Recent works attempt to extend Graph Convolution Networks (GCNs) to point clouds for classification and segmentation tasks. These works tend to sample and group points to create smaller point sets locally and mainly focus on extracting local features through GCNs, while ignoring the relationship between point sets. In this paper, we propose the Dynamic Hop Graph Convolution Network (DHGCN) for explicitly learning the contextual relationships between the voxelized point parts, which are treated as graph nodes. Motivated by the intuition that the contextual information between point parts lies in the pairwise adjacent relationship, which can be depicted by the hop distance of the graph quantitatively, we devise a novel self-supervised part-level hop distance reconstruction task and design a novel loss function accordingly to facilitate training. In addition, we propose the Hop Graph Attention (HGA), which takes the learned hop distance as input for producing attention weights to allow edge features to contribute distinctively in aggregation. Eventually, the proposed DHGCN is a plug-and-play module that is compatible with point-based backbone networks. Comprehensive experiments on different backbones and tasks demonstrate that our self-supervised method achieves state-of-the-art performance. Our source code is available at: https://github.com/Jinec98/DHGCN.
Transformer-based Self-supervised Representation Learning methods learn generic features from unlabeled datasets for providing useful network initialization parameters for downstream tasks. Recently, self-supervised learning based upon masking local surface patches for 3D point cloud data has been under-explored. In this paper, we propose masked Autoencoders in 3D point cloud representation learning (abbreviated as MAE3D), a novel autoencoding paradigm for self-supervised learning. We first split the input point cloud into patches and mask a portion of them, then use our Patch Embedding Module to extract the features of unmasked patches. Secondly, we employ patch-wise MAE3D Transformers to learn both local features of point cloud patches and high-level contextual relationships between patches and complete the latent representations of masked patches. We use our Point Cloud Reconstruction Module with multi-task loss to complete the incomplete point cloud as a result. We conduct self-supervised pre-training on ShapeNet55 with the point cloud completion pre-text task and fine-tune the pre-trained model on ModelNet40 and ScanObjectNN (PB\_T50\_RS, the hardest variant). Comprehensive experiments demonstrate that the local features extracted by our MAE3D from point cloud patches are beneficial for downstream classification tasks, soundly outperforming state-of-the-art methods ($93.4\%$ and $86.2\%$ classification accuracy, respectively).
As a popular representation of 3D data, point cloud may contain noise and need to be filtered before use. Existing point cloud filtering methods either cannot preserve sharp features or result in uneven point distribution in the filtered output. To address this problem, this paper introduces a point cloud filtering method that considers both point distribution and feature preservation during filtering. The key idea is to incorporate a repulsion term with a data term in energy minimization. The repulsion term is responsible for the point distribution, while the data term is to approximate the noisy surfaces while preserving the geometric features. This method is capable of handling models with fine-scale features and sharp features. Extensive experiments show that our method yields better results with a more uniform point distribution ($5.8\times10^{-5}$ Chamfer Distance on average) in seconds.
Existing position based point cloud filtering methods can hardly preserve sharp geometric features. In this paper, we rethink point cloud filtering from a non-learning non-local non-normal perspective, and propose a novel position based approach for feature-preserving point cloud filtering. Unlike normal based techniques, our method does not require the normal information. The core idea is to first design a similarity metric to search the non-local similar patches of a queried local patch. We then map the non-local similar patches into a canonical space and aggregate the non-local information. The aggregated outcome (i.e. coordinate) will be inversely mapped into the original space. Our method is simple yet effective. Extensive experiments validate our method, and show that it generally outperforms position based methods (deep learning and non-learning), and generates better or comparable outcomes to normal based techniques (deep learning and non-learning).
Though a number of point cloud learning methods have been proposed to handle unordered points, most of them are supervised and require labels for training. By contrast, unsupervised learning of point cloud data has received much less attention to date. In this paper, we propose a simple yet effective approach for unsupervised point cloud learning. In particular, we identify a very useful transformation which generates a good contrastive version of an original point cloud. They make up a pair. After going through a shared encoder and a shared head network, the consistency between the output representations are maximized with introducing two variants of contrastive losses to respectively facilitate downstream classification and segmentation. To demonstrate the efficacy of our method, we conduct experiments on three downstream tasks which are 3D object classification (on ModelNet40 and ModelNet10), shape part segmentation (on ShapeNet Part dataset) as well as scene segmentation (on S3DIS). Comprehensive results show that our unsupervised contrastive representation learning enables impressive outcomes in object classification and semantic segmentation. It generally outperforms current unsupervised methods, and even achieves comparable performance to supervised methods. Our source codes will be made publicly available.