This paper develops a new nonlinear filter, called Moment-based Kalman Filter (MKF), using the exact moment propagation method. Existing state estimation methods use linearization techniques or sampling points to compute approximate values of moments. However, moment propagation of probability distributions of random variables through nonlinear process and measurement models play a key role in the development of state estimation and directly affects their performance. The proposed moment propagation procedure can compute exact moments for non-Gaussian as well as non-independent Gaussian random variables. Thus, MKF can propagate exact moments of uncertain state variables up to any desired order. MKF is derivative-free and does not require tuning parameters. Moreover, MKF has the same computation time complexity as the extended or unscented Kalman filters, i.e., EKF and UKF. The experimental evaluations show that MKF is the preferred filter in comparison to EKF and UKF and outperforms both filters in non-Gaussian noise regimes.
Dynamic game arises as a powerful paradigm for multi-robot planning, for which the safety constraints satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints under uncertainty. Existing methods for solving stochastic games handle constraints using soft penalties with hand-tuned weights. However, finding a suitable penalty weight is non-trivial and requires trial and error. In this paper, we propose the chance-constrained iterative linear-quadratic stochastic games (CCILQGames) algorithm. CCILQGames solves chance-constrained stochastic games using the augmented Lagrangian method, with the merit of automatically finding a suitable penalty weight. We evaluate our algorithm in three autonomous driving scenarios, including merge, intersection, and roundabout. Experimental results and Monte Carlo tests show that CCILQGames could generate safe and interactive strategies in stochastic environments.
Velocity Planning for self-driving vehicles in a complex environment is one of the most challenging tasks. It must satisfy the following three requirements: safety with regards to collisions; respect of the maximum velocity limits defined by the traffic rules; comfort of the passengers. In order to achieve these goals, the jerk and dynamic objects should be considered, however, it makes the problem as complex as a non-convex optimization problem. In this paper, we propose a linear programming (LP) based velocity planning method with jerk limit and obstacle avoidance constraints for an autonomous driving system. To confirm the efficiency of the proposed method, a comparison is made with several optimization-based approaches, and we show that our method can generate a velocity profile which satisfies the aforementioned requirements more efficiently than the compared methods. In addition, we tested our algorithm on a real vehicle at a test field to validate the effectiveness of the proposed method.
Motion planning under uncertainty is of significant importance for safety-critical systems such as autonomous vehicles. Such systems have to satisfy necessary constraints (e.g., collision avoidance) with potential uncertainties coming from either disturbed system dynamics or noisy sensor measurements. However, existing motion planning methods cannot efficiently find the robust optimal solutions under general nonlinear and non-convex settings. In this paper, we formulate such problem as chance-constrained Gaussian belief space planning and propose the constrained iterative Linear Quadratic Gaussian (CILQG) algorithm as a real-time solution. In this algorithm, we iteratively calculate a Gaussian approximation of the belief and transform the chance-constraints. We evaluate the effectiveness of our method in simulations of autonomous driving planning tasks with static and dynamic obstacles. Results show that CILQG can handle uncertainties more appropriately and has faster computation time than baseline methods.
Motion planning under uncertainty is of significant importance for safety-critical systems such as autonomous vehicles. Such systems have to satisfy necessary constraints (e.g., collision avoidance) with potential uncertainties coming from either disturbed system dynamics or noisy sensor measurements. However, existing motion planning methods cannot efficiently find the robust optimal solutions under general nonlinear and non-convex settings. In this paper, we formulate such problem as chance-constrained Gaussian belief space planning and propose the constrained iterative Linear Quadratic Gaussian (CILQG) algorithm as a real-time solution. In this algorithm, we iteratively calculate a Gaussian approximation of the belief and transform the chance-constraints. We evaluate the effectiveness of our method in simulations of autonomous driving planning tasks with static and dynamic obstacles. Results show that CILQG can handle uncertainties more appropriately and has faster computation time than baseline methods.