The visual camera is an attractive device in beyond visual line of sight (B-VLOS) drone operation, since they are low in size, weight, power, and cost, and can provide redundant modality to GPS failures. However, state-of-the-art visual localization algorithms are unable to match visual data that have a significantly different appearance due to illuminations or viewpoints. This paper presents iSimLoc, a condition/viewpoint consistent hierarchical global re-localization approach. The place features of iSimLoc can be utilized to search target images under changing appearances and viewpoints. Additionally, our hierarchical global re-localization module refines in a coarse-to-fine manner, allowing iSimLoc to perform a fast and accurate estimation. We evaluate our method on one dataset with appearance variations and one dataset that focuses on demonstrating large-scale matching over a long flight in complicated environments. On our two datasets, iSimLoc achieves 88.7\% and 83.8\% successful retrieval rates with 1.5s inferencing time, compared to 45.8% and 39.7% using the next best method. These results demonstrate robust localization in a range of environments.
Place recognition is the fundamental module that can assist Simultaneous Localization and Mapping (SLAM) in loop-closure detection and re-localization for long-term navigation. The place recognition community has made astonishing progress over the last $20$ years, and this has attracted widespread research interest and application in multiple fields such as computer vision and robotics. However, few methods have shown promising place recognition performance in complex real-world scenarios, where long-term and large-scale appearance changes usually result in failures. Additionally, there is a lack of an integrated framework amongst the state-of-the-art methods that can handle all of the challenges in place recognition, which include appearance changes, viewpoint differences, robustness to unknown areas, and efficiency in real-world applications. In this work, we survey the state-of-the-art methods that target long-term localization and discuss future directions and opportunities. We start by investigating the formulation of place recognition in long-term autonomy and the major challenges in real-world environments. We then review the recent works in place recognition for different sensor modalities and current strategies for dealing with various place recognition challenges. Finally, we review the existing datasets for long-term localization and introduce our datasets and evaluation API for different approaches. This paper can be a tutorial for researchers new to the place recognition community and those who care about long-term robotics autonomy. We also provide our opinion on the frequently asked question in robotics: Do robots need accurate localization for long-term autonomy? A summary of this work and our datasets and evaluation API is publicly available to the robotics community at: https://github.com/MetaSLAM/GPRS.
Effectively disassembling and recovering materials from waste electrical and electronic equipment (WEEE) is a critical step in moving global supply chains from carbon-intensive, mined materials to recycled and renewable ones. Conventional recycling processes rely on shredding and sorting waste streams, but for WEEE, which is comprised of numerous dissimilar materials, we explore targeted disassembly of numerous objects for improved material recovery. Many WEEE objects share many key features and therefore can look quite similar, but their material composition and internal component layout can vary, and thus it is critical to have an accurate classifier for subsequent disassembly steps for accurate material separation and recovery. This work introduces RGB-X, a multi-modal image classification approach, that utilizes key features from external RGB images with those generated from X-ray images to accurately classify electronic objects. More specifically, this work develops Iterative Class Activation Mapping (iCAM), a novel network architecture that explicitly focuses on the finer-details in the multi-modal feature maps that are needed for accurate electronic object classification. In order to train a classifier, electronic objects lack large and well annotated X-ray datasets due to expense and need of expert guidance. To overcome this issue, we present a novel way of creating a synthetic dataset using domain randomization applied to the X-ray domain. The combined RGB-X approach gives us an accuracy of 98.6% on 10 generations of modern smartphones, which is greater than their individual accuracies of 89.1% (RGB) and 97.9% (X-ray) independently. We provide experimental results3 to corroborate our results.
We present AutoMerge, a LiDAR data processing framework for assembling a large number of map segments into a complete map. Traditional large-scale map merging methods are fragile to incorrect data associations, and are primarily limited to working only offline. AutoMerge utilizes multi-perspective fusion and adaptive loop closure detection for accurate data associations, and it uses incremental merging to assemble large maps from individual trajectory segments given in random order and with no initial estimations. Furthermore, after assembling the segments, AutoMerge performs fine matching and pose-graph optimization to globally smooth the merged map. We demonstrate AutoMerge on both city-scale merging (120km) and campus-scale repeated merging (4.5km x 8). The experiments show that AutoMerge (i) surpasses the second- and third- best methods by 14% and 24% recall in segment retrieval, (ii) achieves comparable 3D mapping accuracy for 120 km large-scale map assembly, (iii) and it is robust to temporally-spaced revisits. To the best of our knowledge, AutoMerge is the first mapping approach that can merge hundreds of kilometers of individual segments without the aid of GPS.
Robots have the potential to perform search for a variety of applications under different scenarios. Our work is motivated by humanitarian assistant and disaster relief (HADR) where often it is critical to find signs of life in the presence of conflicting criteria, objectives, and information. We believe ergodic search can provide a framework for exploiting available information as well as exploring for new information for applications such as HADR, especially when time is of the essence. Ergodic search algorithms plan trajectories such that the time spent in a region is proportional to the amount of information in that region, and is able to naturally balance exploitation (myopically searching high-information areas) and exploration (visiting all locations in the search space for new information). Existing ergodic search algorithms, as well as other information-based approaches, typically consider search using only a single information map. However, in many scenarios, the use of multiple information maps that encode different types of relevant information is common. Ergodic search methods currently do not possess the ability for simultaneous nor do they have a way to balance which information gets priority. This leads us to formulate a Multi-Objective Ergodic Search (MOES) problem, which aims at finding the so-called Pareto-optimal solutions, for the purpose of providing human decision makers various solutions that trade off between conflicting criteria. To efficiently solve MOES, we develop a framework called Sequential Local Ergodic Search (SLES) that converts a MOES problem into a "weight space coverage" problem. It leverages the recent advances in ergodic search methods as well as the idea of local optimization to efficiently approximate the Pareto-optimal front. Our numerical results show that SLES runs distinctly faster than the baseline methods.
For long-term autonomy, most place recognition methods are mainly evaluated on simplified scenarios or simulated datasets, which cannot provide solid evidence to evaluate the readiness for current Simultaneous Localization and Mapping (SLAM). In this paper, we present a long-term place recognition dataset for use in mobile localization under large-scale dynamic environments. This dataset includes a campus-scale track and a city-scale track: 1) the campus-track focuses the long-term property, we record LiDAR device and an omnidirectional camera on 10 trajectories, and each trajectory are repeatly recorded 8 times under variant illumination conditions. 2) the city-track focuses the large-scale property, we mount the LiDAR device on the vehicle and traversing through a 120km trajectories, which contains open streets, residential areas, natural terrains, etc. They includes 200 hours of raw data of all kinds scenarios within urban environments. The ground truth position for both tracks are provided on each trajectory, which is obtained from the Global Position System with an additional General ICP based point cloud refinement. To simplify the evaluation procedure, we also provide the Python-API with a set of place recognition metrics is proposed to quickly load our dataset and evaluate the recognition performance against different methods. This dataset targets at finding methods with high place recognition accuracy and robustness, and providing real robotic system with long-term autonomy. The dataset and the provided tools can be accessed from https://github.com/MetaSLAM/ALITA.
Tactile sensing typically involves active exploration of unknown surfaces and objects, making it especially effective at processing the characteristics of materials and textures. A key property extracted by human tactile perception is surface roughness, which relies on measuring vibratory signals using the multi-layered fingertip structure. Existing robotic systems lack tactile sensors that are able to provide high dynamic sensing ranges, perceive material properties, and maintain a low hardware cost. In this work, we introduce the reference design and fabrication procedure of a miniature and low-cost tactile sensor consisting of a biomimetic cutaneous structure, including the artificial fingerprint, dermis, epidermis, and an embedded magnet-sensor structure which serves as a mechanoreceptor for converting mechanical information to digital signals. The presented sensor is capable of detecting high-resolution magnetic field data through the Hall effect and creating high-dimensional time-frequency domain features for material texture classification. Additionally, we investigate the effects of different superficial sensor fingerprint patterns for classifying materials through both simulation and physical experimentation. After extracting time series and frequency domain features, we assess a k-nearest neighbors classifier for distinguishing between different materials. The results from our experiments show that our biomimetic tactile sensors with fingerprint ridges can classify materials with more than 8% higher accuracy and lower variability than ridge-less sensors. These results, along with the low cost and customizability of our sensor, demonstrate high potential for lowering the barrier to entry for a wide array of robotic applications, including model-less tactile sensing for texture classification, material inspection, and object recognition.
This work addresses the Multi-Objective Shortest Path Problem (MO-SPP): Given a graph where each edge is associated with a non-negative cost vector, MO-SPP aims to find all the Pareto-optimal paths connecting the given start and goal nodes. To solve MO-SPP, the popular multi-objective A* (MOA*) like algorithms maintain a "frontier" set at any node during the search to keep track of the non-dominated paths that reach that node. The computational efficiency of MOA* algorithms directly depend on how efficiently one can maintain the frontier sets. Recently, several techniques have been developed in the literature to address this issue mainly for two objectives. In this work, we introduce a new method to efficiently maintain these frontiers for multiple objectives by leveraging balanced binary search trees. We provide extensive simulation results for problems with three, four and five objectives to show that our method outperforms existing techniques by an order of magnitude in general.
This work considers a Motion Planning Problem with Dynamic Obstacles (MPDO) in 2D that requires finding a minimum-arrival-time collision-free trajectory for a point robot between its start and goal locations amid dynamic obstacles moving along known trajectories. Existing methods, such as continuous Dijkstra paradigm, can find an optimal solution by restricting the shape of the obstacles or the motion of the robot, while this work makes no such assumptions. Other methods, such as search-based planners and sampling-based approaches can compute a feasible solution to this problem but do not provide approximation bounds. Since finding the optimum is challenging for MPDO, this paper develops a framework that can provide tight lower bounds to the optimum. These bounds acts as proxies for the optimum which can then be use to bound the deviation of a feasible solution from the optimum. To accomplish this, we develop a framework that consists of (i) a bi-level discretization approach that converts the MPDO to a relaxed path planning problem, and (ii) an algorithm that can solve the relaxed problem to obtain lower bounds. We also present preliminary numerical results to corroborate the performance of the proposed framework. These results show that the bounds obtained by our approach for some instances are three times larger than a naive baseline approach showcasing potential advantages of the proposed approach.
Reorientation (turning in plane) plays a critical role for all robots in any field application, especially those that in confined spaces. While important, reorientation remains a relatively unstudied problem for robots, including limbless mechanisms, often called snake robots. Instead of looking at snakes, we take inspiration from observations of the turning behavior of tiny nematode worms C. elegans. Our previous work presented an in-place and in-plane turning gait for limbless robots, called an omega turn, and prescribed it using a novel two-wave template. In this work, we advance omega turn-inspired controllers in three aspects: 1) we use geometric methods to vary joint angle amplitudes and forward wave spatial frequency in our turning equation to establish a wide and precise amplitude modulation and frequency modulation on omega turn; 2) we use this new relationship to enable robots with fewer internal degrees of freedom (i.e., fewer joints in the body) to achieve desirable performance, and 3) we apply compliant control methods to this relationship to handle unmodelled effects in the environment. We experimentally validate our approach on a limbless robot that the omega turn can produce effective and robust turning motion in various types of environments, such as granular media and rock pile.