performance and cost-effective perception systems in autonomous driving, by capitalizing on the ubiquitous presence of RADAR in automotive applications.
The advent of autonomous vehicle technologies has significantly impacted various sectors, including motorsport, where Formula Student and Formula: Society of Automotive Engineers introduced autonomous racing classes. These offer new challenges to aspiring engineers, including the team at QUT Motorsport, but also raise the entry barrier due to the complexity of high-speed navigation and control. This paper presents an open-source solution using the Robot Operating System 2, specifically its open-source navigation stack, to address these challenges in autonomous Formula Student race cars. We compare off-the-shelf navigation libraries that this stack comprises of against traditional custom-made programs developed by QUT Motorsport to evaluate their applicability in autonomous racing scenarios and integrate them onto an autonomous race car. Our contributions include quantitative and qualitative comparisons of these packages against traditional navigation solutions, aiming to lower the entry barrier for autonomous racing. This paper also serves as a comprehensive tutorial for teams participating in similar racing disciplines and other autonomous mobile robot applications.
In robotics, Spiking Neural Networks (SNNs) are increasingly recognized for their largely-unrealized potential energy efficiency and low latency particularly when implemented on neuromorphic hardware. Our paper highlights three advancements for SNNs in Visual Place Recognition (VPR). First, we propose Modular SNNs, where each SNN represents a set of non-overlapping geographically distinct places, enabling scalable networks for large environments. Secondly, we present Ensembles of Modular SNNs, where multiple networks represent the same place, significantly enhancing accuracy compared to single-network models. Our SNNs are compact and small, comprising only 1500 neurons and 474k synapses, which makes them ideally suited for ensembling due to this small size. Lastly, we investigate the role of sequence matching in SNN-based VPR, a technique where consecutive images are used to refine place recognition. We analyze the responsiveness of SNNs to ensembling and sequence matching compared to other VPR techniques. Our contributions highlight the viability of SNNs for VPR, offering scalable and robust solutions, paving the way for their application in various energy-sensitive robotic tasks.
We propose FocusTune, a focus-guided sampling technique to improve the performance of visual localization algorithms. FocusTune directs a scene coordinate regression model towards regions critical for 3D point triangulation by exploiting key geometric constraints. Specifically, rather than uniformly sampling points across the image for training the scene coordinate regression model, we instead re-project 3D scene coordinates onto the 2D image plane and sample within a local neighborhood of the re-projected points. While our proposed sampling strategy is generally applicable, we showcase FocusTune by integrating it with the recently introduced Accelerated Coordinate Encoding (ACE) model. Our results demonstrate that FocusTune both improves or matches state-of-the-art performance whilst keeping ACE's appealing low storage and compute requirements, for example reducing translation error from 25 to 19 and 17 to 15 cm for single and ensemble models, respectively, on the Cambridge Landmarks dataset. This combination of high performance and low compute and storage requirements is particularly promising for applications in areas like mobile robotics and augmented reality. We made our code available at \url{https://github.com/sontung/focus-tune}.
Robot navigation requires an autonomy pipeline that is robust to environmental changes and effective in varying conditions. Teach and Repeat (T&R) navigation has shown high performance in autonomous repeated tasks under challenging circumstances, but research within T&R has predominantly focused on motion planning as opposed to motion control. In this paper, we propose a novel T&R system based on a robust motion control technique for a skid-steering mobile robot using sliding-mode control that effectively handles uncertainties that are particularly pronounced in the T&R task, where sensor noises, parametric uncertainties, and wheel-terrain interaction are common challenges. We first theoretically demonstrate that the proposed T&R system is globally stable and robust while considering the uncertainties of the closed-loop system. When deployed on a Clearpath Jackal robot, we then show the global stability of the proposed system in both indoor and outdoor environments covering different terrains, outperforming previous state-of-the-art methods in terms of mean average trajectory error and stability in these challenging environments. This paper makes an important step towards long-term autonomous T&R navigation with ensured safety guarantees.
Spiking Neural Networks (SNNs) are at the forefront of neuromorphic computing thanks to their potential energy-efficiency, low latencies, and capacity for continual learning. While these capabilities are well suited for robotics tasks, SNNs have seen limited adaptation in this field thus far. This work introduces a SNN for Visual Place Recognition (VPR) that is both trainable within minutes and queryable in milliseconds, making it well suited for deployment on compute-constrained robotic systems. Our proposed system, VPRTempo, overcomes slow training and inference times using an abstracted SNN that trades biological realism for efficiency. VPRTempo employs a temporal code that determines the timing of a single spike based on a pixel's intensity, as opposed to prior SNNs relying on rate coding that determined the number of spikes; improving spike efficiency by over 100%. VPRTempo is trained using Spike-Timing Dependent Plasticity and a supervised delta learning rule enforcing that each output spiking neuron responds to just a single place. We evaluate our system on the Nordland and Oxford RobotCar benchmark localization datasets, which include up to 27k places. We found that VPRTempo's accuracy is comparable to prior SNNs and the popular NetVLAD place recognition algorithm, while being several orders of magnitude faster and suitable for real-time deployment -- with inference speeds over 50 Hz on CPU. VPRTempo could be integrated as a loop closure component for online SLAM on resource-constrained systems such as space and underwater robots.