Abstract:Transferring a pretrained model to a downstream task can be as easy as conducting linear probing with target data, that is, training a linear classifier upon frozen features extracted from the pretrained model. As there may exist significant gaps between pretraining and downstream datasets, one may ask whether all dimensions of the pretrained features are useful for a given downstream task. We show that, for linear probing, the pretrained features can be extremely redundant when the downstream data is scarce, or few-shot. For some cases such as 5-way 1-shot tasks, using only 1\% of the most important feature dimensions is able to recover the performance achieved by using the full representation. Interestingly, most dimensions are redundant only under few-shot settings and gradually become useful when the number of shots increases, suggesting that feature redundancy may be the key to characterizing the "few-shot" nature of few-shot transfer problems. We give a theoretical understanding of this phenomenon and show how dimensions with high variance and small distance between class centroids can serve as confounding factors that severely disturb classification results under few-shot settings. As an attempt at solving this problem, we find that the redundant features are difficult to identify accurately with a small number of training samples, but we can instead adjust feature magnitude with a soft mask based on estimated feature importance. We show that this method can generally improve few-shot transfer performance across various pretrained models and downstream datasets.
Abstract:Cross-modal Retrieval methods build similarity relations between vision and language modalities by jointly learning a common representation space. However, the predictions are often unreliable due to the Aleatoric uncertainty, which is induced by low-quality data, e.g., corrupt images, fast-paced videos, and non-detailed texts. In this paper, we propose a novel Prototype-based Aleatoric Uncertainty Quantification (PAU) framework to provide trustworthy predictions by quantifying the uncertainty arisen from the inherent data ambiguity. Concretely, we first construct a set of various learnable prototypes for each modality to represent the entire semantics subspace. Then Dempster-Shafer Theory and Subjective Logic Theory are utilized to build an evidential theoretical framework by associating evidence with Dirichlet Distribution parameters. The PAU model induces accurate uncertainty and reliable predictions for cross-modal retrieval. Extensive experiments are performed on four major benchmark datasets of MSR-VTT, MSVD, DiDeMo, and MS-COCO, demonstrating the effectiveness of our method. The code is accessible at https://github.com/leolee99/PAU.




Abstract:This work breaks through the Base-New Tradeoff (BNT)dilemma in prompt tuning, i.e., the better the tuned model generalizes to the base (or target) task, the worse it generalizes to new tasks, and vice versa. Specifically, through an in-depth analysis of the learned features of the base and new tasks, we observe that the BNT stems from a channel bias issue, i.e., the vast majority of feature channels are occupied by base-specific knowledge, resulting in the collapse of taskshared knowledge important to new tasks. To address this, we propose the Decoupled Prompt Tuning (DePT) framework, which decouples base-specific knowledge from feature channels into an isolated feature space during prompt tuning, so as to maximally preserve task-shared knowledge in the original feature space for achieving better zero-shot generalization on new tasks. Importantly, our DePT is orthogonal to existing prompt tuning methods, hence it can improve all of them. Extensive experiments on 11 datasets show the strong flexibility and effectiveness of DePT. Our code and pretrained models are available at https://github.com/Koorye/DePT.




Abstract:Existing methods of multiple human parsing (MHP) apply statistical models to acquire underlying associations between images and labeled body parts. However, acquired associations often contain many spurious correlations that degrade model generalization, leading statistical models to be vulnerable to visually contextual variations in images (e.g., unseen image styles/external interventions). To tackle this, we present a causality inspired parsing paradigm termed CIParsing, which follows fundamental causal principles involving two causal properties for human parsing (i.e., the causal diversity and the causal invariance). Specifically, we assume that an input image is constructed by a mix of causal factors (the characteristics of body parts) and non-causal factors (external contexts), where only the former ones cause the generation process of human parsing.Since causal/non-causal factors are unobservable, a human parser in proposed CIParsing is required to construct latent representations of causal factors and learns to enforce representations to satisfy the causal properties. In this way, the human parser is able to rely on causal factors w.r.t relevant evidence rather than non-causal factors w.r.t spurious correlations, thus alleviating model degradation and yielding improved parsing ability. Notably, the CIParsing is designed in a plug-and-play fashion and can be integrated into any existing MHP models. Extensive experiments conducted on two widely used benchmarks demonstrate the effectiveness and generalizability of our method.




Abstract:Out-of-distribution (OOD) detection aims to detect "unknown" data whose labels have not been seen during the in-distribution (ID) training process. Recent progress in representation learning gives rise to distance-based OOD detection that recognizes inputs as ID/OOD according to their relative distances to the training data of ID classes. Previous approaches calculate pairwise distances relying only on global image representations, which can be sub-optimal as the inevitable background clutter and intra-class variation may drive image-level representations from the same ID class far apart in a given representation space. In this work, we overcome this challenge by proposing Multi-scale OOD DEtection (MODE), a first framework leveraging both global visual information and local region details of images to maximally benefit OOD detection. Specifically, we first find that existing models pretrained by off-the-shelf cross-entropy or contrastive losses are incompetent to capture valuable local representations for MODE, due to the scale-discrepancy between the ID training and OOD detection processes. To mitigate this issue and encourage locally discriminative representations in ID training, we propose Attention-based Local PropAgation (ALPA), a trainable objective that exploits a cross-attention mechanism to align and highlight the local regions of the target objects for pairwise examples. During test-time OOD detection, a Cross-Scale Decision (CSD) function is further devised on the most discriminative multi-scale representations to distinguish ID/OOD data more faithfully. We demonstrate the effectiveness and flexibility of MODE on several benchmarks -- on average, MODE outperforms the previous state-of-the-art by up to 19.24% in FPR, 2.77% in AUROC. Code is available at https://github.com/JimZAI/MODE-OOD.




Abstract:The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the dataset, previous DynSGG models fail to predict the tail predicates. We argue that this phenomenon is due to previous methods that only pay attention to the local spatial-temporal information and neglect the consistency of multiple frames. To solve this problem, we propose a novel DynSGG model based on multi-task learning, DynSGG-MTL, which introduces the local interaction information and global human-action interaction information. The interaction between objects and frame features makes the model more fully understand the visual context of the single image. Long-temporal human actions supervise the model to generate multiple scene graphs that conform to the global constraints and avoid the model being unable to learn the tail predicates. Extensive experiments on Action Genome dataset demonstrate the efficacy of our proposed framework, which not only improves the dynamic scene graph generation but also alleviates the long-tail problem.
Abstract:Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on" and "looking at". This tendency results in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "stone blocking road" to describe an image, it may be a grave misunderstanding. We argue that this phenomenon is caused by two imbalances: semantic space level imbalance and training sample level imbalance. For this problem, we propose DB-SGG, an effective framework based on debiasing but not the conventional distribution fitting. It integrates two components: Semantic Debiasing (SD) and Balanced Predicate Learning (BPL), for these imbalances. SD utilizes a confusion matrix and a bipartite graph to construct predicate relationships. BPL adopts a random undersampling strategy and an ambiguity removing strategy to focus on informative predicates. Benefiting from the model-agnostic process, our method can be easily applied to SGG models and outperforms Transformer by 136.3%, 119.5%, and 122.6% on mR@20 at three SGG sub-tasks on the SGG-VG dataset. Our method is further verified on another complex SGG dataset (SGG-GQA) and two downstream tasks (sentence-to-graph retrieval and image captioning).
Abstract:Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if predicates themselves are balanced, there is still a significant concept-imbalance within them due to the long-tailed distribution of contexts (i.e., subject-object combinations). This concept-level imbalance poses a more pervasive and challenging issue compared to the predicate-level imbalance since subject-object pairs are inherently complex in combinations. Hence, we introduce a novel research problem: Generalized Unbiased Scene Graph Generation (G-USGG), which takes into account both predicate-level and concept-level imbalance. To the end, we propose the Multi-Concept Learning (MCL) framework, which ensures a balanced learning process across rare/ uncommon/ common concepts. MCL first quantifies the concept-level imbalance across predicates in terms of different amounts of concepts, representing as multiple concept-prototypes within the same class. It then effectively learns concept-prototypes by applying the Concept Regularization (CR) technique. Furthermore, to achieve balanced learning over different concepts, we introduce the Balanced Prototypical Memory (BPM), which guides SGG models to generate balanced representations for concept-prototypes. Extensive experiments demonstrate the remarkable efficacy of our model-agnostic strategy in enhancing the performance of benchmark models on both VG-SGG and OI-SGG datasets, leading to new state-of-the-art achievements in two key aspects: predicate-level unbiased relation recognition and concept-level compositional generability.


Abstract:Videos for mobile devices become the most popular access to share and acquire information recently. For the convenience of users' creation, in this paper, we present a system, namely MobileVidFactory, to automatically generate vertical mobile videos where users only need to give simple texts mainly. Our system consists of two parts: basic and customized generation. In the basic generation, we take advantage of the pretrained image diffusion model, and adapt it to a high-quality open-domain vertical video generator for mobile devices. As for the audio, by retrieving from our big database, our system matches a suitable background sound for the video. Additionally to produce customized content, our system allows users to add specified screen texts to the video for enriching visual expression, and specify texts for automatic reading with optional voices as they like.
Abstract:In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated movie generation model to the best of our knowledge, our approach empowers users to create captivating movies with smooth transitions using simple text inputs, surpassing existing methods that produce soundless videos limited to a single scene of modest quality. To facilitate this distinctive functionality, we leverage ChatGPT to expand user-provided text into detailed sequential scripts for movie generation. Then we bring scripts to life visually and acoustically through vision generation and audio retrieval. To generate videos, we extend the capabilities of a pretrained text-to-image diffusion model through a two-stage process. Firstly, we employ spatial finetuning to bridge the gap between the pretrained image model and the new video dataset. Subsequently, we introduce temporal learning to capture object motion. In terms of audio, we leverage sophisticated retrieval models to select and align audio elements that correspond to the plot and visual content of the movie. Extensive experiments demonstrate that our MovieFactory produces movies with realistic visuals, diverse scenes, and seamlessly fitting audio, offering users a novel and immersive experience. Generated samples can be found in YouTube or Bilibili (1080P).