This study challenges the presumed neutrality of latent spaces in vision language models (VLMs) by adopting an ethological perspective on their algorithmic behaviors. Rather than constituting spaces of homogeneous indeterminacy, latent spaces exhibit model-specific algorithmic sensitivities, understood as differential regimes of perceptual salience shaped by training data and architectural choices. Through a comparative analysis of three models (OpenAI CLIP, OpenCLIP LAION, SigLIP) applied to a corpus of 301 artworks (15th to 20th), we reveal substantial divergences in the attribution of political and cultural categories. Using bipolar semantic axes derived from vector analogies (Mikolov et al., 2013), we show that SigLIP classifies 59.4% of the artworks as politically engaged, compared to only 4% for OpenCLIP. African masks receive the highest political scores in SigLIP while remaining apolitical in OpenAI CLIP. On an aesthetic colonial axis, inter-model discrepancies reach 72.6 percentage points. We introduce three operational concepts: computational latent politicization, describing the emergence of political categories without intentional encoding; emergent bias, irreducible to statistical or normative bias and detectable only through contrastive analysis; and three algorithmic scopic regimes: entropic (LAION), institutional (OpenAI), and semiotic (SigLIP), which structure distinct modes of visibility. Drawing on Foucault's notion of the archive, Jameson's ideologeme, and Simondon's theory of individuation, we argue that training datasets function as quasi-archives whose discursive formations crystallize within latent space. This work contributes to a critical reassessment of the conditions under which VLMs are applied to digital art history and calls for methodologies that integrate learning architectures into any delegation of cultural interpretation to algorithmic agents.
Speech Emotion Recognition (SER) research has faced limitations due to the lack of standard and sufficiently large datasets. Recent studies have leveraged pre-trained models to extract features for downstream tasks such as SER. This work explores the capabilities of Whisper, a pre-trained ASR system, in speech emotion recognition by proposing two attention-based pooling methods, Multi-head Attentive Average Pooling and QKV Pooling, designed to efficiently reduce the dimensionality of Whisper representations while preserving emotional features. We experiment on English and Persian, using the IEMOCAP and ShEMO datasets respectively, with Whisper Tiny and Small. Our multi-head QKV architecture achieves state-of-the-art results on the ShEMO dataset, with a 2.47% improvement in unweighted accuracy. We further compare the performance of different Whisper encoder layers and find that intermediate layers often perform better for SER on the Persian dataset, providing a lightweight and efficient alternative to much larger models such as HuBERT X-Large. Our findings highlight the potential of Whisper as a representation extractor for SER and demonstrate the effectiveness of attention-based pooling for dimension reduction.
DARWIN is an evolutionary GPT model, utilizing a genetic-algorithm like optimization structure with several independent GPT agents being trained individually using unique training code. Each iteration, the GPT models are prompted to modify the training code of one another in an attempt to improve their performance in a mutation-like manner, and the best GPT agents are then benchmarked and selected for the next iteration by genetic algorithm. For demonstration purposes and due to budget and time constraints, OpenAI API is used to prompt training code improvements and the nanoGPT framework is used as the training code. DARWIN also utilizes persistent JSON-based memory files to track previous reasoning and changes to code to correlate with improvement to model performance. and a bidirectional interface for HITL intervention allowing the model to request upgrades such as additional datasets, training scripts, and restructuring of file hierarchies. In experiments, DARWIN achieved a 1.26 percent improvement in model FLOPS utilization (MFU) and a 2.07 percent improvement to perplexity in 5 iterations of training over baseline configurations, demonstrating promising capabilities as a foundation for scaling evolutionary GPT training.
Semantic textual similarity (STS) plays a crucial role in many natural language processing tasks. While extensively studied in high-resource languages, STS remains challenging for under-resourced languages such as Slovak. This paper presents a comparative evaluation of sentence-level STS methods applied to Slovak, including traditional algorithms, supervised machine learning models, and third-party deep learning tools. We trained several machine learning models using outputs from traditional algorithms as features, with feature selection and hyperparameter tuning jointly guided by artificial bee colony optimization. Finally, we evaluated several third-party tools, including fine-tuned model by CloudNLP, OpenAI's embedding models, GPT-4 model, and pretrained SlovakBERT model. Our findings highlight the trade-offs between different approaches.
We present Interfaze, a system that treats modern LLM applications as a problem of building and acting over context, not just picking the right monolithic model. Instead of a single transformer, we combine (i) a stack of heterogeneous DNNs paired with small language models as perception modules for OCR involving complex PDFs, charts and diagrams, and multilingual ASR with (ii) a context-construction layer that crawls, indexes, and parses external sources (web pages, code, PDFs) into compact structured state, and (iii) an action layer that can browse, retrieve, execute code in a sandbox, and drive a headless browser for dynamic web pages. A thin controller sits on top of this stack and exposes a single, OpenAI-style endpoint: it decides which small models and actions to run and always forwards the distilled context to a user-selected LLM that produces the final response. On this architecture, Interfaze-Beta achieves 83.6% on MMLU-Pro, 91.4% on MMLU, 81.3% on GPQA-Diamond, 57.8% on LiveCodeBench v5, and 90.0% on AIME-2025, along with strong multimodal scores on MMMU (val) (77.3%), AI2D (91.5%), ChartQA (90.9%), and Common Voice v16 (90.8%). We show that most queries are handled primarily by the small-model and tool stack, with the large LLM operating only on distilled context, yielding competitive accuracy while shifting the bulk of computation away from the most expensive and monolithic models.
The proliferation of retrieval-augmented generation (RAG) has established vector databases as critical infrastructure, yet they introduce severe privacy risks via embedding inversion attacks. Existing paradigms face a fundamental trade-off: optimization-based methods require computationally prohibitive queries, while alignment-based approaches hinge on the unrealistic assumption of accessible in-domain training data. These constraints render them ineffective in strict black-box and cross-domain settings. To dismantle these barriers, we introduce Zero2Text, a novel training-free framework based on recursive online alignment. Unlike methods relying on static datasets, Zero2Text synergizes LLM priors with a dynamic ridge regression mechanism to iteratively align generation to the target embedding on-the-fly. We further demonstrate that standard defenses, such as differential privacy, fail to effectively mitigate this adaptive threat. Extensive experiments across diverse benchmarks validate Zero2Text; notably, on MS MARCO against the OpenAI victim model, it achieves 1.8x higher ROUGE-L and 6.4x higher BLEU-2 scores compared to baselines, recovering sentences from unknown domains without a single leaked data pair.
Contemporary large language model (LLM)-based multi-agent systems exhibit systematic advantages in deep research tasks, which emphasize iterative, vertically structured information seeking. However, when confronted with wide search tasks characterized by large-scale, breadth-oriented retrieval, existing agentic frameworks, primarily designed around sequential, vertically structured reasoning, remain stuck in expansive search objectives and inefficient long-horizon execution. To bridge this gap, we propose A-MapReduce, a MapReduce paradigm-inspired multi-agent execution framework that recasts wide search as a horizontally structured retrieval problem. Concretely, A-MapReduce implements parallel processing of massive retrieval targets through task-adaptive decomposition and structured result aggregation. Meanwhile, it leverages experiential memory to drive the continual evolution of query-conditioned task allocation and recomposition, enabling progressive improvement in large-scale wide-search regimes. Extensive experiments on five agentic benchmarks demonstrate that A-MapReduce is (i) high-performing, achieving state-of-the-art performance on WideSearch and DeepWideSearch, and delivering 5.11% - 17.50% average Item F1 improvements compared with strong baselines with OpenAI o3 or Gemini 2.5 Pro backbones; (ii) cost-effective and efficient, delivering superior cost-performance trade-offs and reducing running time by 45.8\% compared to representative multi-agent baselines. The code is available at https://github.com/mingju-c/AMapReduce.
This study evaluates whether state-of-the-art large language models capture the binding relations of Turkish reflexive pronouns. We construct a balanced set of 100 sentences that pit local against non-local antecedents for the reflexives kendi and kendisi, and test two contrasting systems: an OpenAI chain-of-thought model designed for multi-step reasoning and Trendyol-LLM-7B-base-v0.1, a LLaMA-2-derived model extensively fine-tuned on Turkish data. Antecedent choice is assessed using a combined sentence-level perplexity and forced-choice paradigm. Trendyol-LLM favours local bindings in approximately 70% of trials, exhibiting a strong locality bias, whereas o1 Mini distributes its choices almost evenly between local and long-distance readings, revealing a marked contrast in binding behaviour across the two systems.
As generative artificial intelligence advances, Large Language Models (LLMs) are being explored for automated graphical user interface (GUI) design. This study investigates the usability and adaptability of LLM-generated interfaces by analysing their ability to meet diverse user needs. The experiments included utilization of three state-of-the-art models from January 2025 (OpenAI GPT o3-mini-high, DeepSeek R1, and Anthropic Claude 3.5 Sonnet) generating mockups for three interface types: a chat system, a technical team panel, and a manager dashboard. Expert evaluations revealed that while LLMs are effective at creating structured layouts, they face challenges in meeting accessibility standards and providing interactive functionality. Further testing showed that LLMs could partially tailor interfaces for different user personas but lacked deeper contextual understanding. The results suggest that while LLMs are promising tools for early-stage UI prototyping, human intervention remains critical to ensure usability, accessibility, and user satisfaction.
Latent learning, classically theorized by Tolman, shows that biological agents (e.g., rats) can acquire internal representations of their environment without rewards, enabling rapid adaptation once rewards are introduced. In contrast, from a cognitive science perspective, reward learning remains overly dependent on external feedback, limiting flexibility and generalization. Although recent advances in the reasoning capabilities of large language models (LLMs), such as OpenAI-o1 and DeepSeek-R1, mark a significant breakthrough, these models still rely primarily on reward-centric reinforcement learning paradigms. Whether and how the well-established phenomenon of latent learning in psychology can inform or emerge within LLMs' training remains largely unexplored. In this work, we present novel findings from our experiments that LLMs also exhibit the latent learning dynamics. During an initial phase of unrewarded exploration, LLMs display modest performance improvements, as this phase allows LLMs to organize task-relevant knowledge without being constrained by reward-driven biases, and performance is further enhanced once rewards are introduced. LLMs post-trained under this two-stage exploration regime ultimately achieve higher competence than those post-trained with reward-based reinforcement learning throughout. Beyond these empirical observations, we also provide theoretical analyses for our experiments explaining why unrewarded exploration yields performance gains, offering a mechanistic account of these dynamics. Specifically, we conducted extensive experiments across multiple model families and diverse task domains to establish the existence of the latent learning dynamics in LLMs.