Picture for Kenta Kawamoto

Kenta Kawamoto

Residual-MPPI: Online Policy Customization for Continuous Control

Add code
Jul 02, 2024
Viaarxiv icon

A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo

Add code
Jun 18, 2024
Figure 1 for A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo
Figure 2 for A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo
Figure 3 for A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo
Figure 4 for A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo
Viaarxiv icon

BeTAIL: Behavior Transformer Adversarial Imitation Learning from Human Racing Gameplay

Add code
Feb 22, 2024
Viaarxiv icon

Improving Wind Resistance Performance of Cascaded PID Controlled Quadcopters using Residual Reinforcement Learning

Add code
Aug 03, 2023
Figure 1 for Improving Wind Resistance Performance of Cascaded PID Controlled Quadcopters using Residual Reinforcement Learning
Figure 2 for Improving Wind Resistance Performance of Cascaded PID Controlled Quadcopters using Residual Reinforcement Learning
Figure 3 for Improving Wind Resistance Performance of Cascaded PID Controlled Quadcopters using Residual Reinforcement Learning
Figure 4 for Improving Wind Resistance Performance of Cascaded PID Controlled Quadcopters using Residual Reinforcement Learning
Viaarxiv icon

Skill-Critic: Refining Learned Skills for Reinforcement Learning

Add code
Jun 16, 2023
Viaarxiv icon

Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation

Add code
Nov 11, 2021
Figure 1 for Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation
Figure 2 for Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation
Figure 3 for Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation
Figure 4 for Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation
Viaarxiv icon