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Nicholas Waytowich

Scalable Interactive Machine Learning for Future Command and Control

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Feb 09, 2024
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COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations

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Feb 01, 2024
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DIP-RL: Demonstration-Inferred Preference Learning in Minecraft

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Jul 22, 2023
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Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition

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Mar 23, 2023
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Towards an Interpretable Hierarchical Agent Framework using Semantic Goals

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Oct 16, 2022
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Multiple View Performers for Shape Completion

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Sep 13, 2022
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Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II

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May 11, 2022
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Retrospective on the 2021 BASALT Competition on Learning from Human Feedback

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Apr 14, 2022
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Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft

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Dec 07, 2021
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Automatic Goal Generation using Dynamical Distance Learning

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Nov 07, 2021
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