Pareto Set Learning (PSL) is an emerging research area in multi-objective optimization, focusing on training neural networks to learn the mapping from preference vectors to Pareto optimal solutions. However, existing PSL methods are limited to addressing a single Multi-objective Optimization Problem (MOP) at a time. When faced with multiple MOPs, this limitation not only leads to significant inefficiencies but also fails to exploit the potential synergies across varying MOPs. In this paper, we propose a Collaborative Pareto Set Learning (CoPSL) framework, which simultaneously learns the Pareto sets of multiple MOPs in a collaborative manner. CoPSL employs an architecture consisting of shared and MOP-specific layers, where shared layers aim to capture common relationships among MOPs collaboratively, and MOP-specific layers process these relationships to generate solution sets for each MOP. This collaborative approach enables CoPSL to efficiently learn the Pareto sets of multiple MOPs in a single run while leveraging the relationships among various MOPs. To further understand these relationships, we experimentally demonstrate that there exist shareable representations among MOPs. Leveraging these collaboratively shared representations can effectively improve the capability to approximate Pareto sets. Extensive experiments underscore the superior efficiency and robustness of CoPSL in approximating Pareto sets compared to state-of-the-art approaches on a variety of synthetic and real-world MOPs. Code is available at https://github.com/ckshang/CoPSL.
Ensuring traffic safety is crucial, which necessitates the detection and prevention of road surface defects. As a result, there has been a growing interest in the literature on the subject, leading to the development of various road surface defect detection methods. The methods for detecting road defects can be categorised in various ways depending on the input data types or training methodologies. The predominant approach involves image-based methods, which analyse pixel intensities and surface textures to identify defects. Despite their popularity, image-based methods share the distinct limitation of vulnerability to weather and lighting changes. To address this issue, researchers have explored the use of additional sensors, such as laser scanners or LiDARs, providing explicit depth information to enable the detection of defects in terms of scale and volume. However, the exploration of data beyond images has not been sufficiently investigated. In this survey paper, we provide a comprehensive review of road surface defect detection studies, categorising them based on input data types and methodologies used. Additionally, we review recently proposed non-image-based methods and discuss several challenges and open problems associated with these techniques.
Objectives: Artificial intelligence (AI) applications utilizing electronic health records (EHRs) have gained popularity, but they also introduce various types of bias. This study aims to systematically review the literature that address bias in AI research utilizing EHR data. Methods: A systematic review was conducted following the Preferred Reporting Items for Systematic Reviews and Meta-analyses (PRISMA) guideline. We retrieved articles published between January 1, 2010, and October 31, 2022, from PubMed, Web of Science, and the Institute of Electrical and Electronics Engineers. We defined six major types of bias and summarized the existing approaches in bias handling. Results: Out of the 252 retrieved articles, 20 met the inclusion criteria for the final review. Five out of six bias were covered in this review: eight studies analyzed selection bias; six on implicit bias; five on confounding bias; four on measurement bias; two on algorithmic bias. For bias handling approaches, ten studies identified bias during model development, while seventeen presented methods to mitigate the bias. Discussion: Bias may infiltrate the AI application development process at various stages. Although this review discusses methods for addressing bias at different development stages, there is room for implementing additional effective approaches. Conclusion: Despite growing attention to bias in healthcare AI, research using EHR data on this topic is still limited. Detecting and mitigating AI bias with EHR data continues to pose challenges. Further research is needed to raise a standardized method that is generalizable and interpretable to detect, mitigate and evaluate bias in medical AI.
The missing signal caused by the objects being occluded or an unstable sensor is a common challenge during data collection. Such missing signals will adversely affect the results obtained from the data, and this issue is observed more frequently in robotic tactile perception. In tactile perception, due to the limited working space and the dynamic environment, the contact between the tactile sensor and the object is frequently insufficient and unstable, which causes the partial loss of signals, thus leading to incomplete tactile data. The tactile data will therefore contain fewer tactile cues with low information density. In this paper, we propose a tactile representation learning method, named TacMAE, based on Masked Autoencoder to address the problem of incomplete tactile data in tactile perception. In our framework, a portion of the tactile image is masked out to simulate the missing contact region. By reconstructing the missing signals in the tactile image, the trained model can achieve a high-level understanding of surface geometry and tactile properties from limited tactile cues. The experimental results of tactile texture recognition show that our proposed TacMAE can achieve a high recognition accuracy of 71.4% in the zero-shot transfer and 85.8% after fine-tuning, which are 15.2% and 8.2% higher than the results without using masked modeling. The extensive experiments on YCB objects demonstrate the knowledge transferability of our proposed method and the potential to improve efficiency in tactile exploration.
We present a non-convex optimization algorithm metaheuristic, based on the training of a deep generative network, which enables effective searching within continuous, ultra-high dimensional landscapes. During network training, populations of sampled local gradients are utilized within a customized loss function to evolve the network output distribution function towards one peak at high-performing optima. The deep network architecture is tailored to support progressive growth over the course of training, which allows the algorithm to manage the curse of dimensionality characteristic of high-dimensional landscapes. We apply our concept to a range of standard optimization problems with dimensions as high as one thousand and show that our method performs better with fewer function evaluations compared to state-of-the-art algorithm benchmarks. We also discuss the role of deep network over-parameterization, loss function engineering, and proper network architecture selection in optimization, and why the required batch size of sampled local gradients is independent of problem dimension. These concepts form the foundation for a new class of algorithms that utilize customizable and expressive deep generative networks to solve non-convex optimization problems.
Tactile sensing plays an irreplaceable role in robotic material recognition. It enables robots to distinguish material properties such as their local geometry and textures, especially for materials like textiles. However, most tactile recognition methods can only classify known materials that have been touched and trained with tactile data, yet cannot classify unknown materials that are not trained with tactile data. To solve this problem, we propose a tactile zero-shot learning framework to recognise unknown materials when they are touched for the first time without requiring training tactile samples. The visual modality, providing tactile cues from sight, and semantic attributes, giving high-level characteristics, are combined together to bridge the gap between touched classes and untouched classes. A generative model is learnt to synthesise tactile features according to corresponding visual images and semantic embeddings, and then a classifier can be trained using the synthesised tactile features of untouched materials for zero-shot recognition. Extensive experiments demonstrate that our proposed multimodal generative model can achieve a high recognition accuracy of 83.06% in classifying materials that were not touched before. The robotic experiment demo and the dataset are available at https://sites.google.com/view/multimodalzsl.
Transparent object perception is a rapidly developing research problem in artificial intelligence. The ability to perceive transparent objects enables robots to achieve higher levels of autonomy, unlocking new applications in various industries such as healthcare, services and manufacturing. Despite numerous datasets and perception methods being proposed in recent years, there is still a lack of in-depth understanding of these methods and the challenges in this field. To address this gap, this article provides a comprehensive survey of the platforms and recent advances for robotic perception of transparent objects. We highlight the main challenges and propose future directions of various transparent object perception tasks, i.e., segmentation, reconstruction, and pose estimation. We also discuss the limitations of existing datasets in diversity and complexity, and the benefits of employing multi-modal sensors, such as RGB-D cameras, thermal cameras, and polarised imaging, for transparent object perception. Furthermore, we identify perception challenges in complex and dynamic environments, as well as for objects with changeable geometries. Finally, we provide an interactive online platform to navigate each reference: \url{https://sites.google.com/view/transperception}.
To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile sensors. However, tactile data is not widely available for robots due to their limited reachable space and the restrictions of tactile sensors. To eliminate the need for tactile data, in this paper we propose a novel method named as Vis2Hap to generate haptic rendering from visual inputs that can be obtained from a distance without physical interaction. We take the surface texture of objects as key cues to be conveyed to the human operator. To this end, a generative model is designed to simulate the roughness and slipperiness of the object's surface. To embed haptic cues in Vis2Hap, we use height maps from tactile sensors and spectrograms from friction coefficients as the intermediate outputs of the generative model. Once Vis2Hap is trained, it can be used to generate height maps and spectrograms of new surface textures, from which a friction image can be obtained and displayed on a haptic display. The user study demonstrates that our proposed Vis2Hap method enables users to access a realistic haptic feeling similar to that of physical objects. The proposed vision-based haptic rendering has the potential to enhance human operators' perception of the remote environment and facilitate robotic manipulation.
Picking up transparent objects is still a challenging task for robots. The visual properties of transparent objects such as reflection and refraction make the current grasping methods that rely on camera sensing fail to detect and localise them. However, humans can handle the transparent object well by first observing its coarse profile and then poking an area of interest to get a fine profile for grasping. Inspired by this, we propose a novel framework of vision-guided tactile poking for transparent objects grasping. In the proposed framework, a segmentation network is first used to predict the horizontal upper regions named as poking regions, where the robot can poke the object to obtain a good tactile reading while leading to minimal disturbance to the object's state. A poke is then performed with a high-resolution GelSight tactile sensor. Given the local profiles improved with the tactile reading, a heuristic grasp is planned for grasping the transparent object. To mitigate the limitations of real-world data collection and labelling for transparent objects, a large-scale realistic synthetic dataset was constructed. Extensive experiments demonstrate that our proposed segmentation network can predict the potential poking region with a high mean Average Precision (mAP) of 0.360, and the vision-guided tactile poking can enhance the grasping success rate significantly from 38.9% to 85.2%. Thanks to its simplicity, our proposed approach could also be adopted by other force or tactile sensors and could be used for grasping of other challenging objects. All the materials used in this paper are available at https://sites.google.com/view/tactilepoking.
Transparent objects are widely used in our daily lives and therefore robots need to be able to handle them. However, transparent objects suffer from light reflection and refraction, which makes it challenging to obtain the accurate depth maps required to perform handling tasks. In this paper, we propose a novel affordance-based framework for depth reconstruction and manipulation of transparent objects, named A4T. A hierarchical AffordanceNet is first used to detect the transparent objects and their associated affordances that encode the relative positions of an object's different parts. Then, given the predicted affordance map, a multi-step depth reconstruction method is used to progressively reconstruct the depth maps of transparent objects. Finally, the reconstructed depth maps are employed for the affordance-based manipulation of transparent objects. To evaluate our proposed method, we construct a real-world dataset TRANS-AFF with affordances and depth maps of transparent objects, which is the first of its kind. Extensive experiments show that our proposed methods can predict accurate affordance maps, and significantly improve the depth reconstruction of transparent objects compared to the state-of-the-art method, with the Root Mean Squared Error in meters significantly decreased from 0.097 to 0.042. Furthermore, we demonstrate the effectiveness of our proposed method with a series of robotic manipulation experiments on transparent objects. See supplementary video and results at https://sites.google.com/view/affordance4trans.