In this paper, we present a new ultra-low power method of indoor localization of smartphones (SM) based on zero-energy-devices (ZEDs) beacons instead of active wireless beacons. Each ZED is equipped with a unique identification number coded into a bit-sequence, and its precise position on the map is recorded. An SM inside the building is assumed to have access to the map of ZEDs. The ZED backscatters ambient waves from base stations (BSs) of the cellular network. The SM detects the ZED message in the variations of the received ambient signal from the BS. We accurately simulate the ambient waves from a BS of Orange 4G commercial network, inside an existing large building covered with ZED beacons, thanks to a ray-tracing-based propagation simulation tool. Our first performance evaluation study shows that the proposed localization system enables us to determine in which room a SM is located, in a realistic and challenging propagation scenario.
Fashion is a complex social phenomenon. People follow fashion styles from demonstrations by experts or fashion icons. However, for machine agent, learning to imitate fashion experts from demonstrations can be challenging, especially for complex styles in environments with high-dimensional, multimodal observations. Most existing research regarding fashion outfit composition utilizes supervised learning methods to mimic the behaviors of style icons. These methods suffer from distribution shift: because the agent greedily imitates some given outfit demonstrations, it can drift away from one style to another styles given subtle differences. In this work, we propose an adversarial inverse reinforcement learning formulation to recover reward functions based on hierarchical multimodal representation (HM-AIRL) during the imitation process. The hierarchical joint representation can more comprehensively model the expert composited outfit demonstrations to recover the reward function. We demonstrate that the proposed HM-AIRL model is able to recover reward functions that are robust to changes in multimodal observations, enabling us to learn policies under significant variation between different styles.
We present a novel approach that constructs 3D virtual garment models from photos. Unlike previous methods that require photos of a garment on a human model or a mannequin, our approach can work with various states of the garment: on a model, on a mannequin, or on a flat surface. To construct a complete 3D virtual model, our approach only requires two images as input, one front view and one back view. We first apply a multi-task learning network called JFNet that jointly predicts fashion landmarks and parses a garment image into semantic parts. The predicted landmarks are used for estimating sizing information of the garment. Then, a template garment mesh is deformed based on the sizing information to generate the final 3D model. The semantic parts are utilized for extracting color textures from input images. The results of our approach can be used in various Virtual Reality and Mixed Reality applications.
Generating a photorealistic image with intended human pose is a promising yet challenging research topic for many applications such as smart photo editing, movie making, virtual try-on, and fashion display. In this paper, we present a novel deep generative model to transfer an image of a person from a given pose to a new pose while keeping fashion item consistent. In order to formulate the framework, we employ one generator and two discriminators for image synthesis. The generator includes an image encoder, a pose encoder and a decoder. The two encoders provide good representation of visual and geometrical context which will be utilized by the decoder in order to generate a photorealistic image. Unlike existing pose-guided image generation models, we exploit two discriminators to guide the synthesis process where one discriminator differentiates between generated image and real images (training samples), and another discriminator verifies the consistency of appearance between a target pose and a generated image. We perform end-to-end training of the network to learn the parameters through back-propagation given ground-truth images. The proposed generative model is capable of synthesizing a photorealistic image of a person given a target pose. We have demonstrated our results by conducting rigorous experiments on two data sets, both quantitatively and qualitatively.