Abstract:Vision-language models like Contrastive Language-Image Pre-Training (CLIP) have been extensively studied in data-scarce scenarios. A particularly challenging and realistic task in this area is online zero-shot learning with CLIP, where unknown test samples are predicted sequentially in random order by CLIP while keeping the feature extraction and model parameters fixed during the sequential inference phase. Most existing approaches in this setting address the problem by adapting representations online using incoming test samples, while neglecting the distribution of the data on which CLIP was initially trained. This mismatch can lead to degraded performance when the label distribution in the test data differs from that of the training domain. To address this gap, we propose Label Shift Aware (LSA), which formulates the online zero-shot classification task as a domain adaptation problem. Specifically, LSA adapts the predictions computed by CLIP, which was trained on an unknown source distribution, to a target distribution using only unlabeled test data, and applies label shift correction to mitigate the mismatch between the source and target domains. The extensive experiments across multiple datasets demonstrate that the proposed LSA consistently outperforms state-of-the-art online zero-shot learning methods based on CLIP.
Abstract:Audio-visual Generalized Zero-shot Learning (AV-GZSL) is a challenging task that aims to classify both seen and unseen objects or scenes by integrating data from audio and visual modalities. Recent studies primarily focus on fusing or aligning audio and visual features to generate more informative audio-visual embeddings. Also, aligning the audio-visual and textual features of most existing methods relies solely on the optimization objectives. However, those methods neglect the inherent distributional and structural differences between audio-visual and textual modalities. To address this limitation, we propose a method termed Aligning Hierarchical Standardized Embedding (AHSE), which enables hierarchical alignment of standardized audio-visual and textual embeddings within a shared embedding space. Specifically, we first apply Z-score standardization to the fused audio-visual and textual embeddings to reduce distributional mismatches. We then introduce a hierarchical alignment strategy that minimizes discrepancies at the semantic, class, and batch levels, thereby constructing a more robust and well-structured embedding space. This strategy not only preserves semantic and inter-class relationships but also maintains spatial consistency within each batch. Extensive experiments on three benchmark datasets: VGGSound-GZSL, UCF-GZSL, and ActivityNet-GZSL, demonstrate that AHSE achieves competitive performance in zero-shot learning.
Abstract:Text-to-3D generation based on diffusion models often suffers from the Janus problem, leading to inconsistent geometry across viewpoints. This work identifies viewpoint bias in 2D diffusion priors as the main cause and proposes Structural Energy-Guided Sampling (SEGS), a training-free and plug-and-play framework to improve multi-view consistency. SEGS constructs a structural energy in the PCA subspace of U-Net features and injects its gradient into the denoising process. It can be easily integrated into SDS/VSD pipelines without retraining. Experiments show that SEGS reduces the Janus Rate by about 10% on average and improves View-CS scores across multiple baselines, including DreamFusion, Magic3D, and LucidDreamer. This method effectively alleviates viewpoint artifacts while preserving appearance fidelity, providing a flexible solution for high-quality text-to-3D content generation.
Abstract:Egocentric assistants often rely on first-person view data to capture user behavior and context for personalized services. Since different users exhibit distinct habits, preferences, and routines, such personalization is essential for truly effective assistance. However, effectively integrating long-term user data for personalization remains a key challenge. To address this, we introduce EgoSelf, a system that includes a graph-based interaction memory constructed from past observations and a dedicated learning task for personalization. The memory captures temporal and semantic relationships among interaction events and entities, from which user-specific profiles are derived. The personalized learning task is formulated as a prediction problem where the model predicts possible future interactions from individual user's historical behavior recorded in the graph. Extensive experiments demonstrate the effectiveness of EgoSelf as a personalized egocentric assistant. Code is available at https://abie-e.github.io/EgoSelf/.
Abstract:Continual test-time domain adaptation (CTTA) aims to adjust models so that they can perform well over time across non-stationary environments. While previous methods have made considerable efforts to optimize the adaptation process, a crucial question remains: Can the model adapt to continually changing environments over a long time? In this work, we explore facilitating better CTTA in the long run using a re-initialization (or reset) based method. First, we observe that the long-term performance is associated with the trajectory pattern in label flip. Based on this observed correlation, we propose a simple yet effective policy, Adaptive-and-Balanced Re-initialization (ABR), towards preserving the model's long-term performance. In particular, ABR performs weight re-initialization using adaptive intervals. The adaptive interval is determined based on the change in label flip. The proposed method is validated on extensive CTTA benchmarks, achieving superior performance.
Abstract:Text-to-3D generation often suffers from the Janus problem, where objects look correct from the front but collapse into duplicated or distorted geometry from other angles. We attribute this failure to viewpoint bias in 2D diffusion priors, which propagates into 3D optimization. To address this, we propose Structural Energy-Guided Sampling (SEGS), a training-free, plug-and-play framework that enforces multi-view consistency entirely at sampling time. SEGS defines a structural energy in a PCA subspace of intermediate U-Net features and injects its gradients into the denoising trajectory, steering geometry toward the intended viewpoint while preserving appearance fidelity. Integrated seamlessly into SDS/VSD pipelines, SEGS significantly reduces Janus artifacts, achieving improved geometric alignment and viewpoint consistency without retraining or weight modification.
Abstract:Language-based foundation models, such as large language models (LLMs) or large vision-language models (LVLMs), have been widely studied in long-tailed recognition. However, the need for linguistic data is not applicable to all practical tasks. In this study, we aim to explore using large vision models (LVMs) or visual foundation models (VFMs) to enhance long-tailed data features without any language information. Specifically, we extract features from the LVM and fuse them with features in the baseline network's map and latent space to obtain the augmented features. Moreover, we design several prototype-based losses in the latent space to further exploit the potential of the augmented features. In the experimental section, we validate our approach on two benchmark datasets: ImageNet-LT and iNaturalist2018.




Abstract:Continual test-time domain adaptation (CTTA) aims to adjust pre-trained source models to perform well over time across non-stationary target environments. While previous methods have made considerable efforts to optimize the adaptation process, a crucial question remains: can the model adapt to continually-changing environments with preserved plasticity over a long time? The plasticity refers to the model's capability to adjust predictions in response to non-stationary environments continually. In this work, we explore plasticity, this essential but often overlooked aspect of continual adaptation to facilitate more sustained adaptation in the long run. First, we observe that most CTTA methods experience a steady and consistent decline in plasticity during the long-timescale continual adaptation phase. Moreover, we find that the loss of plasticity is strongly associated with the change in label flip. Based on this correlation, we propose a simple yet effective policy, Adaptive Shrink-Restore (ASR), towards preserving the model's plasticity. In particular, ASR does the weight re-initialization by the adaptive intervals. The adaptive interval is determined based on the change in label flipping. Our method is validated on extensive CTTA benchmarks, achieving excellent performance.




Abstract:Dynamic scene reconstruction from monocular video is critical for real-world applications. This paper tackles the dual challenges of dynamic novel-view synthesis and 3D geometry reconstruction by introducing a hybrid framework: Deformable Gaussian Splatting and Dynamic Neural Surfaces (DGNS), in which both modules can leverage each other for both tasks. During training, depth maps generated by the deformable Gaussian splatting module guide the ray sampling for faster processing and provide depth supervision within the dynamic neural surface module to improve geometry reconstruction. Simultaneously, the dynamic neural surface directs the distribution of Gaussian primitives around the surface, enhancing rendering quality. To further refine depth supervision, we introduce a depth-filtering process on depth maps derived from Gaussian rasterization. Extensive experiments on public datasets demonstrate that DGNS achieves state-of-the-art performance in both novel-view synthesis and 3D reconstruction.




Abstract:Despite recent advances in text-to-3D generation techniques, current methods often suffer from geometric inconsistencies, commonly referred to as the Janus Problem. This paper identifies the root cause of the Janus Problem: viewpoint generation bias in diffusion models, which creates a significant gap between the actual generated viewpoint and the expected one required for optimizing the 3D model. To address this issue, we propose a tuning-free approach called the Attention and CLIP Guidance (ACG) mechanism. ACG enhances desired viewpoints by adaptively controlling cross-attention maps, employs CLIP-based view-text similarities to filter out erroneous viewpoints, and uses a coarse-to-fine optimization strategy with staged prompts to progressively refine 3D generation. Extensive experiments demonstrate that our method significantly reduces the Janus Problem without compromising generation speed, establishing ACG as an efficient, plug-and-play component for existing text-to-3D frameworks.