Picture for Alexey Skrynnik

Alexey Skrynnik

Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions

Add code
Nov 01, 2022
Viaarxiv icon

POGEMA: Partially Observable Grid Environment for Multiple Agents

Add code
Jun 22, 2022
Figure 1 for POGEMA: Partially Observable Grid Environment for Multiple Agents
Figure 2 for POGEMA: Partially Observable Grid Environment for Multiple Agents
Figure 3 for POGEMA: Partially Observable Grid Environment for Multiple Agents
Figure 4 for POGEMA: Partially Observable Grid Environment for Multiple Agents
Viaarxiv icon

IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents

Add code
May 31, 2022
Figure 1 for IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents
Figure 2 for IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents
Figure 3 for IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents
Viaarxiv icon

IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022

Add code
May 27, 2022
Figure 1 for IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022
Figure 2 for IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022
Figure 3 for IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022
Figure 4 for IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022
Viaarxiv icon

Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021

Add code
May 05, 2022
Figure 1 for Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021
Figure 2 for Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021
Figure 3 for Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021
Viaarxiv icon

NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment

Add code
Oct 15, 2021
Figure 1 for NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment
Figure 2 for NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment
Figure 3 for NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment
Figure 4 for NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment
Viaarxiv icon

Long-Term Exploration in Persistent MDPs

Add code
Sep 21, 2021
Figure 1 for Long-Term Exploration in Persistent MDPs
Figure 2 for Long-Term Exploration in Persistent MDPs
Figure 3 for Long-Term Exploration in Persistent MDPs
Figure 4 for Long-Term Exploration in Persistent MDPs
Viaarxiv icon

Q-Mixing Network for Multi-Agent Pathfinding in Partially Observable Grid Environments

Add code
Aug 13, 2021
Figure 1 for Q-Mixing Network for Multi-Agent Pathfinding in Partially Observable Grid Environments
Figure 2 for Q-Mixing Network for Multi-Agent Pathfinding in Partially Observable Grid Environments
Figure 3 for Q-Mixing Network for Multi-Agent Pathfinding in Partially Observable Grid Environments
Figure 4 for Q-Mixing Network for Multi-Agent Pathfinding in Partially Observable Grid Environments
Viaarxiv icon

Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations

Add code
Jun 17, 2020
Viaarxiv icon

Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft

Add code
Feb 10, 2020
Figure 1 for Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft
Figure 2 for Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft
Figure 3 for Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft
Figure 4 for Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft
Viaarxiv icon