Abstract:Discrete diffusion language models (DDLMs) generate text by iteratively denoising categorical token sequences, while recent drifting methods for continuous generators suggest that part of this sampling-time correction can instead be absorbed into training through an anti-symmetric fixed-point objective. We study how to transfer this principle to DDLMs, where the main challenge is the interface with discrete text: hard token samples are non-differentiable, and categorical predictions do not directly provide continuous samples to drift. We formulate TokenDrift, a drifting objective that lifts categorical predictions to soft-token features, applies anti-symmetric drifting in a frozen semantic space, and backpropagates the resulting stop-gradient feature target to DDLM logits. In controlled continual-training experiments with masked and uniform-state diffusion backbones, TokenDrift improves fixed-NFE generation quality over matched continuation baselines, reducing Gen.-PPL at 4 NFEs by 89% on MDLM and 86% on DUO. These results suggest that drifting can provide a practical refinement objective for DDLMs.
Abstract:Using responses generated by high-performing large language models (LLMs) for instruction tuning has become a widely adopted approach. However, the existing literature overlooks a property of LLM-generated responses: they conflate world knowledge acquired during pre-training with instruction-following capabilities acquired during post-training. We hypothesize that disentangling the instruction-following capabilities from pre-trained knowledge improves the effectiveness of instruction tuning. To this end, we propose CoDIT, a method that applies contrastive decoding between a post-trained model and its pre-trained counterpart during response generation. The method suppresses pre-trained knowledge shared between the two models while amplifying the instruction-following behavior acquired via post-training, resulting in responses that more purely reflect instruction-following capabilities. Experiment results demonstrate that models trained on datasets constructed via CoDIT consistently outperform those trained on directly generated responses. Training on our datasets also yields better performance than on existing publicly available instruction-tuning datasets across multiple benchmarks. Furthermore, we theoretically and empirically show that CoDIT can be interpreted as distilling the chat vector from parameter space to text space, enabling the transfer of instruction-tuning capabilities across models of different architectures.
Abstract:Developing vision-language models (VLMs) that generalize across diverse tasks requires large-scale training datasets with diverse content. In English, such datasets are typically constructed by aggregating and curating numerous existing visual question answering (VQA) resources. However, this strategy does not readily extend to other languages, where VQA datasets remain limited in both scale and domain coverage, posing a major obstacle to building high-quality multilingual and non-English VLMs. In this work, we introduce Jagle, the largest Japanese multimodal post-training dataset to date, comprising approximately 9.2 million instances across diverse tasks. Rather than relying on existing VQA datasets, we collect heterogeneous source data, including images, image-text pairs, and PDF documents, and generate VQA pairs through multiple strategies such as VLM-based QA generation, translation, and text rendering. Experiments demonstrate that a 2.2B model trained with Jagle achieves strong performance on Japanese tasks, surpassing InternVL3.5-2B in average score across ten Japanese evaluation tasks and approaching within five points of Qwen3-VL-2B-Instruct. Furthermore, combining Jagle with FineVision does not degrade English performance; instead, it improves English performance compared to training with FineVision alone. To facilitate reproducibility and future research, we release the dataset, trained models, and code.
Abstract:Reliable evaluation is essential for the development of vision-language models (VLMs). However, Japanese VQA benchmarks have undergone far less iterative refinement than their English counterparts. As a result, many existing benchmarks contain issues such as ambiguous questions, incorrect answers, and instances that can be solved without visual grounding, undermining evaluation reliability and leading to misleading conclusions in model comparisons. To address these limitations, we introduce JAMMEval, a refined collection of Japanese benchmarks for reliable VLM evaluation. It is constructed by systematically refining seven existing Japanese benchmark datasets through two rounds of human annotation, improving both data quality and evaluation reliability. In our experiments, we evaluate open-weight and proprietary VLMs on JAMMEval and analyze the capabilities of recent models on Japanese VQA. We further demonstrate the effectiveness of our refinement by showing that the resulting benchmarks yield evaluation scores that better reflect model capability, exhibit lower run-to-run variance, and improve the ability to distinguish between models of different capability levels. We release our dataset and code to advance reliable evaluation of VLMs.
Abstract:In enhancing the fairness of Large Language Models (LLMs), evaluating social biases rooted in the cultural contexts of specific linguistic regions is essential. However, most existing Japanese benchmarks heavily rely on translating English data, which does not necessarily provide an evaluation suitable for Japanese culture. Furthermore, they only evaluate bias in the conclusion, failing to capture biases lurking in the reasoning. In this study, based on attribution theory in social psychology, we constructed a new dataset, ``JUBAKU-v2,'' which evaluates the bias in attributing behaviors to in-groups and out-groups within reasoning while fixing the conclusion. This dataset consists of 216 examples reflecting cultural biases specific to Japan. Experimental results verified that it can detect performance differences across models more sensitively than existing benchmarks.
Abstract:Japanese scene text poses challenges that multilingual benchmarks often fail to capture, including mixed scripts, frequent vertical writing, and a character inventory far larger than the Latin alphabet. Although Japanese is included in several multilingual benchmarks, these resources do not adequately capture the language-specific complexities. Meanwhile, existing Japanese visual text datasets have primarily focused on scanned documents, leaving in-the-wild scene text underexplored. To fill this gap, we introduce JaWildText, a diagnostic benchmark for evaluating vision-language models (VLMs) on Japanese scene text understanding. JaWildText contains 3,241 instances from 2,961 images newly captured in Japan, with 1.12 million annotated characters spanning 3,643 unique character types. It comprises three complementary tasks that vary in visual organization, output format, and writing style: (i) Dense Scene Text Visual Question Answering (STVQA), which requires reasoning over multiple pieces of visual text evidence; (ii) Receipt Key Information Extraction (KIE), which tests layout-aware structured extraction from mobile-captured receipts; and (iii) Handwriting OCR, which evaluates page-level transcription across various media and writing directions. We evaluate 14 open-weight VLMs and find that the best model achieves an average score of 0.64 across the three tasks. Error analyses show recognition remains the dominant bottleneck, especially for kanji. JaWildText enables fine-grained, script-aware diagnosis of Japanese scene text capabilities, and will be released with evaluation code.
Abstract:Social biases reflected in language are inherently shaped by cultural norms, which vary significantly across regions and lead to diverse manifestations of stereotypes. Existing evaluations of social bias in large language models (LLMs) for non-English contexts, however, often rely on translations of English benchmarks. Such benchmarks fail to reflect local cultural norms, including those found in Japanese. For instance, Western benchmarks may overlook Japan-specific stereotypes related to hierarchical relationships, regional dialects, or traditional gender roles. To address this limitation, we introduce Japanese cUlture adversarial BiAs benchmarK Under handcrafted creation (JUBAKU), a benchmark tailored to Japanese cultural contexts. JUBAKU uses adversarial construction to expose latent biases across ten distinct cultural categories. Unlike existing benchmarks, JUBAKU features dialogue scenarios hand-crafted by native Japanese annotators, specifically designed to trigger and reveal latent social biases in Japanese LLMs. We evaluated nine Japanese LLMs on JUBAKU and three others adapted from English benchmarks. All models clearly exhibited biases on JUBAKU, performing below the random baseline of 50% with an average accuracy of 23% (ranging from 13% to 33%), despite higher accuracy on the other benchmarks. Human annotators achieved 91% accuracy in identifying unbiased responses, confirming JUBAKU's reliability and its adversarial nature to LLMs.
Abstract:Tree-search decoding is an effective form of test-time scaling for large language models (LLMs), but real-world deployment imposes a fixed per-query token budget that varies across settings. Existing tree-search policies are largely budget-agnostic, treating the budget as a termination condition, which can lead to late-stage over-branching or premature termination. We propose {Budget-Guided MCTS} (BG-MCTS), a tree-search decoding algorithm that aligns its search policy with the remaining token budget: it starts with broad exploration, then prioritizes refinement and answer completion as the budget depletes while reducing late-stage branching from shallow nodes. BG-MCTS consistently outperforms budget-agnostic tree-search baselines across different budgets on MATH500 and AIME24/25 with open-weight LLMs.
Abstract:Direct preference optimization (DPO) has emerged as a promising approach for aligning large language models (LLMs) with human preferences. However, the widespread reliance on the response-level Bradley-Terry (BT) model may limit its full potential, as the reference and learnable models are assumed to be autoregressive only after deriving the objective function. Motivated by this limitation, we revisit the theoretical foundations of DPO and propose a novel formulation that explicitly introduces the autoregressive assumption prior to applying the BT model. By reformulating and extending DPO, we derive a novel variant, termed Autoregressive DPO (ADPO), that explicitly integrates autoregressive modeling into the preference optimization framework. Without violating the theoretical foundations, the derived loss takes an elegant form: it shifts the summation operation in the DPO objective outside the log-sigmoid function. Furthermore, through theoretical analysis of ADPO, we show that there exist two length measures to be considered when designing DPO-based algorithms: the token length $μ$ and the feedback length $μ$'. To the best of our knowledge, we are the first to explicitly distinguish these two measures and analyze their implications for preference optimization in LLMs.
Abstract:Masked diffusion language models generate by iteratively filling masked tokens over multiple denoising steps, so learning only from a terminal reward on the final completion yields coarse credit assignment over intermediate decisions. We propose DiSPO (Diffusion-State Policy Optimization), a plug-in credit-assignment layer that directly optimizes intermediate filling decisions. At selected intermediate masked states, DiSPO branches by resampling fillings for the currently masked positions from rollout-cached logits, scores the resulting completions, and updates only the newly filled tokens -- without additional multi-step diffusion rollouts. We formalize a fixed-state objective for branched completions and derive a policy-gradient estimator that can be combined with terminal-feedback policy optimization using the same rollouts. On LLaDA-8B-Instruct, DiSPO consistently improves over the terminal-feedback diffu-GRPO baseline on math and planning benchmarks under matched rollout compute and optimizer steps. Our code will be available at https://daioba.github.io/dispo .