Addressing the communication bottleneck inherent in federated learning (FL), over-the-air FL (AirFL) has emerged as a promising solution, which is, however, hampered by deep fading conditions. In this paper, we propose AirFL-Mem, a novel scheme designed to mitigate the impact of deep fading by implementing a \emph{long-term} memory mechanism. Convergence bounds are provided that account for long-term memory, as well as for existing AirFL variants with short-term memory, for general non-convex objectives. The theory demonstrates that AirFL-Mem exhibits the same convergence rate of federated averaging (FedAvg) with ideal communication, while the performance of existing schemes is generally limited by error floors. The theoretical results are also leveraged to propose a novel convex optimization strategy for the truncation threshold used for power control in the presence of Rayleigh fading channels. Experimental results validate the analysis, confirming the advantages of a long-term memory mechanism for the mitigation of deep fading.
With the advent of emerging IoT applications such as autonomous driving, digital-twin and metaverse etc. featuring massive data sensing, analyzing and inference as well critical latency in beyond 5G (B5G) networks, edge artificial intelligence (AI) has been proposed to provide high-performance computation of a conventional cloud down to the network edge. Recently, convergence of wireless sensing, computation and communication (SC${}^2$) for specific edge AI tasks, has aroused paradigm shift by enabling (partial) sharing of the radio-frequency (RF) transceivers and information processing pipelines among these three fundamental functionalities of IoT. However, most existing design frameworks separate these designs incurring unnecessary signaling overhead and waste of energy, and it is therefore of paramount importance to advance fully integrated sensing, computation and communication (ISCC) to achieve ultra-reliable and low-latency edge intelligence acquisition. In this article, we provide an overview of principles of enabling ISCC technologies followed by two concrete use cases of edge AI tasks demonstrating the advantage of task-oriented ISCC, and pointed out some practical challenges in edge AI design with advanced ISCC solutions.
One of the key challenges towards the deployment of over-the-air federated learning (AirFL) is the design of mechanisms that can comply with the power and bandwidth constraints of the shared channel, while causing minimum deterioration to the learning performance as compared to baseline noiseless implementations. For additive white Gaussian noise (AWGN) channels with instantaneous per-device power constraints, prior work has demonstrated the optimality of a power control mechanism based on norm clipping. This was done through the minimization of an upper bound on the optimality gap for smooth learning objectives satisfying the Polyak-{\L}ojasiewicz (PL) condition. In this paper, we make two contributions to the development of AirFL based on norm clipping, which we refer to as AirFL-Clip. First, we provide a convergence bound for AirFLClip that applies to general smooth and non-convex learning objectives. Unlike existing results, the derived bound is free from run-specific parameters, thus supporting an offline evaluation. Second, we extend AirFL-Clip to include Top-k sparsification and linear compression. For this generalized protocol, referred to as AirFL-Clip-Comp, we derive a convergence bound for general smooth and non-convex learning objectives. We argue, and demonstrate via experiments, that the only time-varying quantities present in the bound can be efficiently estimated offline by leveraging the well-studied properties of sparse recovery algorithms.
With the growing demand for latency-critical and computation-intensive Internet of Things (IoT) services, mobile edge computing (MEC) has emerged as a promising technique to reinforce the computation capability of the resource-constrained mobile devices. To exploit the cloud-like functions at the network edge, service caching has been implemented to (partially) reuse the computation tasks, thus effectively reducing the delay incurred by data retransmissions and/or the computation burden due to repeated execution of the same task. In a multiuser cache-assisted MEC system, designs for service caching depend on users' preference for different types of services, which is at times highly correlated to the locations where the requests are made. In this paper, we exploit users' location-dependent service preference profiles to formulate a cache placement optimization problem in a multiuser MEC system. Specifically, we consider multiple representative locations, where users at the same location share the same preference profile for a given set of services. In a frequency-division multiple access (FDMA) setup, we jointly optimize the binary cache placement, edge computation resources and bandwidth allocation to minimize the expected weighted-sum energy of the edge server and the users with respect to the users' preference profile, subject to the bandwidth and the computation limitations, and the latency constraints. To effectively solve the mixed-integer non-convex problem, we propose a deep learning based offline cache placement scheme using a novel stochastic quantization based discrete-action generation method. In special cases, we also attain suboptimal caching decisions with low complexity leveraging the structure of the optimal solution. The simulations verify the performance of the proposed scheme and the effectiveness of service caching in general.
The proliferation of Internet-of-Things (IoT) devices and cloud-computing applications over siloed data centers is motivating renewed interest in the collaborative training of a shared model by multiple individual clients via federated learning (FL). To improve the communication efficiency of FL implementations in wireless systems, recent works have proposed compression and dimension reduction mechanisms, along with digital and analog transmission schemes that account for channel noise, fading, and interference. This prior art has mainly focused on star topologies consisting of distributed clients and a central server. In contrast, this paper studies FL over wireless device-to-device (D2D) networks by providing theoretical insights into the performance of digital and analog implementations of decentralized stochastic gradient descent (DSGD). First, we introduce generic digital and analog wireless implementations of communication-efficient DSGD algorithms, leveraging random linear coding (RLC) for compression and over-the-air computation (AirComp) for simultaneous analog transmissions. Next, under the assumptions of convexity and connectivity, we provide convergence bounds for both implementations. The results demonstrate the dependence of the optimality gap on the connectivity and on the signal-to-noise ratio (SNR) levels in the network. The analysis is corroborated by experiments on an image-classification task.