Picture for Xin Yao

Xin Yao

NVIDIA

Generalized Moving Peaks Benchmark

Add code
Jun 11, 2021
Figure 1 for Generalized Moving Peaks Benchmark
Figure 2 for Generalized Moving Peaks Benchmark
Figure 3 for Generalized Moving Peaks Benchmark
Figure 4 for Generalized Moving Peaks Benchmark
Viaarxiv icon

Context-Based Soft Actor Critic for Environments with Non-stationary Dynamics

Add code
May 10, 2021
Figure 1 for Context-Based Soft Actor Critic for Environments with Non-stationary Dynamics
Figure 2 for Context-Based Soft Actor Critic for Environments with Non-stationary Dynamics
Figure 3 for Context-Based Soft Actor Critic for Environments with Non-stationary Dynamics
Figure 4 for Context-Based Soft Actor Critic for Environments with Non-stationary Dynamics
Viaarxiv icon

Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning

Add code
May 08, 2021
Figure 1 for Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning
Figure 2 for Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning
Figure 3 for Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning
Figure 4 for Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning
Viaarxiv icon

When Non-Elitism Meets Time-Linkage Problems

Add code
Apr 14, 2021
Figure 1 for When Non-Elitism Meets Time-Linkage Problems
Viaarxiv icon

A Novel Generalised Meta-Heuristic Framework for Dynamic Capacitated Arc Routing Problems

Add code
Apr 14, 2021
Figure 1 for A Novel Generalised Meta-Heuristic Framework for Dynamic Capacitated Arc Routing Problems
Figure 2 for A Novel Generalised Meta-Heuristic Framework for Dynamic Capacitated Arc Routing Problems
Figure 3 for A Novel Generalised Meta-Heuristic Framework for Dynamic Capacitated Arc Routing Problems
Figure 4 for A Novel Generalised Meta-Heuristic Framework for Dynamic Capacitated Arc Routing Problems
Viaarxiv icon

Memetic Search for Vehicle Routing with Simultaneous Pickup-Delivery and Time Windows

Add code
Nov 19, 2020
Figure 1 for Memetic Search for Vehicle Routing with Simultaneous Pickup-Delivery and Time Windows
Figure 2 for Memetic Search for Vehicle Routing with Simultaneous Pickup-Delivery and Time Windows
Figure 3 for Memetic Search for Vehicle Routing with Simultaneous Pickup-Delivery and Time Windows
Figure 4 for Memetic Search for Vehicle Routing with Simultaneous Pickup-Delivery and Time Windows
Viaarxiv icon

Robust Reinforcement Learning for General Video Game Playing

Add code
Nov 11, 2020
Figure 1 for Robust Reinforcement Learning for General Video Game Playing
Figure 2 for Robust Reinforcement Learning for General Video Game Playing
Figure 3 for Robust Reinforcement Learning for General Video Game Playing
Figure 4 for Robust Reinforcement Learning for General Video Game Playing
Viaarxiv icon

Few-shots Parameter Tuning via Co-evolution

Add code
Jul 01, 2020
Figure 1 for Few-shots Parameter Tuning via Co-evolution
Figure 2 for Few-shots Parameter Tuning via Co-evolution
Figure 3 for Few-shots Parameter Tuning via Co-evolution
Figure 4 for Few-shots Parameter Tuning via Co-evolution
Viaarxiv icon

A Hybrid Evolutionary Algorithm for Reliable Facility Location Problem

Add code
Jun 27, 2020
Figure 1 for A Hybrid Evolutionary Algorithm for Reliable Facility Location Problem
Figure 2 for A Hybrid Evolutionary Algorithm for Reliable Facility Location Problem
Figure 3 for A Hybrid Evolutionary Algorithm for Reliable Facility Location Problem
Figure 4 for A Hybrid Evolutionary Algorithm for Reliable Facility Location Problem
Viaarxiv icon

Continual Local Training for Better Initialization of Federated Models

Add code
May 26, 2020
Figure 1 for Continual Local Training for Better Initialization of Federated Models
Figure 2 for Continual Local Training for Better Initialization of Federated Models
Figure 3 for Continual Local Training for Better Initialization of Federated Models
Viaarxiv icon