We define a notion of information that an individual sample provides to the training of a neural network, and we specialize it to measure both how much a sample informs the final weights and how much it informs the function computed by the weights. Though related, we show that these quantities have a qualitatively different behavior. We give efficient approximations of these quantities using a linearized network and demonstrate empirically that the approximation is accurate for real-world architectures, such as pre-trained ResNets. We apply these measures to several problems, such as dataset summarization, analysis of under-sampled classes, comparison of informativeness of different data sources, and detection of adversarial and corrupted examples. Our work generalizes existing frameworks but enjoys better computational properties for heavily over-parametrized models, which makes it possible to apply it to real-world networks.
We propose a new framework, Translation between Augmented Natural Languages (TANL), to solve many structured prediction language tasks including joint entity and relation extraction, nested named entity recognition, relation classification, semantic role labeling, event extraction, coreference resolution, and dialogue state tracking. Instead of tackling the problem by training task-specific discriminative classifiers, we frame it as a translation task between augmented natural languages, from which the task-relevant information can be easily extracted. Our approach can match or outperform task-specific models on all tasks, and in particular, achieves new state-of-the-art results on joint entity and relation extraction (CoNLL04, ADE, NYT, and ACE2005 datasets), relation classification (FewRel and TACRED), and semantic role labeling (CoNLL-2005 and CoNLL-2012). We accomplish this while using the same architecture and hyperparameters for all tasks and even when training a single model to solve all tasks at the same time (multi-task learning). Finally, we show that our framework can also significantly improve the performance in a low-resource regime, thanks to better use of label semantics.
We show that the influence of a subset of the training samples can be removed -- or "forgotten" -- from the weights of a network trained on large-scale image classification tasks, and we provide strong computable bounds on the amount of remaining information after forgetting. Inspired by real-world applications of forgetting techniques, we introduce a novel notion of forgetting in mixed-privacy setting, where we know that a "core" subset of the training samples does not need to be forgotten. While this variation of the problem is conceptually simple, we show that working in this setting significantly improves the accuracy and guarantees of forgetting methods applied to vision classification tasks. Moreover, our method allows efficient removal of all information contained in non-core data by simply setting to zero a subset of the weights with minimal loss in performance. We achieve these results by replacing a standard deep network with a suitable linear approximation. With opportune changes to the network architecture and training procedure, we show that such linear approximation achieves comparable performance to the original network and that the forgetting problem becomes quadratic and can be solved efficiently even for large models. Unlike previous forgetting methods on deep networks, ours can achieve close to the state-of-the-art accuracy on large scale vision tasks. In particular, we show that our method allows forgetting without having to trade off the model accuracy.
Classifiers that are linear in their parameters, and trained by optimizing a convex loss function, have predictable behavior with respect to changes in the training data, initial conditions, and optimization. Such desirable properties are absent in deep neural networks (DNNs), typically trained by non-linear fine-tuning of a pre-trained model. Previous attempts to linearize DNNs have led to interesting theoretical insights, but have not impacted the practice due to the substantial performance gap compared to standard non-linear optimization. We present the first method for linearizing a pre-trained model that achieves comparable performance to non-linear fine-tuning on most of real-world image classification tasks tested, thus enjoying the interpretability of linear models without incurring punishing losses in performance. LQF consists of simple modifications to the architecture, loss function and optimization typically used for classification: Leaky-ReLU instead of ReLU, mean squared loss instead of cross-entropy, and pre-conditioning using Kronecker factorization. None of these changes in isolation is sufficient to approach the performance of non-linear fine-tuning. When used in combination, they allow us to reach comparable performance, and even superior in the low-data regime, while enjoying the simplicity, robustness and interpretability of linear-quadratic optimization.
We introduce a notion of usable information contained in the representation learned by a deep network, and use it to study how optimal representations for the task emerge during training, and how they adapt to different tasks. We use this to characterize the transient dynamics of deep neural networks on perceptual decision-making tasks inspired by neuroscience literature. In particular, we show that both the random initialization and the implicit regularization from Stochastic Gradient Descent play an important role in learning minimal sufficient representations for the task. If the network is not randomly initialized, we show that the training may not recover an optimal representation, increasing the chance of overfitting.
We tackle the problem of predicting the number of optimization steps that a pre-trained deep network needs to converge to a given value of the loss function. To do so, we leverage the fact that the training dynamics of a deep network during fine-tuning are well approximated by those of a linearized model. This allows us to approximate the training loss and accuracy at any point during training by solving a low-dimensional Stochastic Differential Equation (SDE) in function space. Using this result, we are able to predict the time it takes for Stochastic Gradient Descent (SGD) to fine-tune a model to a given loss without having to perform any training. In our experiments, we are able to predict training time of a ResNet within a 20% error margin on a variety of datasets and hyper-parameters, at a 30 to 45-fold reduction in cost compared to actual training. We also discuss how to further reduce the computational and memory cost of our method, and in particular we show that by exploiting the spectral properties of the gradients' matrix it is possible predict training time on a large dataset while processing only a subset of the samples.
Recent results show that features of adversarially trained networks for classification, in addition to being robust, enable desirable properties such as invertibility. The latter property may seem counter-intuitive as it is widely accepted by the community that classification models should only capture the minimal information (features) required for the task. Motivated by this discrepancy, we investigate the dual relationship between Adversarial Training and Information Theory. We show that the Adversarial Training can improve linear transferability to new tasks, from which arises a new trade-off between transferability of representations and accuracy on the source task. We validate our results employing robust networks trained on CIFAR-10, CIFAR-100 and ImageNet on several datasets. Moreover, we show that Adversarial Training reduces Fisher information of representations about the input and of the weights about the task, and we provide a theoretical argument which explains the invertibility of deterministic networks without violating the principle of minimality. Finally, we leverage our theoretical insights to remarkably improve the quality of reconstructed images through inversion.
We address the problem of layout generation for diverse domains such as images, documents, and mobile applications. A layout is a set of graphical elements, belonging to one or more categories, placed together in a meaningful way. Generating a new layout or extending an existing layout requires understanding the relationships between these graphical elements. To do this, we propose a novel framework, LayoutTransformer, that leverages a self-attention based approach to learn contextual relationships between layout elements and generate layouts in a given domain. The proposed model improves upon the state-of-the-art approaches in layout generation in four ways. First, our model can generate a new layout either from an empty set or add more elements to a partial layout starting from an initial set of elements. Second, as the approach is attention-based, we can visualize which previous elements the model is attending to predict the next element, thereby providing an interpretable sequence of layout elements. Third, our model can easily scale to support both a large number of element categories and a large number of elements per layout. Finally, the model also produces an embedding for various element categories, which can be used to explore the relationships between the categories. We demonstrate with experiments that our model can produce meaningful layouts in diverse settings such as object bounding boxes in scenes (COCO bounding boxes), documents (PubLayNet), and mobile applications (RICO dataset).