With distributed machine learning being a prominent technique for large-scale machine learning tasks, communication complexity has become a major bottleneck for speeding up training and scaling up machine numbers. In this paper, we propose a new technique named Common randOm REconstruction(CORE), which can be used to compress the information transmitted between machines in order to reduce communication complexity without other strict conditions. Especially, our technique CORE projects the vector-valued information to a low-dimensional one through common random vectors and reconstructs the information with the same random noises after communication. We apply CORE to two distributed tasks, respectively convex optimization on linear models and generic non-convex optimization, and design new distributed algorithms, which achieve provably lower communication complexities. For example, we show for linear models CORE-based algorithm can encode the gradient vector to $\mathcal{O}(1)$-bits (against $\mathcal{O}(d)$), with the convergence rate not worse, preceding the existing results.
How to effectively represent camera pose is an essential problem in 3D computer vision, especially in tasks such as camera pose regression and novel view synthesis. Traditionally, 3D position of the camera is represented by Cartesian coordinate and the orientation is represented by Euler angle or quaternions. These representations are manually designed, which may not be the most effective representation for downstream tasks. In this work, we propose an approach to learn neural representations of camera poses and 3D scenes, coupled with neural representations of local camera movements. Specifically, the camera pose and 3D scene are represented as vectors and the local camera movement is represented as a matrix operating on the vector of the camera pose. We demonstrate that the camera movement can further be parametrized by a matrix Lie algebra that underlies a rotation system in the neural space. The vector representations are then concatenated and generate the posed 2D image through a decoder network. The model is learned from only posed 2D images and corresponding camera poses, without access to depths or shapes. We conduct extensive experiments on synthetic and real datasets. The results show that compared with other camera pose representations, our learned representation is more robust to noise in novel view synthesis and more effective in camera pose regression.
Understanding and interpreting human actions is a long-standing challenge and a critical indicator of perception in artificial intelligence. However, a few imperative components of daily human activities are largely missed in prior literature, including the goal-directed actions, concurrent multi-tasks, and collaborations among multi-agents. We introduce the LEMMA dataset to provide a single home to address these missing dimensions with meticulously designed settings, wherein the number of tasks and agents varies to highlight different learning objectives. We densely annotate the atomic-actions with human-object interactions to provide ground-truths of the compositionality, scheduling, and assignment of daily activities. We further devise challenging compositional action recognition and action/task anticipation benchmarks with baseline models to measure the capability of compositional action understanding and temporal reasoning. We hope this effort would drive the machine vision community to examine goal-directed human activities and further study the task scheduling and assignment in the real world.