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Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition


Mar 23, 2023
Stephanie Milani, Anssi Kanervisto, Karolis Ramanauskas, Sander Schulhoff, Brandon Houghton, Sharada Mohanty, Byron Galbraith, Ke Chen, Yan Song, Tianze Zhou, Bingquan Yu, He Liu, Kai Guan, Yujing Hu, Tangjie Lv, Federico Malato, Florian Leopold, Amogh Raut, Ville Hautamäki, Andrew Melnik, Shu Ishida, João F. Henriques, Robert Klassert, Walter Laurito, Ellen Novoseller, Vinicius G. Goecks, Nicholas Waytowich, David Watkins, Josh Miller, Rohin Shah

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Towards an Interpretable Hierarchical Agent Framework using Semantic Goals


Oct 16, 2022
Bharat Prakash, Nicholas Waytowich, Tim Oates, Tinoosh Mohsenin

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Multiple View Performers for Shape Completion


Sep 13, 2022
David Watkins-Valls, Peter Allen, Krzysztof Choromanski, Jacob Varley, Nicholas Waytowich

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* 6 pages, 2 pages of references, 6 figures, 3 tables 

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Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II


May 11, 2022
Nicholas Waytowich, James Hare, Vinicius G. Goecks, Mark Mittrick, John Richardson, Anjon Basak, Derrik E. Asher

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* Submitted to the 2022 SPIE Defense + Commercial Sensing (DCS) Conference on "Artificial Intelligence and Machine Learning for Multi-Domain Operations Applications IV" 

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Retrospective on the 2021 BASALT Competition on Learning from Human Feedback


Apr 14, 2022
Rohin Shah, Steven H. Wang, Cody Wild, Stephanie Milani, Anssi Kanervisto, Vinicius G. Goecks, Nicholas Waytowich, David Watkins-Valls, Bharat Prakash, Edmund Mills, Divyansh Garg, Alexander Fries, Alexandra Souly, Chan Jun Shern, Daniel del Castillo, Tom Lieberum

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* Accepted to the PMLR NeurIPS 2021 Demo & Competition Track volume 

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Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft


Dec 07, 2021
Vinicius G. Goecks, Nicholas Waytowich, David Watkins, Bharat Prakash

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* Submitted to the AAAI 2022 Spring Symposium on Machine Learning and Knowledge Engineering for Hybrid Intelligence (AAAI-MAKE 2022) 

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Automatic Goal Generation using Dynamical Distance Learning


Nov 07, 2021
Bharat Prakash, Nicholas Waytowich, Tinoosh Mohsenin, Tim Oates

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On games and simulators as a platform for development of artificial intelligence for command and control


Oct 21, 2021
Vinicius G. Goecks, Nicholas Waytowich, Derrik E. Asher, Song Jun Park, Mark Mittrick, John Richardson, Manuel Vindiola, Anne Logie, Mark Dennison, Theron Trout, Priya Narayanan, Alexander Kott

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* Preprint submitted to the Journal of Defense Modeling and Simulation (JDMS) for peer review 

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Interactive Hierarchical Guidance using Language


Oct 09, 2021
Bharat Prakash, Nicholas Waytowich, Tim Oates, Tinoosh Mohsenin

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* Presented at AI-HRI symposium as part of AAAI-FSS 2021 (arXiv:2109.10836) 

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Mobile Manipulation Leveraging Multiple Views


Oct 02, 2021
David Watkins-Valls, Peter K Allen, Henrique Maia, Madhavan Seshadri, Jonathan Sanabria, Nicholas Waytowich, Jacob Varley

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* 6 pages, 2 pages of references, 4 figures, 4 tables 

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