POSTECH
Abstract:Vision Language Models (VLMs) are increasingly adopted as central reasoning modules for embodied agents. Existing benchmarks evaluate their capabilities under ideal, well-lit conditions, yet robust 24/7 operation demands performance under a wide range of visual degradations, including low-light conditions at night or in dark environments--a core necessity that has been largely overlooked. To address this underexplored challenge, we present DarkEQA, an open-source benchmark for evaluating EQA-relevant perceptual primitives under multi-level low-light conditions. DarkEQA isolates the perception bottleneck by evaluating question answering from egocentric observations under controlled degradations, enabling attributable robustness analysis. A key design feature of DarkEQA is its physical fidelity: visual degradations are modeled in linear RAW space, simulating physics-based illumination drop and sensor noise followed by an ISP-inspired rendering pipeline. We demonstrate the utility of DarkEQA by evaluating a wide range of state-of-the-art VLMs and Low-Light Image Enhancement (LLIE) models. Our analysis systematically reveals VLMs' limitations when operating under these challenging visual conditions. Our code and benchmark dataset will be released upon acceptance.
Abstract:Talking face editing and face generation have often been studied as distinct problems. In this work, we propose viewing both not as separate tasks but as subtasks of a unifying formulation, speech-conditional facial motion infilling. We explore facial motion infilling as a self-supervised pretext task that also serves as a unifying formulation of dynamic talking face synthesis. To instantiate this idea, we propose FacEDiT, a speech-conditional Diffusion Transformer trained with flow matching. Inspired by masked autoencoders, FacEDiT learns to synthesize masked facial motions conditioned on surrounding motions and speech. This formulation enables both localized generation and edits, such as substitution, insertion, and deletion, while ensuring seamless transitions with unedited regions. In addition, biased attention and temporal smoothness constraints enhance boundary continuity and lip synchronization. To address the lack of a standard editing benchmark, we introduce FacEDiTBench, the first dataset for talking face editing, featuring diverse edit types and lengths, along with new evaluation metrics. Extensive experiments validate that talking face editing and generation emerge as subtasks of speech-conditional motion infilling; FacEDiT produces accurate, speech-aligned facial edits with strong identity preservation and smooth visual continuity while generalizing effectively to talking face generation.
Abstract:Instance-level image retrieval aims to find images containing the same object as a given query, despite variations in size, position, or appearance. To address this challenging task, we propose Patchify, a simple yet effective patch-wise retrieval framework that offers high performance, scalability, and interpretability without requiring fine-tuning. Patchify divides each database image into a small number of structured patches and performs retrieval by comparing these local features with a global query descriptor, enabling accurate and spatially grounded matching. To assess not just retrieval accuracy but also spatial correctness, we introduce LocScore, a localization-aware metric that quantifies whether the retrieved region aligns with the target object. This makes LocScore a valuable diagnostic tool for understanding and improving retrieval behavior. We conduct extensive experiments across multiple benchmarks, backbones, and region selection strategies, showing that Patchify outperforms global methods and complements state-of-the-art reranking pipelines. Furthermore, we apply Product Quantization for efficient large-scale retrieval and highlight the importance of using informative features during compression, which significantly boosts performance. Project website: https://wons20k.github.io/PatchwiseRetrieval/
Abstract:Recent advances in Video-to-Audio (V2A) generation have achieved impressive perceptual quality and temporal synchronization, yet most models remain appearance-driven, capturing visual-acoustic correlations without considering the physical factors that shape real-world sounds. We present Physics-Aware Video-to-Audio Synthesis (PAVAS), a method that incorporates physical reasoning into a latent diffusion-based V2A generation through the Physics-Driven Audio Adapter (Phy-Adapter). The adapter receives object-level physical parameters estimated by the Physical Parameter Estimator (PPE), which uses a Vision-Language Model (VLM) to infer the moving-object mass and a segmentation-based dynamic 3D reconstruction module to recover its motion trajectory for velocity computation. These physical cues enable the model to synthesize sounds that reflect underlying physical factors. To assess physical realism, we curate VGG-Impact, a benchmark focusing on object-object interactions, and introduce Audio-Physics Correlation Coefficient (APCC), an evaluation metric that measures consistency between physical and auditory attributes. Comprehensive experiments show that PAVAS produces physically plausible and perceptually coherent audio, outperforming existing V2A models in both quantitative and qualitative evaluations. Visit https://physics-aware-video-to-audio-synthesis.github.io for demo videos.
Abstract:Image retouching not only enhances visual quality but also serves as a means of expressing personal preferences and emotions. However, existing learning-based approaches require large-scale paired data and operate as black boxes, making the retouching process opaque and limiting their adaptability to handle diverse, user- or image-specific adjustments. In this work, we propose RetouchLLM, a training-free white-box image retouching system, which requires no training data and performs interpretable, code-based retouching directly on high-resolution images. Our framework progressively enhances the image in a manner similar to how humans perform multi-step retouching, allowing exploration of diverse adjustment paths. It comprises of two main modules: a visual critic that identifies differences between the input and reference images, and a code generator that produces executable codes. Experiments demonstrate that our approach generalizes well across diverse retouching styles, while natural language-based user interaction enables interpretable and controllable adjustments tailored to user intent.
Abstract:Text-to-image diffusion models have shown impressive capabilities in generating realistic visuals from natural-language prompts, yet they often struggle with accurately binding attributes to corresponding objects, especially in prompts containing multiple attribute-object pairs. This challenge primarily arises from the limitations of commonly used text encoders, such as CLIP, which can fail to encode complex linguistic relationships and modifiers effectively. Existing approaches have attempted to mitigate these issues through attention map control during inference and the use of layout information or fine-tuning during training, yet they face performance drops with increased prompt complexity. In this work, we introduce a novel compositional generation method that leverages pairwise image embeddings to improve attribute-object binding. Our approach decomposes complex prompts into sub-prompts, generates corresponding images, and computes visual prototypes that fuse with text embeddings to enhance representation. By applying segmentation-based localization training, we address cross-attention misalignment, achieving improved accuracy in binding multiple attributes to objects. Our approaches outperform existing compositional text-to-image diffusion models on the benchmark T2I CompBench, achieving better image quality, evaluated by humans, and emerging robustness under scaling number of binding pairs in the prompt.
Abstract:We present JointDiT, a diffusion transformer that models the joint distribution of RGB and depth. By leveraging the architectural benefit and outstanding image prior of the state-of-the-art diffusion transformer, JointDiT not only generates high-fidelity images but also produces geometrically plausible and accurate depth maps. This solid joint distribution modeling is achieved through two simple yet effective techniques that we propose, i.e., adaptive scheduling weights, which depend on the noise levels of each modality, and the unbalanced timestep sampling strategy. With these techniques, we train our model across all noise levels for each modality, enabling JointDiT to naturally handle various combinatorial generation tasks, including joint generation, depth estimation, and depth-conditioned image generation by simply controlling the timestep of each branch. JointDiT demonstrates outstanding joint generation performance. Furthermore, it achieves comparable results in depth estimation and depth-conditioned image generation, suggesting that joint distribution modeling can serve as a replaceable alternative to conditional generation. The project page is available at https://byungki-k.github.io/JointDiT/.
Abstract:In this paper, we address the task of multimodal-to-speech generation, which aims to synthesize high-quality speech from multiple input modalities: text, video, and reference audio. This task has gained increasing attention due to its wide range of applications, such as film production, dubbing, and virtual avatars. Despite recent progress, existing methods still suffer from limitations in speech intelligibility, audio-video synchronization, speech naturalness, and voice similarity to the reference speaker. To address these challenges, we propose AlignDiT, a multimodal Aligned Diffusion Transformer that generates accurate, synchronized, and natural-sounding speech from aligned multimodal inputs. Built upon the in-context learning capability of the DiT architecture, AlignDiT explores three effective strategies to align multimodal representations. Furthermore, we introduce a novel multimodal classifier-free guidance mechanism that allows the model to adaptively balance information from each modality during speech synthesis. Extensive experiments demonstrate that AlignDiT significantly outperforms existing methods across multiple benchmarks in terms of quality, synchronization, and speaker similarity. Moreover, AlignDiT exhibits strong generalization capability across various multimodal tasks, such as video-to-speech synthesis and visual forced alignment, consistently achieving state-of-the-art performance. The demo page is available at https://mm.kaist.ac.kr/projects/AlignDiT .
Abstract:We present VoiceCraft-Dub, a novel approach for automated video dubbing that synthesizes high-quality speech from text and facial cues. This task has broad applications in filmmaking, multimedia creation, and assisting voice-impaired individuals. Building on the success of Neural Codec Language Models (NCLMs) for speech synthesis, our method extends their capabilities by incorporating video features, ensuring that synthesized speech is time-synchronized and expressively aligned with facial movements while preserving natural prosody. To inject visual cues, we design adapters to align facial features with the NCLM token space and introduce audio-visual fusion layers to merge audio-visual information within the NCLM framework. Additionally, we curate CelebV-Dub, a new dataset of expressive, real-world videos specifically designed for automated video dubbing. Extensive experiments show that our model achieves high-quality, intelligible, and natural speech synthesis with accurate lip synchronization, outperforming existing methods in human perception and performing favorably in objective evaluations. We also adapt VoiceCraft-Dub for the video-to-speech task, demonstrating its versatility for various applications.




Abstract:Recent advancements in speech-driven 3D talking head generation have made significant progress in lip synchronization. However, existing models still struggle to capture the perceptual alignment between varying speech characteristics and corresponding lip movements. In this work, we claim that three criteria -- Temporal Synchronization, Lip Readability, and Expressiveness -- are crucial for achieving perceptually accurate lip movements. Motivated by our hypothesis that a desirable representation space exists to meet these three criteria, we introduce a speech-mesh synchronized representation that captures intricate correspondences between speech signals and 3D face meshes. We found that our learned representation exhibits desirable characteristics, and we plug it into existing models as a perceptual loss to better align lip movements to the given speech. In addition, we utilize this representation as a perceptual metric and introduce two other physically grounded lip synchronization metrics to assess how well the generated 3D talking heads align with these three criteria. Experiments show that training 3D talking head generation models with our perceptual loss significantly improve all three aspects of perceptually accurate lip synchronization. Codes and datasets are available at https://perceptual-3d-talking-head.github.io/.