Abstract:Modern recommender systems rely heavily on ID-based collaborative filtering: each item is represented by a unique ID embedding that accumulates collaborative signals from user interactions. Livestreaming recommendation, however, faces a unique challenge in this paradigm: a live room typically broadcasts for only tens of minutes, so its item ID remains poorly learned in a persistent cold-start state and ID-centric ranking models fail to generalize. We present FLUID, the first framework to fully retire the candidate-side item ID from a production-scale livestreaming ranker. FLUID couples a cross-domain multimodal encoder, jointly trained on short videos and livestreams to produce discrete hierarchical codes (LUCID), with a late-fusion, ID-free design that injects slice-level and room-level LUCID as independent tokens, stabilized by a staged warmup under online incremental training. Deployed on our industrial livestreaming recommenders with a cross-platform combined user base of over one billion globally, FLUID delivers significant online gains of +0.55% Quality Watch Duration, +2.05% Cold-Start Room Views, and +0.05% Active Hours.
Abstract:Recommender systems trained on user interaction data are susceptible to behavioral intensity imbalance--a systematic distortion arising from heterogeneous engagement patterns across users. This imbalance skews feedback signals such that observed interactions no longer faithfully reflect true preferences, causing models to disproportionately amplify signals from highly active users while underrepresenting others, which ultimately degrades recommendation quality and robustness at scale. To address this issue, we propose a nonparametric contrastive percentile approximation framework, PEARL, that models relative preference signals instead of absolute engagement magnitudes. Building upon relative advantage debiasing, PEARL leverages real contrastive interaction samples to approximate percentile relationships directly, without relying on auxiliary distribution estimation models. We provide theoretical justification demonstrating that such pairwise comparisons yield unbiased estimates of percentile-based preference signals. For broader applicability, we introduce a prediction-based bootstrapping mechanism for percentile smoothing to handle sparse and discrete feedback, alongside a generalized value-weighted formulation and a co-training strategy to enhance both modeling flexibility and representation learning. Extensive offline experiments demonstrate that PEARL effectively mitigates behavioral bias and consistently improves recommendation performance across multiple ranking targets. Deployed in a production livestream platform with a combined user base of billions, online A/B testing confirms substantial real-world gains: +2.10% Watch Duration, +0.80% Consumption Amount, +1.49% Interaction Rate, and -6.91% Report Rate.
Abstract:Accurately capturing feature interactions is essential in recommender systems, and recent trends show that scaling up model capacity could be a key driver for next-level predictive performance. While prior work has explored various model architectures to capture multi-granularity feature interactions, relatively little attention has been paid to efficient feature handling and scaling model capacity without incurring excessive inference latency. In this paper, we address this by presenting Zenith, a scalable and efficient ranking architecture that learns complex feature interactions with minimal runtime overhead. Zenith is designed to handle a few high-dimensional Prime Tokens with Token Fusion and Token Boost modules, which exhibits superior scaling laws compared to other state-of-the-art ranking methods, thanks to its improved token heterogeneity. Its real-world effectiveness is demonstrated by deploying the architecture to TikTok Live, a leading online livestreaming platform that attracts billions of users globally. Our A/B test shows that Zenith achieves +1.05%/-1.10% in online CTR AUC and Logloss, and realizes +9.93% gains in Quality Watch Session / User and +8.11% in Quality Watch Duration / User.