



Abstract:When transferring a control policy from simulation to a physical system, the policy needs to be robust to variations in the dynamics to perform well. Commonly, the optimal policy overfits to the approximate model and the corresponding state-distribution, often resulting in failure to trasnfer underlying distributional shifts. In this paper, we present Robust Fitted Value Iteration, which uses dynamic programming to compute the optimal value function on the compact state domain and incorporates adversarial perturbations of the system dynamics. The adversarial perturbations encourage a optimal policy that is robust to changes in the dynamics. Utilizing the continuous-time perspective of reinforcement learning, we derive the optimal perturbations for the states, actions, observations and model parameters in closed-form. Notably, the resulting algorithm does not require discretization of states or actions. Therefore, the optimal adversarial perturbations can be efficiently incorporated in the min-max value function update. We apply the resulting algorithm to the physical Furuta pendulum and cartpole. By changing the masses of the systems we evaluate the quantitative and qualitative performance across different model parameters. We show that robust value iteration is more robust compared to deep reinforcement learning algorithm and the non-robust version of the algorithm. Videos of the experiments are shown at https://sites.google.com/view/rfvi




Abstract:A key feature of intelligent behaviour is the ability to learn abstract strategies that scale and transfer to unfamiliar problems. An abstract strategy solves every sample from a problem class, no matter its representation or complexity -- like algorithms in computer science. Neural networks are powerful models for processing sensory data, discovering hidden patterns, and learning complex functions, but they struggle to learn such iterative, sequential or hierarchical algorithmic strategies. Extending neural networks with external memories has increased their capacities in learning such strategies, but they are still prone to data variations, struggle to learn scalable and transferable solutions, and require massive training data. We present the Neural Harvard Computer (NHC), a memory-augmented network based architecture, that employs abstraction by decoupling algorithmic operations from data manipulations, realized by splitting the information flow and separated modules. This abstraction mechanism and evolutionary training enable the learning of robust and scalable algorithmic solutions. On a diverse set of 11 algorithms with varying complexities, we show that the NHC reliably learns algorithmic solutions with strong generalization and abstraction: perfect generalization and scaling to arbitrary task configurations and complexities far beyond seen during training, and being independent of the data representation and the task domain.




Abstract:Optimal control under uncertainty is a prevailing challenge in control, due to the difficulty in producing tractable solutions for the stochastic optimization problem. By framing the control problem as one of input estimation, advanced approximate inference techniques can be used to handle the statistical approximations in a principled and practical manner. Analyzing the Gaussian setting, we present a solver capable of several stochastic control methods, and was found to be superior to popular baselines on nonlinear simulated tasks. We draw connections that relate this inference formulation to previous approaches for stochastic optimal control, and outline several advantages that this inference view brings due to its statistical nature.




Abstract:Reactive motion generation problems are usually solved by computing actions as a sum of policies. However, these policies are independent of each other and thus, they can have conflicting behaviors when summing their contributions together. We introduce Composable Energy Policies (CEP), a novel framework for modular reactive motion generation. CEP computes the control action by optimization over the product of a set of stochastic policies. This product of policies will provide a high probability to those actions that satisfy all the components and low probability to the others. Optimizing over the product of the policies avoids the detrimental effect of conflicting behaviors between policies choosing an action that satisfies all the objectives. Besides, we show that CEP naturally adapts to the Reinforcement Learning problem allowing us to integrate, in a hierarchical fashion, any distribution as prior, from multimodal distributions to non-smooth distributions and learn a new policy given them.




Abstract:Classical value iteration approaches are not applicable to environments with continuous states and actions. For such environments, the states and actions are usually discretized, which leads to an exponential increase in computational complexity. In this paper, we propose continuous fitted value iteration (cFVI). This algorithm enables dynamic programming for continuous states and actions with a known dynamics model. Leveraging the continuous-time formulation, the optimal policy can be derived for non-linear control-affine dynamics. This closed-form solution enables the efficient extension of value iteration to continuous environments. We show in non-linear control experiments that the dynamic programming solution obtains the same quantitative performance as deep reinforcement learning methods in simulation but excels when transferred to the physical system. The policy obtained by cFVI is more robust to changes in the dynamics despite using only a deterministic model and without explicitly incorporating robustness in the optimization. Videos of the physical system are available at \url{https://sites.google.com/view/value-iteration}.




Abstract:Dexterous manipulation is a challenging and important problem in robotics. While data-driven methods are a promising approach, current benchmarks require simulation or extensive engineering support due to the sample inefficiency of popular methods. We present benchmarks for the TriFinger system, an open-source robotic platform for dexterous manipulation and the focus of the 2020 Real Robot Challenge. The benchmarked methods, which were successful in the challenge, can be generally described as structured policies, as they combine elements of classical robotics and modern policy optimization. This inclusion of inductive biases facilitates sample efficiency, interpretability, reliability and high performance. The key aspects of this benchmarking is validation of the baselines across both simulation and the real system, thorough ablation study over the core features of each solution, and a retrospective analysis of the challenge as a manipulation benchmark. The code and demo videos for this work can be found on our website (https://sites.google.com/view/benchmark-rrc).




Abstract:Due to recent breakthroughs, reinforcement learning (RL) has demonstrated impressive performance in challenging sequential decision-making problems. However, an open question is how to make RL cope with partial observability which is prevalent in many real-world problems. Contrary to contemporary RL approaches, which focus mostly on improved memory representations or strong assumptions about the type of partial observability, we propose a simple but efficient approach that can be applied together with a wide variety of RL methods. Our main insight is that smoothly transitioning from full observability to partial observability during the training process yields a high performance policy. The approach, called partially observable guided reinforcement learning (PO-GRL), allows to utilize full state information during policy optimization without compromising the optimality of the final policy. A comprehensive evaluation in discrete partially observableMarkov decision process (POMDP) benchmark problems and continuous partially observable MuJoCo and OpenAI gym tasks shows that PO-GRL improves performance. Finally, we demonstrate PO-GRL in the ball-in-the-cup task on a real Barrett WAM robot under partial observability.


Abstract:Trajectory optimization and model predictive control are essential techniques underpinning advanced robotic applications, ranging from autonomous driving to full-body humanoid control. State-of-the-art algorithms have focused on data-driven approaches that infer the system dynamics online and incorporate posterior uncertainty during planning and control. Despite their success, such approaches are still susceptible to catastrophic errors that may arise due to statistical learning biases, unmodeled disturbances or even directed adversarial attacks. In this paper, we tackle the problem of dynamics mismatch and propose a distributionally robust optimal control formulation that alternates between two relative-entropy trust region optimization problems. Our method finds the worst-case maximum-entropy Gaussian posterior over the dynamics parameters and the corresponding robust optimal policy. We show that our approach admits a closed-form backward-pass for a certain class of systems and demonstrate the resulting robustness on linear and nonlinear numerical examples.




Abstract:Integrating robots in complex everyday environments requires a multitude of problems to be solved. One crucial feature among those is to equip robots with a mechanism for teaching them a new task in an easy and natural way. When teaching tasks that involve sequences of different skills, with varying order and number of these skills, it is desirable to only demonstrate full task executions instead of all individual skills. For this purpose, we propose a novel approach that simultaneously learns to segment trajectories into reoccurring patterns and the skills to reconstruct these patterns from unlabelled demonstrations without further supervision. Moreover, the approach learns a skill conditioning that can be used to understand possible sequences of skills, a practical mechanism to be used in, for example, human-robot-interactions for a more intelligent and adaptive robot behaviour. The Bayesian and variational inference based approach is evaluated on synthetic and real human demonstrations with varying complexities and dimensionality, showing the successful learning of segmentations and skill libraries from unlabelled data.


Abstract:Substantial advancements to model-based reinforcement learning algorithms have been impeded by the model-bias induced by the collected data, which generally hurts performance. Meanwhile, their inherent sample efficiency warrants utility for most robot applications, limiting potential damage to the robot and its environment during training. Inspired by information theoretic model predictive control and advances in deep reinforcement learning, we introduce Model Predictive Actor-Critic (MoPAC), a hybrid model-based/model-free method that combines model predictive rollouts with policy optimization as to mitigate model bias. MoPAC leverages optimal trajectories to guide policy learning, but explores via its model-free method, allowing the algorithm to learn more expressive dynamics models. This combination guarantees optimal skill learning up to an approximation error and reduces necessary physical interaction with the environment, making it suitable for real-robot training. We provide extensive results showcasing how our proposed method generally outperforms current state-of-the-art and conclude by evaluating MoPAC for learning on a physical robotic hand performing valve rotation and finger gaiting--a task that requires grasping, manipulation, and then regrasping of an object.