Abstract:Geospatial vector data quality is a foundational research topic in GIS, yet classic rule-based quality assessment algorithms often struggle with diverse urban morphologies and massive data volumes. Recently, Geospatial Artificial Intelligence (GeoAI) shows promising potential for automating geospatial analysis, while its application to native vector data remains largely underexplored. To fill this research gap, we proposed Topo4Vec, an automated GeoAI framework, designed for scalable vector data quality assessment via advanced Spatial Representation Learning (SRL). Specifically, Topo4Vec relax the labor-intensive manual annotation process via topological error simulation, such as overlapping polygons and street network connectivity errors e.g., overshoots and undershoots. Then, it leverages state-of-the-art SRL approaches to encode complex, native vector geometries (e.g., polylines and polygons) into a latent space where topological errors are isolated from valid ones. A systematic performance evaluation across three study areas (Los Angeles, Munich, and Singapore) demonstrates the effectiveness and robustness of Topo4Vec, achieving a peak accuracy of 0.99 for detecting overlapping building footprints and 0.60 for overshoots and undershoots in street networks. Moreover, lessons learned from Topo4Vec shed a promising light into a scalable and autonomous GeoAI approach for large-scale vector data consistency and quality monitoring within the fast-growing geospatial data ecosystems. The code and data used in the paper are made openly available in https://figshare.com/s/612148eeb4bccadbd715.
Abstract:Recent large language models (LLMs) often appear to exhibit spatial reasoning ability; however, this capability is largely \emph{symbolic}, arising from pattern matching over spatial language rather than true \emph{geometric} reasoning over space. Because LLMs operate on discrete tokens, they lack native support for continuous spatial representations, explicit geometric computation, and structured spatial operators. To address this limitation, we introduce the \emph{Spatial Language Model (SLM)}, the first multimodal LLM that treats location information as a first-class modality and enables geometric spatial reasoning within the model's inference process. SLM directly operates on learned spatial representations rather than textual descriptions of spatial relations. To support effective training, we construct a \emph{Spatial Instruction Dataset} that aligns spatial representations, atomic geometric operations, and natural language instructions. We further propose a new benchmark named \emph{SpatialEval}, which is designed to evaluate spatial reasoning across attributes, distance, topology, and relative-position tasks. Extensive experiments show that SLM significantly outperforms existing LLM-based approaches that rely on symbolic reasoning via prompt engineering or textual abstraction, demonstrating the benefits of integrating geometric spatial representations for robust spatial reasoning. Our instruction dataset, evaluation benchmark, model training codes, and models' checkpoints can be found at: \hyperlink{https://github.com/chuchen2017/SLM}{https://github.com/chuchen2017/SLM}.
Abstract:Modern industrial recommender systems rely on thousands of heterogeneous features -- ranging from low-dimensional scalars (e.g., statistical value) to high-dimensional embeddings (e.g., user-id embeddings, MLP representations) -- to achieve high-precision predictions. Given the immense computational costs associated with training, efficient feature selection is critical. However, existing methods encounter three primary bottlenecks: (1) they typically assume uniform feature dimensions or require costly mapping to a fixed size; (2) they struggle with extreme sparsity, where the majority of features (e.g., 99%+) remain at default values; and (3) traditional permutation-based approaches are computationally prohibitive in large-scale settings. To address these challenges, we propose LeAP (Learnable Adaptive Permutation), a novel, model-agnostic plug-in module for feature selection. LeAP transforms the inefficient random permutation process into a learnable mechanism, significantly accelerating the evaluation of feature importance. In addition, we introduce an adaptive regularization strategy tailored for heterogeneous dimensions and extreme sparsity, enabling superior feature importance ranking results across asymmetric input spaces. Experiments on four public recommendation datasets demonstrate that LeAP achieves state-of-the-art performance. Furthermore, LeAP has been deployed in a large-scale industrial search ranking model with over a billion daily requests and a 2TB model parameter scale. In this real-world scenario involving 12,000+ total feature dimensions, LeAP successfully identified and removed over 3,600 redundant dimensions without performance degradation, which is 2 to 10 times the ability of compared baseline methods.
Abstract:Theory of Mind (ToM) refers to the ability to reason about others' mental states, and higher-order ToM involves considering that others also possess their own ToM. Equipping large language model (LLM)-driven agents with ToM has long been considered to improve their coordination in multiagent collaborative tasks. However, we find that misaligned ToM orders-mismatches in the depth of ToM reasoning between agents-can lead to insufficient or excessive reasoning about others, thereby impairing their coordination. To address this issue, we design an adaptive ToM (A-ToM) agent, which can align in ToM orders with its partner. Based on prior interactions, the agent estimates the partner's likely ToM order and leverages this estimation to predict the partner's action, thereby facilitating behavioral coordination. We conduct empirical evaluations on four multi-agent coordination tasks: a repeated matrix game, two grid navigation tasks and an Overcooked task. The results validate our findings on ToM alignment and demonstrate the effectiveness of our A-ToM agent. Furthermore, we discuss the generalizability of our A-ToM to non-LLM-based agents, as well as what would diminish the importance of ToM alignment.
Abstract:Predicting the outcomes of research ideas at their conceptual stage (i.e. before significant resources are committed) holds great potential for optimizing scientific resource allocation and research planning. While existing methods rely heavily on finished manuscripts or peer reviews, we propose a novel capability-aware framework that predicts paper acceptance and ratings using only author information and research ideas, without requiring full text or experimental results. Our approach integrates author information, (inferred) capability presentation, and research ideas through a three-way transformer architecture with flexible fusion mechanisms. We also introduce a two-stage architecture for learning the capability representation given the author information and idea. Experiments show that our method significantly outperform the single-way models by finetuning bert-base and bert-large, and the capability predicting significantly increase the predictive accuracy of the final model. The proposed method can be applied in both early-stage research outcome prediction and scientific resource allocation.
Abstract:Spatial representation learning is essential for GeoAI applications such as urban analytics, enabling the encoding of shapes, locations, and spatial relationships (topological and distance-based) of geo-entities like points, polylines, and polygons. Existing methods either target a single geo-entity type or, like Poly2Vec, decompose entities into simpler components to enable Fourier transformation, introducing high computational cost. Moreover, since the transformed space lacks geometric alignment, these methods rely on uniform, non-adaptive sampling, which blurs fine-grained features like edges and boundaries. To address these limitations, we introduce Geo2Vec, a novel method inspired by signed distance fields (SDF) that operates directly in the original space. Geo2Vec adaptively samples points and encodes their signed distances (positive outside, negative inside), capturing geometry without decomposition. A neural network trained to approximate the SDF produces compact, geometry-aware, and unified representations for all geo-entity types. Additionally, we propose a rotation-invariant positional encoding to model high-frequency spatial variations and construct a structured and robust embedding space for downstream GeoAI models. Empirical results show that Geo2Vec consistently outperforms existing methods in representing shape and location, capturing topological and distance relationships, and achieving greater efficiency in real-world GeoAI applications. Code and Data can be found at: https://github.com/chuchen2017/GeoNeuralRepresentation.
Abstract:Understanding and predicting the behavior of large-scale multi-agents in games remains a fundamental challenge in multi-agent systems. This paper examines the role of heterogeneity in equilibrium formation by analyzing how smooth regret-matching drives a large number of heterogeneous agents with diverse initial policies toward unified behavior. By modeling the system state as a probability distribution of regrets and analyzing its evolution through the continuity equation, we uncover a key phenomenon in diverse multi-agent settings: the variance of the regret distribution diminishes over time, leading to the disappearance of heterogeneity and the emergence of consensus among agents. This universal result enables us to prove convergence to quantal response equilibria in both competitive and cooperative multi-agent settings. Our work advances the theoretical understanding of multi-agent learning and offers a novel perspective on equilibrium selection in diverse game-theoretic scenarios.
Abstract:Key feature fields need bigger embedding dimensionality, others need smaller. This demands automated dimension allocation. Existing approaches, such as pruning or Neural Architecture Search (NAS), require training a memory-intensive SuperNet that enumerates all possible dimension combinations, which is infeasible for large feature spaces. We propose DimGrow, a lightweight approach that eliminates the SuperNet requirement. Starting training model from one dimension per feature field, DimGrow can progressively expand/shrink dimensions via importance scoring. Dimensions grow only when their importance consistently exceed a threshold, ensuring memory efficiency. Experiments on three recommendation datasets verify the effectiveness of DimGrow while it reduces training memory compared to SuperNet-based methods.
Abstract:The tragedy of the commons, where individual self-interest leads to collectively disastrous outcomes, is a pervasive challenge in human society. Recent studies have demonstrated that similar phenomena can arise in generative multi-agent systems (MASs). To address this challenge, this paper explores the use of reputation systems as a remedy. We propose RepuNet, a dynamic, dual-level reputation framework that models both agent-level reputation dynamics and system-level network evolution. Specifically, driven by direct interactions and indirect gossip, agents form reputations for both themselves and their peers, and decide whether to connect or disconnect other agents for future interactions. Through two distinct scenarios, we show that RepuNet effectively mitigates the 'tragedy of the commons', promoting and sustaining cooperation in generative MASs. Moreover, we find that reputation systems can give rise to rich emergent behaviors in generative MASs, such as the formation of cooperative clusters, the social isolation of exploitative agents, and the preference for sharing positive gossip rather than negative ones.




Abstract:Traffic simulation is an essential tool for transportation infrastructure planning, intelligent traffic control policy learning, and traffic flow analysis. Its effectiveness relies heavily on the realism of the simulators used. Traditional traffic simulators, such as SUMO and CityFlow, are often limited by their reliance on rule-based models with hyperparameters that oversimplify driving behaviors, resulting in unrealistic simulations. To enhance realism, some simulators have provided Application Programming Interfaces (APIs) to interact with Machine Learning (ML) models, which learn from observed data and offer more sophisticated driving behavior models. However, this approach faces challenges in scalability and time efficiency as vehicle numbers increase. Addressing these limitations, we introduce CityFlowER, an advancement over the existing CityFlow simulator, designed for efficient and realistic city-wide traffic simulation. CityFlowER innovatively pre-embeds ML models within the simulator, eliminating the need for external API interactions and enabling faster data computation. This approach allows for a blend of rule-based and ML behavior models for individual vehicles, offering unparalleled flexibility and efficiency, particularly in large-scale simulations. We provide detailed comparisons with existing simulators, implementation insights, and comprehensive experiments to demonstrate CityFlowER's superiority in terms of realism, efficiency, and adaptability.