In the field of multi-object tracking (MOT), traditional methods often rely on the Kalman Filter for motion prediction, leveraging its strengths in linear motion scenarios. However, the inherent limitations of these methods become evident when confronted with complex, nonlinear motions and occlusions prevalent in dynamic environments like sports and dance. This paper explores the possibilities of replacing the Kalman Filter with various learning-based motion model that effectively enhances tracking accuracy and adaptability beyond the constraints of Kalman Filter-based systems. In this paper, we proposed MambaTrack, an online motion-based tracker that outperforms all existing motion-based trackers on the challenging DanceTrack and SportsMOT datasets. Moreover, we further exploit the potential of the state-space-model in trajectory feature extraction to boost the tracking performance and proposed MambaTrack+, which achieves the state-of-the-art performance on DanceTrack dataset with 56.1 HOTA and 54.9 IDF1.
Accurate and consistent methods for counting trees based on remote sensing data are needed to support sustainable forest management, assess climate change mitigation strategies, and build trust in tree carbon credits. Two-dimensional remote sensing imagery primarily shows overstory canopy, and it does not facilitate easy differentiation of individual trees in areas with a dense canopy and does not allow for easy separation of trees when the canopy is dense. We leverage the fusion of three-dimensional LiDAR measurements and 2D imagery to facilitate the accurate counting of trees. We compare a deep learning approach to counting trees in forests using 3D airborne LiDAR data and 2D imagery. The approach is compared with state-of-the-art algorithms, like operating on 3D point cloud and 2D imagery. We empirically evaluate the different methods on the NeonTreeCount data set, which we use to define a tree-counting benchmark. The experiments show that FuseCountNet yields more accurate tree counts.
Dense object counting or crowd counting has come a long way thanks to the recent development in the vision community. However, indiscernible object counting, which aims to count the number of targets that are blended with respect to their surroundings, has been a challenge. Image-based object counting datasets have been the mainstream of the current publicly available datasets. Therefore, we propose a large-scale dataset called YoutubeFish-35, which contains a total of 35 sequences of high-definition videos with high frame-per-second and more than 150,000 annotated center points across a selected variety of scenes. For benchmarking purposes, we select three mainstream methods for dense object counting and carefully evaluate them on the newly collected dataset. We propose TransVidCount, a new strong baseline that combines density and regression branches along the temporal domain in a unified framework and can effectively tackle indiscernible object counting with state-of-the-art performance on YoutubeFish-35 dataset.
In recent times, there has been a growing interest in developing effective perception techniques for combining information from multiple modalities. This involves aligning features obtained from diverse sources to enable more efficient training with larger datasets and constraints, as well as leveraging the wealth of information contained in each modality. 2D and 3D Human Pose Estimation (HPE) are two critical perceptual tasks in computer vision, which have numerous downstream applications, such as Action Recognition, Human-Computer Interaction, Object tracking, etc. Yet, there are limited instances where the correlation between Image and 2D/3D human pose has been clearly researched using a contrastive paradigm. In this paper, we propose UniHPE, a unified Human Pose Estimation pipeline, which aligns features from all three modalities, i.e., 2D human pose estimation, lifting-based and image-based 3D human pose estimation, in the same pipeline. To align more than two modalities at the same time, we propose a novel singular value based contrastive learning loss, which better aligns different modalities and further boosts the performance. In our evaluation, UniHPE achieves remarkable performance metrics: MPJPE $50.5$mm on the Human3.6M dataset and PAMPJPE $51.6$mm on the 3DPW dataset. Our proposed method holds immense potential to advance the field of computer vision and contribute to various applications.
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024 addresses maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicles (USV). Three challenges categories are considered: (i) UAV-based Maritime Object Tracking with Re-identification, (ii) USV-based Maritime Obstacle Segmentation and Detection, (iii) USV-based Maritime Boat Tracking. The USV-based Maritime Obstacle Segmentation and Detection features three sub-challenges, including a new embedded challenge addressing efficicent inference on real-world embedded devices. This report offers a comprehensive overview of the findings from the challenges. We provide both statistical and qualitative analyses, evaluating trends from over 195 submissions. All datasets, evaluation code, and the leaderboard are available to the public at https://macvi.org/workshop/macvi24.
Although 3D human pose estimation has gained impressive development in recent years, only a few works focus on infants, that have different bone lengths and also have limited data. Directly applying adult pose estimation models typically achieves low performance in the infant domain and suffers from out-of-distribution issues. Moreover, the limitation of infant pose data collection also heavily constrains the efficiency of learning-based models to lift 2D poses to 3D. To deal with the issues of small datasets, domain adaptation and data augmentation are commonly used techniques. Following this paradigm, we take advantage of an optimization-based method that utilizes generative priors to predict 3D infant keypoints from 2D keypoints without the need of large training data. We further apply a guided diffusion model to domain adapt 3D adult pose to infant pose to supplement small datasets. Besides, we also prove that our method, ZeDO-i, could attain efficient domain adaptation, even if only a small number of data is given. Quantitatively, we claim that our model attains state-of-the-art MPJPE performance of 43.6 mm on the SyRIP dataset and 21.2 mm on the MINI-RGBD dataset.
Re-identification (ReID) in multi-object tracking (MOT) for UAVs in maritime computer vision has been challenging for several reasons. More specifically, short-term re-identification (ReID) is difficult due to the nature of the characteristics of small targets and the sudden movement of the drone's gimbal. Long-term ReID suffers from the lack of useful appearance diversity. In response to these challenges, we present an adaptable motion-based MOT algorithm, called Metadata Guided MOT (MG-MOT). This algorithm effectively merges short-term tracking data into coherent long-term tracks, harnessing crucial metadata from UAVs, including GPS position, drone altitude, and camera orientations. Extensive experiments are conducted to validate the efficacy of our MOT algorithm. Utilizing the challenging SeaDroneSee tracking dataset, which encompasses the aforementioned scenarios, we achieve a much-improved performance in the latest edition of the UAV-based Maritime Object Tracking Challenge with a state-of-the-art HOTA of 69.5% and an IDF1 of 85.9% on the testing split.
Learning-based methods have dominated the 3D human pose estimation (HPE) tasks with significantly better performance in most benchmarks than traditional optimization-based methods. Nonetheless, 3D HPE in the wild is still the biggest challenge of learning-based models, whether with 2D-3D lifting, image-to-3D, or diffusion-based methods, since the trained networks implicitly learn camera intrinsic parameters and domain-based 3D human pose distributions and estimate poses by statistical average. On the other hand, the optimization-based methods estimate results case-by-case, which can predict more diverse and sophisticated human poses in the wild. By combining the advantages of optimization-based and learning-based methods, we propose the Zero-shot Diffusion-based Optimization (ZeDO) pipeline for 3D HPE to solve the problem of cross-domain and in-the-wild 3D HPE. Our multi-hypothesis ZeDO achieves state-of-the-art (SOTA) performance on Human3.6M as minMPJPE $51.4$mm without training with any 2D-3D or image-3D pairs. Moreover, our single-hypothesis ZeDO achieves SOTA performance on 3DPW dataset with PA-MPJPE $42.6$mm on cross-dataset evaluation, which even outperforms learning-based methods trained on 3DPW.
Multi-object tracking algorithms have made significant advancements due to the recent developments in object detection. However, most existing methods primarily focus on tracking pedestrians or vehicles, which exhibit relatively simple and regular motion patterns. Consequently, there is a scarcity of algorithms that address the tracking of targets with irregular or non-linear motion, such as multi-athlete tracking. Furthermore, popular tracking algorithms often rely on the Kalman filter for object motion modeling, which fails to track objects when their motion contradicts the linear motion assumption of the Kalman filter. Due to this reason, we proposed a novel online and robust multi-object tracking approach, named Iterative Scale-Up ExpansionIoU and Deep Features for multi-object tracking. Unlike conventional methods, we abandon the use of the Kalman filter and propose utilizing the iterative scale-up expansion IoU. This approach achieves superior tracking performance without requiring additional training data or adopting a more robust detector, all while maintaining a lower computational cost compared to other appearance-based methods. Our proposed method demonstrates remarkable effectiveness in tracking irregular motion objects, achieving a score of 75.3% in HOTA. It outperforms all state-of-the-art online tracking algorithms on the SportsMOT dataset, covering various kinds of sport scenarios.