Abstract:Bulk material handling involves the efficient and precise moving of large quantities of materials, a core operation in many industries, including cargo ship unloading, waste sorting, construction, and demolition. These repetitive, labor-intensive, and safety-critical operations are typically performed using large hydraulic material handlers equipped with underactuated grippers. In this work, we present a comprehensive framework for the autonomous execution of large-scale material handling tasks. The system integrates specialized modules for environment perception, pile attack point selection, path planning, and motion control. The main contributions of this work are two reinforcement learning-based modules: an attack point planner that selects optimal grasping locations on the material pile to maximize removal efficiency and minimize the number of scoops, and a robust trajectory following controller that addresses the precision and safety challenges associated with underactuated grippers in movement, while utilizing their free-swinging nature to release material through dynamic throwing. We validate our framework through real-world experiments on a 40 t material handler in a representative worksite, focusing on two key tasks: high-throughput bulk pile management and high-precision truck loading. Comparative evaluations against human operators demonstrate the system's effectiveness in terms of precision, repeatability, and operational safety. To the best of our knowledge, this is the first complete automation of material handling tasks on a full scale.
Abstract:Learned visuomotor policies have shown considerable success as an alternative to traditional, hand-crafted frameworks for robotic manipulation tasks. Surprisingly, the extension of these methods to the multiview domain is relatively unexplored. A successful multiview policy could be deployed on a mobile manipulation platform, allowing it to complete a task regardless of its view of the scene. In this work, we demonstrate that a multiview policy can be found through imitation learning by collecting data from a variety of viewpoints. We illustrate the general applicability of the method by learning to complete several challenging multi-stage and contact-rich tasks, from numerous viewpoints, both in a simulated environment and on a real mobile manipulation platform. Furthermore, we analyze our policies to determine the benefits of learning from multiview data compared to learning with data from a fixed perspective. We show that learning from multiview data has little, if any, penalty to performance for a fixed-view task compared to learning with an equivalent amount of fixed-view data. Finally, we examine the visual features learned by the multiview and fixed-view policies. Our results indicate that multiview policies implicitly learn to identify spatially correlated features with a degree of view-invariance.